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ZeroNeuro
01-18-2003, 12:32 AM
I had a few requests to show some of the reworked models from my Stilled Life scene. I am redoing it in Maya, and making it better :D So here is one of the objects in the scene. background is temp. So it lighting. More objects, and final soon... (I hope ):hmm:

Ritchie Roberts
ZeroNeuro Arts Ltd.

(Looking for a job too :D)

leigh
01-18-2003, 01:13 AM
Looking good so far, the colours are great :thumbsup:

The only thing pulling you back here is the specularity/reflection properties of these coins - they look a little too much plastic.
Basically, I think you need to bring your gloss value down, and perhaps, if you can, add a "bloom" effect - you know, those very bright spots that metal gets.

I think that once you adjust these gloss/spec settings, the coins will look more real :)

ZeroNeuro
01-23-2003, 01:53 AM
Here is a reworking of the textures and shaders. But not as good in the lighting :D

Cheers

derelict
01-23-2003, 08:09 AM
the second looks artistically real. i like it
the 1st is very nice in an art point of view. the dof is a wee bit too much for it :)

i know u planning on something more to put on in here right? :)

ZeroNeuro
01-23-2003, 11:06 AM
OK, think I finally have everything worked out. The textures on the edges I'll rework to get the seams out of them. Other than that I think I am happy with the shading.

Give me crits.

Cheers

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