Jon Jones
01-17-2003, 06:11 AM
http://www.planetquake.com/shattered/shine/images03/maya-wtf02.jpg
Having a weird problem here. Yesterday, out of the blue, Maya suddenly started displaying my models like this. Some objects do this and not others, and I can't figure out what it is or why. I've tried several different scenes and some objects within them will do this while others seem unaffected.
On this particular model, only half of the model seems to be particuarly badly affected. The other half still is to some extent, but not so badly. See image below.
http://www.planetquake.com/shattered/shine/images03/maya-wtf01.jpg
Now, even more peculiar, it renders perfectly, so it's only in the viewports. I haven't installed any new programs or done anything differently. I've tried exporting this as an OBJ and reimporting it to see if that made it go away, and it didn't. Come to think of it, that's when I first noticed it, because the scene this object was in originally wouldn't display the lighting on the model (even though I cycled through the 4567 keys and added\removed lights).
I've also tried reversing normals, which made it look even worse, and I also tried setting face to normals which didn't work.
The UVs are mirrored down the center line, and earlier this week I had another separate problem where the bumpmap would be inverted on the side that's now disappearing the most. That's fixed now, but I found it peculiar that the same side is giving me problems now.
I'm running on an AMD Athlon XP2100+ 1.73GHz w\512mb SDRAM, with my primary monitor on a GeForce 4 MX 440 64mb and my secondary monitor on a GeForce 2 MX 200 32mb, running on Windows 2000 SP3, on a new 80gb Maxtor 7200rpm HD, everything freshly installed less than a month ago. I'm running in 1152x864 @ 75Hz and 32bpp on both monitors.
I've tried switching the primary monitor to the GF2 to see if the problem would go away, but it didn't. I tried tweaking my display settings but to no avail. Maya's worked perfectly fine on this configuration on two different systems (upgraded last month).
Does anyone have any idea what's going on here, and how to fix it? I can't work like this and it's driving me crazy. :shrug:
Having a weird problem here. Yesterday, out of the blue, Maya suddenly started displaying my models like this. Some objects do this and not others, and I can't figure out what it is or why. I've tried several different scenes and some objects within them will do this while others seem unaffected.
On this particular model, only half of the model seems to be particuarly badly affected. The other half still is to some extent, but not so badly. See image below.
http://www.planetquake.com/shattered/shine/images03/maya-wtf01.jpg
Now, even more peculiar, it renders perfectly, so it's only in the viewports. I haven't installed any new programs or done anything differently. I've tried exporting this as an OBJ and reimporting it to see if that made it go away, and it didn't. Come to think of it, that's when I first noticed it, because the scene this object was in originally wouldn't display the lighting on the model (even though I cycled through the 4567 keys and added\removed lights).
I've also tried reversing normals, which made it look even worse, and I also tried setting face to normals which didn't work.
The UVs are mirrored down the center line, and earlier this week I had another separate problem where the bumpmap would be inverted on the side that's now disappearing the most. That's fixed now, but I found it peculiar that the same side is giving me problems now.
I'm running on an AMD Athlon XP2100+ 1.73GHz w\512mb SDRAM, with my primary monitor on a GeForce 4 MX 440 64mb and my secondary monitor on a GeForce 2 MX 200 32mb, running on Windows 2000 SP3, on a new 80gb Maxtor 7200rpm HD, everything freshly installed less than a month ago. I'm running in 1152x864 @ 75Hz and 32bpp on both monitors.
I've tried switching the primary monitor to the GF2 to see if the problem would go away, but it didn't. I tried tweaking my display settings but to no avail. Maya's worked perfectly fine on this configuration on two different systems (upgraded last month).
Does anyone have any idea what's going on here, and how to fix it? I can't work like this and it's driving me crazy. :shrug:
