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View Full Version : Accessing/modifying custom node attributes with mel


jackinoob
07-07-2006, 04:42 AM
Hi all,

I have a node which has a typedAttribute of type stringArray.

I can access the entire attribute as a whole in Maya, but I can not access the individual components of the array. I have to assign my typedAttribute to a string array in MEL, then access each component.

Also, to modify a/any component of my typedAttribute stringArray, I need to create an array in Mel, then assign the components of the MEL array, one by one, to my typedAttribute array, such as:

setAttr node.featureArray -type stringArray 3 $rr[0] $rr[1] $rr[2];

where $rr is just a MEL string array.

Is there a way to access and manipulate custom node attributes directly?

Much thanks!

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07-07-2006, 04:42 AM
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