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mrm83
07-11-2006, 03:20 AM
hey, im following the complex rigging tutorial that comes with 3dsmax and i am stuck!
under section "rigging the spine" 2/3 down the page, for
Wire bones to stretchy attribute:


it talks about this "splineIKSpineCurve", and uses it in the tutorial. however, it never mentioned how to make this object...

i am not rigging the character that came with the program, so i dont have it.. and i was wondering if anyone knows how to make this curve so i can contiune with the stretchy part.


thanks

eek
07-11-2006, 04:35 AM
Is that the actual curve you derive the solver off?

mrm83
07-11-2006, 06:54 PM
i have no idea

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