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Pickman
07-03-2006, 02:35 PM
Hello guys, i just finished handling rigging with multiple layer joints following "rigging for animation" DVD.
Now I'm really stuck, how do you guys make quick selection sets for the joint mayhem in the hierarchy ?
I would love to know what is the typical workflow for such high end rigs ?
Are there any script around simplifying or speeding up the process of slecting each layer of joints ?
THX a lot.

ashishdantu
07-04-2006, 04:15 AM
how do you guys make quick selection sets for the joint mayhem in the hierarchy ?

hi,

do u mean u need to list all bones in a particular skin cluster ??

select ur skinned mesh and run this code (make this a shelf button).... and it will create a set with ur skincluster name and u can use this to quickly select ur bones.... very handy

string $skinCluster[]=`ls -sl`;
string $skinClustName=`findRelatedSkinCluster $skinCluster[0]`;
sets -name ($skinClustName+"_SkinBones") `skinCluster -q -inf $skinClustName`;


-rgds,

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