stevester
07-13-2006, 08:45 PM
I'm modelling a hand. Aiming for photo-realism. The base mesh was modelled in Maya then skinned and posed, and I'm now working in Zbrush to sculpt in further details. The thumb needs alot work and I haven't done much to the fingers yet either.....
http://www.planeteater.plus.com/handsA.jpg
http://www.planeteater.plus.com/handsB.jpg
http://www.planeteater.plus.com/handsA.jpg
http://www.planeteater.plus.com/handsB.jpg
