View Full Version : addition difference multiplication and division
Armin A 07-04-2006, 09:50 AM How can I div, add, sub and mul in Combustion like on this image:
http://www.spot3d.com/vray/help/VRayHelp150beta/images/tutorials/anim/scheme.png
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Vympel
07-04-2006, 12:37 PM
Use the merge operator or the layer blend modes
Armin A
07-04-2006, 04:10 PM
Thanx I get all right now exprect Mask, do you know how I can get it?
http://files.upl.silentwhisper.net/upload8/comp2.jpg
Vympel
07-04-2006, 04:37 PM
A trouble:twisted:, I believe you can simulate the divide using the invert operator and using the blend mode "color dodge" in the merge operator
link of tutorial?
Armin A
07-04-2006, 04:53 PM
Didn't work :(
tutorial: http://www.spot3d.com/vray/help/VRayHelp150beta/tutorials_anim.htm
Vympel
07-04-2006, 05:16 PM
Didn't work :(
tutorial: http://www.spot3d.com/vray/help/VRayHelp150beta/tutorials_anim.htm
it would have to function, you tried switch the inputs ?
the math of color dodge is divide for the inverse of the second input, if you invert the footage before the node you it will get a divide mode.
Armin A
07-04-2006, 05:47 PM
It worked now :) thanx:
http://files.upl.silentwhisper.net/upload7/comb3.jpg
Vympel
07-04-2006, 06:39 PM
I donīt know about Vray, but isnīt more easy to render in different layers or render matte passes to the objects?
Armin A
07-04-2006, 07:54 PM
I dont know this was tutorial from vray for animation, I am new to vray too.
enjin
04-08-2007, 11:58 PM
it would have to function, you tried switch the inputs ?
the math of color dodge is divide for the inverse of the second input, if you invert the footage before the node you it will get a divide mode.
I am Also trying to achive this How do u set this up ? I have Pure and black layer which do you invert and do you link them into Merge.
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