Macko-San
07-06-2006, 03:58 PM
Any suggestetions on how to make a realistic cheramic material using final render.
On my latest testrendering i used this setup (final render advanced material):
diffuse: white
reflect: 148 (rgb grey value)
fresnel: yes
reflect ior: 2,5
blurry: 10
I think it looks a little too metalic. I think a should set a lower ior value to make it less relfective on the front. Maybe ad more blur to the reflections and lower to total amount of relfectivity a bit..?
On my latest testrendering i used this setup (final render advanced material):
diffuse: white
reflect: 148 (rgb grey value)
fresnel: yes
reflect ior: 2,5
blurry: 10
I think it looks a little too metalic. I think a should set a lower ior value to make it less relfective on the front. Maybe ad more blur to the reflections and lower to total amount of relfectivity a bit..?
