View Full Version : evaluate bump in baker

07-05-2006, 03:12 PM
What does the evaluate bump option do in the baker function?

The manual is a bit fuzzy here:
"When active, this option takes into consideration (for effects created by normals) changes made to the orientation of normals caused by the relief channel."

What does "takes into consideration" actually do?

Is the "relief channel" the displacement channel or the bump channel?

How does it effect the baked texture when I use the bump channel in the baking of a new texture?


07-05-2006, 04:50 PM

After tallking to Maxon, apparently this option is used only when making normal maps.

The bump channel info will be transfered to the normal map, so in addition to displacement the bump will also be seen in the normal map. I hope I understood this correctly. If not please correct me.


CGTalk Moderation
07-05-2006, 04:50 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.