KidTempo
07-03-2006, 10:13 AM
This is my first post (after about six months of reading the forums)
I have a problem connecting nodes, specifically those which use arrays e.g. something.input[0]
Here is the situation:
object1.output[0] -> node.input[0] already exists and I want to use Hypergraph to connect object2.output[0] -> node.input[1]
Using the connection editor, node.input[0] is already connected and it doesn't give an opportunity to select node.input[1] (it's not listed)
If, for example, I select two object (in the regualr UI) and, say, apply a deformer to them, it creates a network like what I want to be able to create. .input[0] and .input[1] both exist.
I've managed to work around the problem a few times now, but it usually takes a lot of experimentation and I'm thinking there must be a simple solution.
Any ideas?
Thanks in advance. This is probably the first of many annoying little questions I have...
I have a problem connecting nodes, specifically those which use arrays e.g. something.input[0]
Here is the situation:
object1.output[0] -> node.input[0] already exists and I want to use Hypergraph to connect object2.output[0] -> node.input[1]
Using the connection editor, node.input[0] is already connected and it doesn't give an opportunity to select node.input[1] (it's not listed)
If, for example, I select two object (in the regualr UI) and, say, apply a deformer to them, it creates a network like what I want to be able to create. .input[0] and .input[1] both exist.
I've managed to work around the problem a few times now, but it usually takes a lot of experimentation and I'm thinking there must be a simple solution.
Any ideas?
Thanks in advance. This is probably the first of many annoying little questions I have...
