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shaftbond
01-16-2003, 08:02 PM
Hi. I'm new here and this is my first post :) I've searched for hours and found a few threads that were similar, but never one that actually answered my question.

Is there a way in Maya to have to semi-transparent objects cast shadows from the same light with different colored shadows? The Maya help hints that it is possible with ray-tracing, but I always get black and white shadows.

I attached a file to show what I mean. I am using one point light above with the 2 different colored spheres. Can I get them to cast a colored shadow?

shaftbond
01-16-2003, 08:04 PM
let me try to attach the picture again....

dynafx
01-16-2003, 10:00 PM
use double switch utility , aplly it to shadow maps, hope this will serve your need

Kabab
01-17-2003, 12:10 AM
Look at your texture values for the objects i think one value effects teh shadow colour....

shaftbond
01-17-2003, 08:09 PM
dynafx: i found the help section on Double Shading Switching, but I didn't understand how to get that to change the colors of the shadow. Have you seen any good tutorials around?

Kabab: I looked through everything I could see and unless it's a combination of attributes I didn't think of, I could find one.


How do people do stained glass windows? Do they just map the image to the shadow? That's a bummer if that's the only way to do it...

shaftbond
02-04-2003, 11:33 PM
i found out how to do it. you change the color of the transparency in the material editor. who knew?

shaftbond
02-04-2003, 11:40 PM
i found out how to do it. you change the color of the transparency in the material editor. who knew?

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