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View Full Version : Softimage XSI 3.0 Review


raffael3d
01-16-2003, 08:34 PM
http://www.cgchannel.com/news/showfeature.jsp?newsid=898&pid=1

the article concludes: "If you want the best out there for 3-D animation and rendering, SOFTIMAGE|XSI 3.0 is it."

jschleifer
01-16-2003, 09:29 PM
very nice..

can't wait to give it a try! :)

playmesumch00ns
01-17-2003, 08:25 AM
I've wanted to get into XSI for a while now - it's features certainly look good, and I've heard many good things about its subdivision surfaces. Wish I had the time to play around with demos... actually is there a demo of XSI?

raffael3d
01-17-2003, 04:03 PM
there is the "Experience" version. So far only out for v2, but I'm pretty sure that v3 will follow soon.
www.softimage.com

jschleifer
01-17-2003, 06:28 PM
Yep, I'm holdin out for the 3.0 experience cd.. then I'll give it a shot and see how it feels! :)

cheers,
jason

xmb
01-20-2003, 08:27 AM
i was part of the weta-animators who did the gollum and i created the entire animation with xsi, which is quite cool.

the other animators tried something with maya, but they were working on some little parts for days. so i told them (with a bored, pissed-off face):

"listen guys, take some free days, go enjoy the beautiful nature of new zealand, i'll do it myself!"

so i installed xsi... and voilą, it came out pretty nice.

wgreenlee1
01-20-2003, 09:08 AM
hehehehe....................

zen
01-20-2003, 04:04 PM
Originally posted by xmb
i created the entire animation with xsi, which is quite cool.

Thats funny, seeing as gollum was motion captured. What did you work on exactly?

xmb
01-20-2003, 04:11 PM
no, the whole thing i did, digital animation with keyframes & something.
we just used the motion-capture thingy for the making-of, so it looks bit more spectacular for the audience.

ThirdEye
01-20-2003, 05:46 PM
hahahah lol :D :scream:

krisr
01-20-2003, 06:14 PM
Originally posted by xmb
no, the whole thing i did, digital animation with keyframes & something.
we just used the motion-capture thingy for the making-of, so it looks bit more spectacular for the audience.

Are you really serious!? Why would they scrap the motion capture?

jschleifer
01-20-2003, 06:24 PM
LOL!

zen
01-20-2003, 06:48 PM
um....yeah ok mr. 20-year old weta animation superviser xmb....

So you must know jschleifer well then, having worked beside him and telling him to get lost so you can fix his animation for him right?

fez
01-20-2003, 07:06 PM
I'm not surprised.

I animated and rendered the droid army in Menace and most of the secondary characters in Shrek by swapping out the bulbs of a Lite Brite.

Lite Brite is the industry's best kept secret. Aspiring Lite Bright artists be warned though...after finishing a few sequences in Nemo, I came down with a brutal case of repetitive stress syndrome which afflicts me to this day. I had to type this with my nose.

xmb
01-21-2003, 07:47 AM
that's how it was zen...

i hope jason and the other guys enjoyed the fresh air.

but you know, time is money and money is time. so i rather do all by myself than having some amateurs around me who think it shall be done with motion capture, rather than with keyframes & something

fabman
01-23-2003, 11:03 AM
What I really like it's the excellent use of all that technical vocabulary like...."....rather than with keyframes & something", mmmm... makes you think.
LOL!!!


P.S. xmb I really like the sarcasm there....

xmb
01-27-2003, 08:31 AM
peter jackson told me not to toss too much technical vocabulary, so the other animators know what i mean.

wgreenlee1
01-27-2003, 08:40 AM
....I think we all know he told you not too "toss" to much of something around.....
Just what it was I guess we all have to speculate.....:rolleyes:

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