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View Full Version : applying blendshapes on diffrent (similar) Char..


underearth
07-08-2006, 05:16 AM
hi there..
i got 7-8 characters.. who has similar facial structure but they are diffrent in a way that they have some small changes like some has small toony hairs.. and some got big or small ears.. minor changes...
can you guys tell me how to transfer blendshapes that i make on one character to others...
is it through wrap or something... wrap doesn't work when i try... you can explain your method of wrap deformer...

thanks...

ashishdantu
07-08-2006, 07:14 AM
hi sunny,

are ur characters all modelled from same base-head mesh ? and importantly are their vertex u numbers and indices same ???? i dont think so...but wanna confirm..

-rgds,

underearth
07-08-2006, 07:32 AM
hi ashish..

i am fine just moved here...
about question..
no vertex order are not same.. they are kind of bunny(rabbit) characters.. all same.. with little diff..in shape..

vertex order is diffinatly not same..
see ya..

sunny

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07-08-2006, 07:32 AM
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