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punnw01
01-16-2003, 06:39 PM
how do i keep instances of my object if i want to collapse the modifier stack or convert it to something(editable poly, etc).
right now when i do that, the the object becomes unique. any way around this?

antonn
01-16-2003, 09:06 PM
hi, the only way for that is to copy your mesh, collapse it and make a new instance. of course keep your old mesh with stack in another place.

good luck.

Anton

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