jehvi
07-13-2006, 04:41 PM
Hi!
I'm new user here in CGTalk, and now i really need your help guys!
Company, who i work for, bought motion capture system, and we need to start creating
animations asap. Whoever i have major problems with Cinema 9.5 and even with 9.6 Demo.
I created character in Cinema, put the bones in and exported it as FBX.
Opened it into Motionbuilder 7.5 Pro. All OK so far! I can animate it in MB with no problems.
I plot the animation, and save all as FBX.
Then i open Cinema, and try to import it back.. I only get small character standing in T-pose, and big cloud of dots moving like the animation. There is no bones in object browser, only null dots.. See picture here (http://koti.mbnet.fi/jehvi/MBC4D.jpg)
I even tried to use the FBX converter that came with the MB 7.5 to convert it to FBX 5.
No luck, converter just hangs.. Then i downloaded allmost same converter from Autodesks website. (That converter is older?, because FBX -> FBX page doesn't have version options, like in the converter that came with the MB7.5 Pro installation). FBX ver. 5 gives same results.
I even tried to export the MB tutorial scene, where Edward char jumps.. same result, so it is not my own character causing it..
What's wrong?!? So many people are using C4D -> MB - C4D pipeline, so i now that it should work without problems.. and i'm getting really desperate, because we capture lot's of motion data but we cant use it yet.. And i defenetly want to use C4D for final renderings..
Please somebody help!!
- Jehvi-
I'm new user here in CGTalk, and now i really need your help guys!
Company, who i work for, bought motion capture system, and we need to start creating
animations asap. Whoever i have major problems with Cinema 9.5 and even with 9.6 Demo.
I created character in Cinema, put the bones in and exported it as FBX.
Opened it into Motionbuilder 7.5 Pro. All OK so far! I can animate it in MB with no problems.
I plot the animation, and save all as FBX.
Then i open Cinema, and try to import it back.. I only get small character standing in T-pose, and big cloud of dots moving like the animation. There is no bones in object browser, only null dots.. See picture here (http://koti.mbnet.fi/jehvi/MBC4D.jpg)
I even tried to use the FBX converter that came with the MB 7.5 to convert it to FBX 5.
No luck, converter just hangs.. Then i downloaded allmost same converter from Autodesks website. (That converter is older?, because FBX -> FBX page doesn't have version options, like in the converter that came with the MB7.5 Pro installation). FBX ver. 5 gives same results.
I even tried to export the MB tutorial scene, where Edward char jumps.. same result, so it is not my own character causing it..
What's wrong?!? So many people are using C4D -> MB - C4D pipeline, so i now that it should work without problems.. and i'm getting really desperate, because we capture lot's of motion data but we cant use it yet.. And i defenetly want to use C4D for final renderings..
Please somebody help!!
- Jehvi-
