View Full Version : Female Character wip
shinsaku77 07-02-2006, 02:18 PM Maya 7.01 C&C are welcome. thank you~
|
|
Greentea|
07-02-2006, 02:21 PM
Looks fantastic so far, can we get more (and bigger) shots please? :thumbsup:
shinsaku77
07-02-2006, 02:34 PM
thank you for ur reply Greentea|.
here is wire for my model, but how do i post bigger pic here...?
it says i can post up to something like 90kb at once.
is there any other way to attach bigger image here?
JackZhang
07-02-2006, 03:01 PM
very clean mesh. I like it so far. keep it up!
shinsaku77
07-07-2006, 07:22 PM
latest image...:)
THECLYKE
07-07-2006, 08:31 PM
WOW
very well done shinsaku
can't wait to see the textures.
:eek:
gunslingerblack
07-07-2006, 08:41 PM
keep going man, i have no critiques thus far, topology proportions all very nice
renpoo
07-07-2006, 08:42 PM
Good start! :thumbsup:
But could you take care about anatomy a little bit more?
Anyway, keep it up! :)
がんばってね♪
aLoneCuzzo
07-07-2006, 08:52 PM
YEah that mesh is top notch
shinsaku77
07-08-2006, 05:26 PM
thank you very much for reply. :)
im reviewing my model for anatomy check.
it would be very nice if u could point out where looks strange to you.
grafi
07-08-2006, 08:04 PM
very nice mesh, can't wait to see it with more details.
renpoo
07-08-2006, 11:57 PM
> Anatomy
For example, The head contains skull.
So some places are showing the characteristics of the inner skull, where it is at nose or eyebloes. I can catch what you intended to, but your model's surface whole is too much soft to be an human.
gunslingerblack
07-09-2006, 12:10 AM
looks like a stylised asian to me captain renpoo, soft might be the intended look considering this thread doesn't have "realistic" anywhere in the title of the thread. when i first saw it i thought of realistic anime anyways and as far as implied detail sometimes the human face can be very soft, i still think it's fine keep up the good work.
renpoo
07-09-2006, 05:40 AM
> gunslingerblack
> stylised
Oh I see. You might be right. :)
I can agree with you that it's fine.
> shinsaku77
Keep it up, man! :thumbsup:
tbb519519
07-09-2006, 12:30 PM
looks very good so far, your girl very beatuiful ,well done:bounce:
i think that pose have a little problem when skin it, it's also a problem to me
sorry i use MAX ,i don't know if it's the same to maya
keep up
shinsaku77
07-09-2006, 04:58 PM
thank you very much for replies:)
sorry i didn say much about what kind of model i was going for..
i was trying to make semi-realistic feamle(something looks cute).
but i like to follow correct anatomy as much as i can.
ill listen to what renpoo advise me and try to improve.
when i looking at same model long time i start to be unable to tell
what is wrong w it. so comments helps me a lot.
(sorry if my english is strange... and i love ur model tbb~)
pap87
07-10-2006, 09:59 AM
Well, i couldn't see anything wrong with it in the first place. Clearly you know exactly what you're doing. Looking forward to seeing this textured.
CGTalk Moderation
07-10-2006, 09:59 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.