View Full Version : Archer
Griswald 07-14-2006, 12:47 PM Now that I'm finished with my course, I can go back to working on some of my artworks. I've posted this here before, and not really much has changed with it except I've redone the hair and face and done more shading, but I feel I need some feedback before I get too much further and have to redo stuff.
I'm not entirely happy with the mouth
http://features.cgsociety.org/gallerycrits/225361/225361_1152676853_large.jpg
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Wiggin
07-14-2006, 04:30 PM
I agree with you on the mouth. She seems to have a mustache or something smudged on her lip. Maybe try using a more subtle tone of shading instead of a grey. You may also try lifting the corners of her mouth to give a "Real" look to her smile, right now she seems to be faking it for a picture. (Like I always do...)
Really fantastic. The mouth is the only trouble spot I can see right now. Rock on!!!
Griswald
07-17-2006, 04:47 AM
I see what you mean about the shading on the mouth, makes it look a bit like its jutting out like a monkey's jaw, too.
Griswald
07-17-2006, 08:50 AM
Got rid of her 'mustache', but I haven't fixed up the smile just yet. I decided to put a few ruined buildings in the background, they're just really basic outlines at the moment.
http://features.cgsociety.org/gallerycrits/225361/225361_1153125735_large.jpg
Griswald
07-27-2006, 06:45 AM
Worked on the background a bit more, and altered the mouth so now she's not smiling. I'm not sure if it's a change for the better though.
http://features.cgsociety.org/gallerycrits/225361/225361_1153981942_large.jpg
Wiggin
07-27-2006, 04:06 PM
Looks great! The buildings really help pull it together. One thing I just noticed, her left forearm,(right side of picture) looks kinda fat and her hand looks "manly" for lack of a better word. Not petite like her right hand. Looks really good other than that.
Espen
07-27-2006, 11:37 PM
Hi Griswald,
yes, she is a very likable ranger girl. I know that this might come a littel late, as you are already on your way for quite some time, but I would start the whole thing over again. For me the main problem in the picture is the lack of perspective in the posing of the character. You showed her directly from the front without even the slightest turning of the head or the shoulders... this gives the whole picture the feeling of a picture taken in one of these picture booths that stand in the subway stations.
I know that to draw a face or the upper body of a person rotated more into perspective is very difficult, but you should not avoid this completely. As you alreaqdy spend the most efford on the face and the upper body: to change things here is almost like drawing the whole thing a new - but I would definitely go in this direction.
If the character really stands in the world - with the same perspective chosen for the background - it will automatically be more integrated into the scenery...
greets
--Espen
Griswald
07-28-2006, 07:20 AM
Espen, I see what you mean about the pose of the character, it's not very dynamic or interesting. however, seeing how close to finished it is, I think I'd rather just finish it for the sake of practicing painting technique and maybe do a new picture of the same character sometime down the track.
Dynamic poses aren't my strong point, so maybe now that I'm not studying I can work more on getting better at it.
FIG-Studios
07-28-2006, 08:40 AM
Everythings a bit washed out and flat. Bump up the contrast and use color, its your friend. Skin tones have all shades of color as does everything else. Some dramatic lighting would improve this as would a different pose. For example, if shes out in the woods hunting perhaps a pose of her stalking prey bow drawn would have been better.
Griswald
07-30-2006, 06:53 AM
I was actually trying to go for a muted, desaturated look to the picture (as opposed to the overly bright and shiny ones I tend to do), but I guess it could use more colour variety and contrast.
I think the main reason the pose is so crappy is that I drew the picture as just a quick sketch of a face, then added the body later on out of boredom, which is always a bad way to draw a figure.
I reckon I'll do another pic of this character in the future, hopefully in a much better pose (or A pose, for that matter), but I have a few other ideas I want to try first.
Griswald
07-30-2006, 08:06 AM
It does actually look a bit better with a few adjustment layers. Still needs a bit more colour variation, though. It seems like the difference is too subtle to notice at this stage.
http://features.cgsociety.org/gallerycrits/225361/225361_1154244462_large.jpg
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