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View Full Version : Rigging Issue , Max users please help


Bromox
07-05-2006, 07:24 PM
I am a Maya user however was hired on by a company to animate a character in 3D Studio Max. I learned the interface pretty good but ran into a issue. I deleted keyframes on the character to clean up the scene so I could start my animation. I think in the hips and tail bone were connected to the y value so that the feet couldn't go through the ground. I believe I turned it off or deleted the attribute that affects this. Does anyone know where I can find a tutorial on how to fix this or know what the problem is? Thanks for your time,
Allie Munro

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