Rabid pitbull
01-17-2003, 11:25 PM
ok i am going to admit that texturing is not my best skill.... i have actually been using lots of grafient layers and weight maps when texturing, but this techniques is less than precise, so....
i am trying to figure out those incredibly elusive uv maps, since they SEEM to offer great control. i have been struggling with this long enough, now i ask you to help.
what is the !@#$% secret to getting uv maps to layer. for instance if i want to make seperate maps for a nose, lips, and under it all a face layer what do i do? I have used alpha maps, and am sure i have done something wrong in there creation since i always get sort of strange outlines of the uv edge itself. is this a problem with the uv creation, or rthe alpha map??
I have read all sorts of tutorials (including the Leigh's :thumbsup: ) and still uv's are giving me problems. any advise??
i am trying to figure out those incredibly elusive uv maps, since they SEEM to offer great control. i have been struggling with this long enough, now i ask you to help.
what is the !@#$% secret to getting uv maps to layer. for instance if i want to make seperate maps for a nose, lips, and under it all a face layer what do i do? I have used alpha maps, and am sure i have done something wrong in there creation since i always get sort of strange outlines of the uv edge itself. is this a problem with the uv creation, or rthe alpha map??
I have read all sorts of tutorials (including the Leigh's :thumbsup: ) and still uv's are giving me problems. any advise??
