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Helen-Baq
07-02-2006, 06:42 AM
Hello everyone. :) kary suggested I post this here, as I am looking for critiques on head and facial anatomy. I am finding 3D computer work to be quite different from traditional media, or even other digital media, as I can't just 'do it'. My anatomy education has been unfortunately sparse in the area of the head, since I didn't learn anatomy in art school. I've been madly researching, finally scraped together the funds to buy a decent artists' anatomy book, got some wonderful help from a doctor... really anywhere I could find advice, I've gone after it. I only just discovered this forum and didn't realize I could post 3D here. Silly me. So, any help, advice, encouragement you could give would be warmly recieved. :)

The body, should you wish to see it, can be seen in the thread in my signature. I'd love it if you looked. :)

http://www.viki.anim8or.org/3D/post/Head_frontside_05.jpg
http://www.viki.anim8or.org/3D/post/Head_wire_05.jpg

JoshuaJenkins
07-02-2006, 06:52 AM
While nothing is necessarily "wrong" with your head anatomy I feel that a lot of the features which would help to define the face have been overly smoothed out. Particularly the figures brow (where the eye sockets meet the forehead) and the chin, and possibly the rest of the jaw. I'm not sure of the gender of this head though, if it's female the chin and jaw are fine, but the brow could use a bit of a strengthening either way. Also the area between the lip and the nose seems a bit large.

I'm no professional, just speaking as someone who studies anatomy irregularly and observes human beings on a daily basis, take my comments as such :)

Helen-Baq
07-02-2006, 07:50 PM
JoshuaJenkins, Thank you. :) I'm going to shorten the area between the lip and the nose, if that's what you mean. I need to take some more photos, I think. How would you suggest I strengthen the brow? Could you do a drawing on the picture for me? It's easier for me to understand pictures. And, as far as you studying anatomy irregularly and observing people daily... well, anyone who observes people on a regular basis has to have some valuable input. I've had to refrain from scaring other people on the bus. lol :)

kary suggested I get some input on the body, he said the rib to abdominal area and the transition into the pubic mound seemed a bit off. If anyone could do a draw-over for me, that would be great. Rebecca, I'd love to get some feedback from you. :)

Here is the body:

http://www.viki.anim8or.org/3D/post/front-baq.jpg
http://www.viki.anim8or.org/3D/post/torso-ant.jpg

Rebeccak
07-02-2006, 11:45 PM
Helen-Baq,

Welcome aboard! :) If you like, I am happy to move this thread to the Personal Anatomy & Sketchbook Threads Forum and to rename it "Anatomy Thread of Helen-Baq". :)

Here is a review for the front and side views of the head. I hope this helps. :)

Here is a gif showing just the Before and After images:

http://i23.photobucket.com/albums/b380/rebeccak5/00_Anatomy%20Lesson%20Series/Helen-Baq_Rev-01.gif

A gif showing the transforms I made for the front view:

http://i23.photobucket.com/albums/b380/rebeccak5/00_Anatomy%20Lesson%20Series/Helen-Baq_Rev-01_giffer-A.gif

A gif showing the transforms I made for the side view:

http://i23.photobucket.com/albums/b380/rebeccak5/00_Anatomy%20Lesson%20Series/Helen-Baq_Rev-01_giffer-B.gif

Cheers, :)

~Rebeccak

Rebeccak
07-02-2006, 11:48 PM
Also, here are excellent online / free resources:

Anatomy Atlases (http://www.anatomyatlases.org/atlasofanatomy/plateindex.shtml)

Front View of Head (http://www.anatomyatlases.org/atlasofanatomy/plate17/01arteriesface.shtml)

Side View of Head (http://www.anatomyatlases.org/atlasofanatomy/plate17/02arteriesveinsl.shtml)

Additionally, we have a thread here with tons of online resources which may be of use to you:

Reference for Anatomical and Figurative Art (http://forums.cgsociety.org/showthread.php?t=257570)

Hope this helps! :)

Cheers,

~Rebeccak

Helen-Baq
07-03-2006, 03:57 AM
Welcome aboard! If you like, I am happy to move this thread to the Personal Anatomy & Sketchbook Threads Forum and to rename it "Anatomy Thread of Helen-Baq".
Thank you, I would love that :)

Thanks for your input, everyone. I've realised that the problem in front view is perspective, which gets in the way when modeling. I've redrawn my side ref and I will use the proportions from that to make my front ref. Seems a lot of subtle things were off.

Ok... um... I guess I should tell you that this is sort of a self portrait. That was so difficult. :blush: I can't bring myself to show you the actual photos, because I'm shy... but I hand draw my refs anyway, to avoid problems with perspective (or try to, anyway) and to make sure they match. So, I'm going to show you the new ref and a self portrait I drew a couple of years ago, because for some reason that's ok! I'll work on the front reference, but it may take me awhile. :) I appreciate everyone's input, you've helped me quite a bit. I could never have gotten this far without good, helpful crits, so they are always welcome. :)

JoshuaJenkins, Obviously you were right about quite a few things. :)

Rebeccak, I think I have a short skull, because it really isn't any longer than this drawing. The profile is traced, mostly, so that I could get the proportions right, though some of it was drawn via palpation. The cranium definately needed to be enlarged, though. I can't believe I made such a classic mistake. :curious:



http://www.viki.anim8or.org/2D/post/lat-ref.jpg
http://www.viki.anim8or.org/Sketches/Viki01.jpg

Rebeccak
07-03-2006, 04:26 AM
Helen-Baq,

You know, I'm really stupid for not asking if you were modeling this person based on reference, lol. :) I feel slightly embarrassed for just barging in and changing things, but I sort of assumed that your model was based on imagination or a composite (I think I read that in your WIP 3D Stills thread, so perhaps that explains my assumption), :) which only goes to show you that making assumptions is silly. :)

At any rate, you have a lovely drawing style, and if I can be of assistance during the remaining modeling, I am happy to give suggestions. It's difficult to believe that this is your first model, as it's quite accomplished! Looking forward to seeing your project develop further. :)

Cheers,

~Rebeccak

Helen-Baq
07-03-2006, 06:27 PM
lol, Rebecca, if there is anything you are not, it's stupid! I don't mind at all that you 'barged in and changed things', because you made me take a second look at my refs in a way that was needed. :) The shortened skull is such a classic error. I guess modeling is taking me back to the old days of learning art. hahaha, oh well.

Thank you for the compliments. I'd love to have your assistance. I came to cgtalk because I wasn't getting many critiques anymore in the ReAnim8ed forum and I felt I needed more advice. This is my first real model of any sort. I'll post a little collage of some of my earlier models, from when I was experimenting and learning my way around. I actually did not intend to start working on a human figure so early, but I was challenged by someone on my anatomical knowlege. I made a foot and then I made a leg, and then it just kept going! Starting at the foot is a bit unusual, but I just got carried away. Unfortunately I have a lot of problems I need to go back and fix. There are tris, five, six, and even seven sided polygons lurking in that body. :sad: Nonetheless, it's been a great learning experience. So far I've been working on it for about a year and a half!!! I've gotten a lot faster in that time and it's made me take a long, hard look at what I know, where I'm rusty, and what I need to learn. :) Look Here (http://www.anim8or.org/pn/index.php?name=PNphpBB2&file=viewtopic&t=104&sid=f83b58a38afc8c3f0323aaa275050a87) to see the original thread, how the model developed, and all the wonderful advice I recieved that helped me so much.

I thought I'd give a bit of my history as an artist. I haven't had much formal art training at all, but I had the fortune of having a wonderful art teacher in highschool. I went to a non-public highschool (though it wasn't exactly private in the strictest of terms... I think it was called 'experimental'). We had many student teachers and one of my student art teachers was such a help to me - how I saw myself as an artist and how I then pursued my art - that he will always be in my memory with greatfulness. My regular teacher was great and taught me things I didn't even know would be valuable later (like the primary colors of light). However, I was growing bored, so he had me doing two art classes at once. As a freshman, I was also taking art with the juniors. As a sophomore he also had me in the senior class, as well. By the time I was heading to my junior year I needed new things to do. Since my school was very small, we had somewhat limited art supplies, so I took a simultaneous class at the Vocational-Technical school in commercial art for the next two years. I only managed a B each year because I often neglected my assignments to do my own thing. :rolleyes: Obviously I was never meant to be a commercial artist, lol!

Several years later I went to college for about a year. I only managed to take the first drawing class before I moved away, but I was privilaged to be invited to the open drawing sessions by the instructor. I really loved the open drawing. :)

That's about it for art training. My anatomy comes from massage school, which is why I don't have as much anatomical knowlege of the head. We learned about as much as we needed to for treating TMJ syndrome and to move the head safely - so we learned the occipitalis, the frontalis, masseter, temporalis, teragoids, and buccinator, and I can name off some of the individual cranial bones. Our study of the muscles and bones was called 'Kinesiology' as it included the actions of the muscles and assessing movement, stance, and walking. Anatomy and Physiology was a seperate class and focused on the body's systems and different conditions and ailments. I did an externship at a hospital during my studies and had the privilage of observing two surgeries - foot and abdominal, so I actually saw living foot bones!

Oh, also I took a beginning pottery class, which was great! :)

In all the years that I've been away from art classes, I've not been the artist I should be. :sad: I've found it difficult to afford the supplies I would like and difficult to stay inspired without other artists around. Once computers got fast and strong enough to handle art and I could actually afford one (lol), I found digital art to be less expensive, so I started getting into it. I'm thrilled to be here. This is what I was looking for and what I needed so badly - creative, talented, and motivated people to be around and inspire me. All I can do is humbly say Thank You. :bowdown:

Rather long winded, sorry about that.

(edit) - forgot to say thanx for the links. I will look at them tonight. My bandwidth is horrible - took me about an hour to get into my email this morning, but I will have time tonight. :)

-Viki

kary
07-03-2006, 07:15 PM
Ah very cool, trained in massage should result in a lot of insight. It sounds like the isolation has been a real struggle, I can definately understand that. Going from art school with critque / community available all the time to an isolated town to work on my portfolio / 3d was a bit of a shock. The internet is pretty amazing though, a community like this 10 years ago would have been hard to imagine -- and having people with real ability to teach and crit (hi Rebecca ;P) involved is a god send.

---

3D: Don't be shy to post a few small wires on your anatomy thread if you're worried about technique. A few 5 siders aren't a worry in low deforming areas (assuming you're going for animation, if it's for a still remember that 'what looks right is right', while animation would run to 'what moves right is right'). Triangles are a bit of a problem, they tend to pinch, and if you're ever looking to detail in something like zbrush tris are a big problem.

A little item I'd like to recommend is working with a correctly modelled eye, having the iris, pupil etc visible in the viewport will be a tremendous help when laying in the folds of the eyelid.

http://www.3dluvr.com/rogueldr/tutorials/eye/eyes.html Oldie, but it still works perfectly. Nice thing is once you've built 1 eye you're set for life (I think the eye I use was modelled 4 years ago heh).

Tremendous work, especially for a first figure, look forward to watching your thread :)

Helen-Baq
07-04-2006, 07:26 AM
The internet is pretty amazing though, a community like this 10 years ago would have been hard to imagine -- and having people with real ability to teach and crit (hi Rebecca ;P) involved is a god send.

Definately! I wish this had been available when I was in highschool.

Thank you for the eye tutorial. :) I'll make an eyeball soon as I'm done-ish with the ear, then I'll go back to the head for a bit.

Here are wires of the body and close ups of the feet. The feet are particularly messy, since that's where I started. Also, thought it would be fun to post my very first model, a stylized dragonfly. I modeled it in Anim8or and rendered it in PovRay via PoseRay. Of course, this render was made a while after I made the model, after I'd learned a bit about materials. :)

And thank you for the kind words. Crits and comments are always welcome. :)

http://www.viki.anim8or.org/3D/post/body-wire01.jpg
http://www.viki.anim8or.org/3D/post/feet-wire01.jpg
http://www.viki.anim8or.org/3D/post/Dragonfly3_4.jpg

Rebeccak
07-04-2006, 08:17 AM
Helen-Baq,

It's very cool to hear about your background! :) It sounds like you have a lot of diverse experience, which all feeds into 3D. I would love myself to take a real Anatomy / Physiology class, hopefully I will do that in the future. Frankly, I wouldn't mind dissecting a cadaver (though it's easy to say that when you're not actually in danger of doing it). :)

Here is a review of the model of the body ~ I think mainly the knees and backs of the legs look a bit flat. Hope this helps: :)


http://anatomy.cgnetworks.com/Anatomy%20Thread%20of%20Helen-baq/Helen-Baq_Rev-03.gif

Cheers,

~Rebeccak

aLoneCuzzo
07-04-2006, 04:13 PM
Hey this is really great! I'm a beginning modeller and I've really been intimidated by Maya's interface. I'm starting to jump into my first body now, but its kinda hard as I'm sure you're aware.

I really enjoyed reading your story. My background is kinda similar in that I really had no art training at all until now. I found myself in programming though, but now I'm in a few art classes and I really love it.

Btw I'm in love with Seattle, huge Hendrix fan, haha!

Well it's great to see your progress and I'll check back here soon.

Helen-Baq
07-04-2006, 06:56 PM
Rebecca, Thanx for the paintover. :D I'll definately work on those things.

It sounds like you have a lot of diverse experience, which all feeds into 3D. I would love myself to take a real Anatomy / Physiology class, hopefully I will do that in the future. Frankly, I wouldn't mind dissecting a cadaver (though it's easy to say that when you're not actually in danger of doing it).
I'm definately grateful for the anatomy and kinesiology classes I've had. I'm sure it will help with animation. I would also love to take a cadaver anatomy class, though from what I understand, you don't actually do the dissecting, you watch someone else do it. Usually there are about five people per cadaver. I couldn't afford to take the cadaver class when I was in school, even though it wasn't very expensive (about $150). I remembered some videos we would watch in massage school and looked them up. If you can afford them, they are magnificent. They use completely unpreserved cadavers. It starts with the bones, then the muscles, nerves, and blood vessels. They talk about the actions of the muscles and then show a live person doing those actions. A partial list is here (http://www.anatomy-interactive.org/edures/edures05f.htm) , to the lower right-hand side. There are two other videos - The Head pt. 2 and The Internal Organs. The entire set is around $150. For some reason, those videos aren't links, but they can be found in quite a few places. Thought I'd post that link because it had other interesting stuff.

aLoneCuzzo, I would love to learn programming, but I just can't seem to take the time. My poor dyslexic brain can't handle all the typing and finding mistakes!

Maya makes some great videos that walk you through the interface and make it seem simple. If you haven't obtained one, I would suggest it. They are about $30 each and well worth it. :)

I think you were always meant to do art, which doesn't mean you weren't meant to do anything else, as well. I've seen people who couldn't draw develope into talented artists, but what was really interesting is how much calmer and more at peace with themselves they became. Art is definately a worthwile pursuit. :)

Btw I'm in love with Seattle, huge Hendrix fan, haha!
Lol, who isn't a Hendrix fan! :buttrock:

One more link. This one I was directed to by a doctor who's father was an artist. It clearly spells out those subtle and elusive differences between male and female heads. When I do traditional art, those things are no problem. I just go into my little zone and draw. When I started working in 3D, however, those things suddenly eluded me. People were telling me to study faces, but that was taking forever! This link (http://www.virtualffs.co.uk/male.female%20facial%20differences.htm) helped clarify a lot of things for me. :)

Here's some older sketches from my sketch book. I posted them in the 'best of your sketch book' thread, but I wanted to post them here, as well. They were done with mechanical pencil. The first two are from photos, the second two are of my fiance. :)

http://www.viki.anim8or.org/Sketches/Two-Drawings.jpg
http://www.viki.anim8or.org/Sketches/Jake01.jpg
http://www.viki.anim8or.org/Sketches/Jake09.jpg

(edit) - Rebecca, I forgot to say thanx for the paintover. You've made me anxious to get back to working on the body. :)

Helen-Baq
07-06-2006, 06:36 AM
Well, I figured I should start posting my heads from the Anatomy Lesson Series here...

Mostly I've been experimenting with different media in Painter. I haven't played with it too much before, so I'm sort of learning my way around. Also, I haven't really used some of these media before, so it's been fun trying them out. :)

So, heads will roll... ;)

first head - #53

http://www.viki.anim8or.org/2D/post/heads/Head53.jpg

second head - #6

http://www.viki.anim8or.org/2D/post/heads/Head06.jpg

third - #28

http://www.viki.anim8or.org/2D/post/heads/Head28.jpg

fourth - #52

http://www.viki.anim8or.org/2D/post/heads/Head52.jpg

fifth - #04

http://www.viki.anim8or.org/2D/post/heads/Head04.jpg

sixth - #27

http://www.viki.anim8or.org/2D/post/heads/Head27.jpg

seventh - #45

http://www.viki.anim8or.org/2D/post/heads/Head45.jpg

Rebeccak
07-06-2006, 06:59 AM
Helen-Baq,

Whew, I've not been active these past two days due to the holiday, soccer, and some intensive patio cleaning :D ~ it's great to see you experimenting with these! :) I think the first head is the most successful and has the most sensitive linework ~ I would definitely encourage you to continue in that direction. :) When using color, I think it's best to create swatches of a various tints and shades of individual hues (such as red, for example), so you end up with a swatch set that ranges from a very light pink to a very dark brown. The key thing to remember when working with color is that value is what actually constitutes form. Make sure when using color that you are always using it to create form, and not just to add color. :)

Cheers,

~Rebeccak

Helen-Baq
07-06-2006, 07:44 AM
One more. I drew this at work today. I had to kinda sneak-draw it because my boss is weird. She doesn't mind if I draw on my work papers, but if it's a seperate piece of paper it transmutates from 'doodle' to drawing. What's funny is it doesn't matter how detailed or simple a drawing is - if it's on my work papers it's a doodle, if it's on a seperate piece of paper, it's a drawing and I should be working. Lol!

Messed up the nose a little, so I had trouble with the lips. :(

Anoushka Shankar

http://www.viki.anim8or.org/2D/sketches/Anoushka.jpg

(edit) - Didn't see your reply, Rebecca. :) I was thinking about doing more charcoals... guess you talked me into it! I'll try to work more on my form with painting. I don't really have that much painting experience. I've been exploring some of the anatomy threads here, but it's taking awhile, thanx to good old fashioned extra special uber slow dial up. I think I'm on day three of looking at your thread. Lol!

Rebeccak
07-07-2006, 05:37 AM
Helen-Baq,

Lol, definitely get broadband if you can! :)

I really like your style of shading, very smooth, calm, and consistent ~ nice work. Looking forward to seeing more surreptitiously created sketches! :)

Cheers,

~Rebeccak

Helen-Baq
07-10-2006, 08:10 AM
Thank you, Rebecca. Calm? Sweet! Maybe that's why I feel so much better after I draw. I'm realizing now just how out of practice I am. I've been drawing as much as possible (well, I could probably draw more, but my friends and fiance would... well... probably drag me, screaming, from my supplies!) I've been doing a lot of quickie sketches of people on the bus and some anatomical stuff from my new, beloved book. I was planning on scanning some of it and doing a few heads this weekend, but had a disagreement with a friend instead. :sad: All I ended up doing was working on one head, but it helped me feel better. So, here is my 8th head. I was feeling very sad and vulnerable when I worked on it, so it took me awhile.

#57

http://www.viki.anim8or.org/2D/post/heads/Head57.jpg

Oh, I got through most of your anatomy thread, Rebecca, then I accidently closed the tab. Greatly inspiring! I learn something each time I look through threads here, just wish I could do it faster. Definately need hi-speed. :)

Rebeccak
07-13-2006, 06:02 AM
Helen-Baq,

Thank you for your kind comments! :) This latest drawing of yours is gorgeous ~ would love to see more like it. :) Really enjoy seeing the fine cross~hatching ~ lovely detail there.

Keep up the good work! :thumbsup:

Cheers,

~Rebeccak

Helen-Baq
07-14-2006, 12:36 AM
Thank you, Rebecca! :) I'm trying to get back into practice and sharpen my eye. I'm definately enjoying the charcoal in Painter.

For head #60, I experimented a bit with the background color, which was fun. I also learned a lot. The first picture is the original, the second is equalized. I really like the contrast in the equalized one. I see I need to work more on my values. Am I too timid with my pressure? I used to do most of my drawing in india ink, perhaps I should work with that again, for awhile... Any suggestions would be great. :)

http://www.viki.anim8or.org/2D/post/heads/Head60-4.JPG
http://www.viki.anim8or.org/2D/post/heads/Head60-5.JPG

SpiritDreamer
07-14-2006, 01:21 PM
Hi....Helen .....Just stopped by to tell you that I think you did a FANTASTIC job on the old man
that you just posted....I kind of like the airieness and light touch on that one..also really like
the color experiments you are trying out with him....last one has the colors of a tree rippened
peach....very apealing to my eye...:)
KEEP EXPERIMENTING....GREAT WAY TO LEARN, AND ENJOY....:thumbsup:

TAKE CARE
Glenn

kary
07-15-2006, 06:27 AM
Wonderful work with the head series :) The #60 is very good in both versions, but the second one has definately been pushed too a new level -- fantastic. #57's fine crosshatching is just crazy, that kind of patience is beyond me I think -- makes me appreciate it all the more. Love treatment on the hair there.

On your mesh modelling: As far as I can see you're definately doing a great job capturing the form, and I'll leave that / anatomy crits to someone like Rebecca.

On the technical mesh flow I'd recommend Wiro's tutorials (http://www.secondreality.ch/tutorials/tutorials.html). He has a lovely way of laying out his loops, and the tutorials are easy to follow visually -- also well broken into discreet pages for low bandwidth viewing ;). He has bits for all the trouble spots (ears, feet, hands) which is nice when you're trying looking for someone else's answer to a problem. I doubt it'll be all that useful for this project (as you're quite far in), but you're working with a good eye and an obvious ability to put that into 3d -- so it might be a handy link to have bookmarked when you're looking for a solid quad layout :).

Rebeccak
07-15-2006, 04:20 PM
Helen-Baq,

You're welcome! :) Lovely work here on this new piece ~ not as crazy about the second version, but I think a more subtle tonal addition to the background could be really gorgeous. :) You also might try playing a bit with the levels to make the lines just a tad darker, but I would hate to see them get darkened too much.

Keep up the fantastic work! :)

Cheers,

~Rebeccak

kary
07-16-2006, 03:22 AM
I like the contrast in the face in 2. Having 2 beside 1 really makes 1 feel flatter then it would be if it were seen solo. The sweeping orange surround feels like a bit of a cop out, or just an undeveloped area I guess. In the end my tastes aren't all that sophsitcated, the high contrast and warm tones work on me ;)

Helen-Baq
07-16-2006, 09:24 AM
Spirit Dreamer - Thank you so much! I'm experimenting to figure out what is lacking, or how I can improve. Mostly I think I need more contrast and value. I think it's time to move away from the charcoal. :) Love the description 'tree ripened peach'. mmmm, peach.

Kary - Thank you for the link and the nice words. :) I've seen those tutorials before. I'll take a closer look at his loops. On head #60, I agree that 1 really loses some depth when placed next to 2. The sweeping orange surround was more of an accident than on purpose. I don't know what sort of magic was in that particular color, but the entire pink and orange was done with one color only. Seems the more the paint built up, or the harder I pressed, the more the color went to orange. Painter doesn't seem to like to keep up with me with that particular brush, so I painted and the line sort of appeared. I liked it and I liked the fleshy sort of effect in the face, so I put some orange in the hand. My original intent was to paint the background a different color than it was and give it a little texture. That took me a whole different direction. :)

Rebecca - Thanx again! I had a feeling you wouldn't like the second one! My main intent was to get some understanding of tonal values and what I needed to do to make it better. :)

Ok, so here is head #47. First the original I drew. The background is actually done with two colors, this time. In the second one I upped the contrast a bit and darkened it a touch. The darkness of the lines in the second one is a lot closer to what I'd like to achieve. I've come to the conclusion that I can't do that with charcoal without building up and obscene amount of cross hatching, which isn't what I want to do. I'd been sticking to charcoal because that's what I felt most comfortable with. I think Spirit Dreamer said to stick with one brush that you're comfortable with for awhile and it seemed like good advice. :) Now I'm wanting something darker, so I did some experimenting and discovered I really like the colored pencils, so I think I'll go that direction next.

Everyone here has been so nice and so helpful. I can't say enough how glad I am to have discovered this forum, or how much I've learned just browsing around reading threads. Unfortunately the browsing goes really slow, but I'm slowly but surely staggering through. Well, ok, at the pace I'm going I may never make it through, but I'm trying. :p

http://www.viki.anim8or.org/2D/post/heads/Head47.jpg
http://www.viki.anim8or.org/2D/post/heads/Head47-2.jpg

aLoneCuzzo
07-16-2006, 01:57 PM
WOW! These are AWESOME!!

I love the crosshatching that you're using.

Really great stuff.

daWinky
07-17-2006, 05:55 AM
Hey Helen,

great to see your work on the heads, you've some really strong pieces here:thumbsup: ...I especially like the old man's head (# 60) in both versions, though I think in the second version is a little bit too much contrast ...
I also had a look at your 3d female, the body looks really good to me and I hope you're still working on the face and let us see an update...:)

Have a nice day!

-sabrina

SpiritDreamer
07-17-2006, 10:42 AM
Hi....Helen....:)

I like the way you are exploreing and experimenting with the PAINTER program....been doing
the same thing for about seven years now myself...am still finding new ways to creat with it.
On page #14 of my anatomy thread, there is a short tutorial that I put together, ..might be
of interest to you, and might help you with your experiments in PAINTER...it has to do with
the colored spotlights in PAINTER, and how they can be used to creat DRAMA thru lighting...check it out
if you want to...might help you ..don't know....just thought I would mention it to you, after reading that you were trying to find better ways to get contrast in your work ect......There are a few more tutorials in my thread, haveing to do with painter, but I can't remember what pages they are on, but they are back there somewhere....LOL...:)
Been really enjoying your thread........GREAT job ....:thumbsup:

TAKE CARE
Glenn

Rebeccak
07-17-2006, 05:43 PM
Helen-Baq,

These are looking great! :thumbsup: Lovely work, very sensitive lines and a really nice sense of volume. A bit more emphasis on the right side of his neck would really bring this out even more, I think! Really emphasizing those opposing curves would give it that added punch. Check out the article link in my signature for an in depth description of opposing curves. You're obviously using the principle of your work, maybe without even being aware of it. :)

Looking forward to seeing more! We're happy you've found the forum too! :)

Cheers,

~Rebeccak

Helen-Baq
07-17-2006, 06:15 PM
aLoneCuzzo - Thank you! You know I enjoy your art, as well. :)

daWinky - Thanx. :) I agree that the second one of #60 has a bit too much contrast. I didn't see it at first the way I'm beginning to see that now. As for the head, I haven't been working on it this last week. I had the idea to make a plaster cast of my head to use as a reference, but I haven't purchased the plaster of paris just yet... I should get on that! If anyone has any helpful suggestions for making a plaster cast that they've stumbled upon, I'd be glad to hear it. Otherwise, I suppose it's just the basic traditional method for me.

SpiritDreamer - Thank you, I'm honored. *respectful bow* I've been trying to rummage through your anatomy thread. Now that I'm past the first two pages it's not so bad for loading. I had a funny thought (sadly, I'm the Queen of Puns) when looking through your thread... You said to Arctis you were trying to find a happy medium and I thought, "Yes, happy medium, that sounds nice... Happy Medium on Canvas..." LOL! I'm glad to hear there are tutorials in your thread because I was going to ask you if you wouldn't mind making one if I didn't find one. :)

Rebecca - I tried for about a week to fully read through your opposing curves article without success. :sad: I could never get all of the pictures to fully load. Usually I'd get all the pictures half loaded. I will try again soon. I'm glad to hear that I'm actually utilizing it! I've been trying based on what I understood so far. Thank you for sharing your knowlege and insight with everyone. :) I'll probably go back and work on many of these heads again later. Right now, though, I seem to be getting further and further behind. Ooooh, I think I see what you mean about the neck...

Helen-Baq
07-19-2006, 06:42 AM
Head #75 :) Again with two, the second one I bumped up the contrast and lowered the brightness again, but just a tiny bit this time. I'm getting closer... I ditched the charcoal and went back to my all time favorite, my own special mechanical pencil brush I made. It helped me achieve better contrast, but still not completely there. I decided I didn't like the colored pencils, after all, so I'm at a loss as to what to do... guess I'll just keep experimenting. :)



http://www.viki.anim8or.org/2D/post/heads/Head75.jpg
http://www.viki.anim8or.org/2D/post/heads/Head75-2.jpg

NR43
07-19-2006, 07:08 PM
Hi Helen-Baq,

Just to let you know that you've got a really great thread going here. You work is inspiring and encouraging (allthough I must admit I like the original versions better than the experimental ones. I prefer the more subtile tones).

I absolutely love your hatching. It's something I definetely must work on.
Forgive my lack of usefull criticism - I al simply in no position for this - but I thought I'd give some words of gratitude, rather than just clicking the "subscribe to this thread" menu option without saying anything :)

Helen-Baq
07-20-2006, 12:18 AM
NR43 - Thank you. I don't think you should say you're not in a position to give useful critisism, as you already have. Saying that you like the subtleness of the originals as opposed to the tweaked versions is very useful to me, as it helps me tune my eye. I'm very flattered that you feel my thread is worth subscribing to, wow! I agree with what you said in the Anatomy Lesson thread - there is very valuable information amoungst these personal anatomy threads. I only wish I could browse them more efficiently. I've already learned so much more in the last month, though, than I had in the last several years, so even bandwidth-challenged browsing is very, very valuable. This forum is a gold mine. :D

Here are a couple of sketches out of my sketchbook. I draw at night, in bed, on the bus, and at work, on break. Since the bus is rather bumpy, I tend to limit my drawing there to quick sketches of passengers and beginning new drawings. Any detail and cross hatching is done far away from the bumpy bus ride. Therefore, my sketchbook has pages of drawings in various states of completeness. I finally finished these two and you can see some of the quickie passenger sketches around them. These were done with a cheapo mechanical pencil, though the passengers were drawn with a 6H pencil. :)

http://www.viki.anim8or.org/2D/anatomy/Arm01.jpg

Helen-Baq
07-21-2006, 02:43 AM
Here is head #72 . It's a quicky because I really need to pick up the pace. Starting to seriously doubt I'll hit the fifty mark, but I'm gonna try. This time I decided to work at a higher resolution. Again, it's using my mechanical pencil brush. :)

http://www.viki.anim8or.org/2D/post/heads/Head72.jpg

Rebeccak
07-21-2006, 05:19 AM
Helen-Baq,

The anatomical drawings (as well as Head #75) are stunningly gorgeous ~ thank you for contributing another great nugget to the gold mine of a forum! :D ;) It's great to see this kind of focus in anatomical studies ~ always love to see that. Looking forward to much more! :)

Cheers,

~Rebeccak

Helen-Baq
07-21-2006, 06:59 AM
Thank you, Rebecca. :) I plan to do more anatomical drawings. I've gotten a little rusty and my dyslexia prevents me from accessing terminology sometimes unless I stay on top of things. Some words just don't stick no matter what, it seems, like fusing bones - :eek: I remembered fuse!!! Usually I come up with every synonym but never the actual word. lol! If you only knew the consternation that simple word has caused me... I've realized I've forgotten a lot of things from kinesiology class. :sad: The good news is, one of the security guards at work is giving me his anatomy book from when he studied accupuncture at Bastyr! :bounce: That should be awesome!

Anyway, I did another head. Going for the loose - quicky thing, since I'm really, really behind. :)

Head #68

http://www.viki.anim8or.org/2D/post/heads/Head68.jpg

lol, I just noticed, it looks like something's on my scanner glass! I'm pretty sure I didn't smudge both drawings in the same way.

Helen-Baq
07-21-2006, 07:46 PM
Head #98 :)

http://www.viki.anim8or.org/2D/post/heads/Head98.jpg

Intervain
07-21-2006, 08:09 PM
Love your sketches - especially #75 and 47 :)

about 3d - really good! the main problem I've noticed is that some of the edges are too hard for organic modeling, especially around the hips and legs... Also the face seems too pulled to the front - which is the main problem when modeling from front and side views - I found it's good to look at the model from up and down and make it into a triangle [I mean the head !]
hope I helped though it seems that was a load of bollocks :rolleyes: the way I expressed myself!

Helen-Baq
07-22-2006, 02:35 AM
Intervain - Thank you, that's good advice. :) Mostly I've been moving the head around a lot while I model, at least more recently. One day, though, I realized I should do more work in perspective view, as it keeps the head looking realistic, especially from the front. Do you work in perspective a lot, or mostly stick with bottom and top and such? I'm still waiting to get some plaster. I think having an actual 3D head to look at will help. :)

I've gotten two done so far today, so I'm sure I can at least get a third one done. Hooray!!! I think I'm finally drawing fast and still liking the results. :)

Head #30

http://www.viki.anim8or.org/2D/post/heads/Head30.jpg

MattVogt
07-22-2006, 04:10 AM
Helen,

Your gallery is great and I enjoyed viewing your work. Your anatomy modeling is coming along nicely, I can see a bit of Stahlberg style in your topology. I have great respect for such as study as I can expect them to be very challenging with all the tinkering and refining etc.

Forewarning: Nerd Jargon ahead
From my modeling experience I find it helpful to collapse rings if I need to re work a certain area. Effecient use of face divisions keep the process streamlined as you can change form rather easiliy. Use edge loops and rings to your advantage as you shape form. This enables flowing muscle structure as well faster selections and tweaks etc. You can collapse a ring selection to optimize an area that isn't going well or chamfer/bevel a loop to further refine details. Also, studying other's topology, you'll notice that when a face is divided, that edge division usually breaks up the face to further define form. If a face is divided and is not being further defined by the dividing edge (ie. a flat {planar} face), there would be no need for that division thus being considered inefficient. Maybe my game modeling is leaking into the anatomy threads but it's good to think about right?

Your 2D work's awesome as well! My favorite is your b/w third portrait. Love the rough textured look. Speaking of which, you seem to excel with rendering texture and value through line. Keep it up

Allerag
07-22-2006, 05:48 AM
First let me say that this is nice thread you have cooking here. Its always inspirational to see artists pursuing studies of the human form. Your head # 75 really caught my eye. Bernini is my favorite sculptor, a master among masters and I have a photo of his bust of Mrs. Bonarelli on my drawing table. Your work is good and your dedication is inspiring. I thought I might jump in and critique this one piece because the source is very familiar to me. This bust was a very personal piece to Gianlorenzo, never meant to be displayed. It was a private piece that he kept in his studio - the reason why is because she was his mistress. He wasn't married, but she was. In fact, it was told me that it was not a well kept secret that the two were lovers. Bernini's cheif patron Maffeo Barberini became Pope Urban VIII, and supposedly he even knew about it and told Bernini that he might want to chill out a bit, keep it on the DL a little better. Further evidence that this was not meant for public consumption at the time is fact that this bust was down right explicit and racy for the 17th century, as shown by the matter in which her blouse is suggestively and eroticly open as if it were blown in the breeze(this was like the equivlent of porn in the 1600's!)- and this is where I'd like to start my critique of your drawing.

Its well rendered and as mentioned earlier in this thread, your cross hatching technique is beautiful. There are some fine details on the whole that are missed though and they detract from the overall feeling that the actual bust conveys - god is in the details so they say. One, your drawing cuts off and we don't get to see the open blouse, not a big deal though, especially in a sketch. The neck and trapezius line is a bit masculine and the cheeks lack the soft feel that Bernini was so masterfully able to produce (with marble!- I am always in awe of that, carving in marble is really really hard!!!). Its the lips and the eyes that make this bust really amazing, to me they almost sing the story of this forbidden love. I think you captured the left eye, the emotion is there but the right eye lacks the feeling, her brow should be a little more plush, softer. As for her lips, they should be a little bit more open which actually could be acheived with a more shadow on the bottom lip. A bit of a rounder chin is needed as well to soften her face a bit which gives her an over all look, as if she's almost puzzled - its that look that is the soul of this bust. You do manage to project alot of emotion with this drawing despite any small differentiation from the source and that is what its all about really,conveying feeling.

This is an extremely harsh and technical critique of an excellent drawing, and please accept it as my humble opinion, artist to artist. I think your work shows overwhelming talent and dedication. To me, it seems that you draw because it is in you and needs to get out and so you simply can't stop and that is wonderful. I thank you for posting so many samples - its a reminder that I need to get my @ss in gear and upload some of my work, because I could sure use some feedback!:D

As far as you 3d model is concerned, it is very good. The only concern I would have is possible deformation problems if you intend to rig and animate it. that but I don't know if thats your goal. Ok - I've flapped my jaw for long enough - keep up the good work and thanks for the inspiration! i'll keep my eyes on this thread:thumbsup:

Helen-Baq
07-23-2006, 06:14 AM
MattVogt, Thank you for the nice words and advice. :) I'm not sure which 2D picture you meant, did you mean the one of my fiance? I haven't worked on the body in a long, long time. I do mean to fix up the topology when I get back to it. It's always good to be as efficient as possible. :)

AlleragMot, :eek: That has to be one of the most informative crits I've ever recieved! Holy kippers! I wish I'd known that story before I drew the picture. I've been planning to go back over many of these after I draw my obligitory 50, or the end of the month comes, or something. I may have to go back and make some adjustments based on this wonderful bit of information. Thank you so much. :)

Ok, I did some post work on these, so I'll post both versions again.

head #55

http://www.viki.anim8or.org/2D/post/heads/Head55.jpg

I thought the equilized version was interesting.

http://www.viki.anim8or.org/2D/post/heads/Head55-eq.jpg

head #84

http://www.viki.anim8or.org/2D/post/heads/Head84.JPG

added a little contrast and darkened it just a tad.

http://www.viki.anim8or.org/2D/post/heads/Head84-contrast.JPG

Helen-Baq
07-23-2006, 06:32 AM
Head #79

http://www.viki.anim8or.org/2D/post/heads/Head79.jpg

Again, I upped the contrast a tad and darkened it just a little.

http://www.viki.anim8or.org/2D/post/heads/Head79-contrast.jpg

Rebeccak
07-23-2006, 04:10 PM
Helen-Baq,

Some really fantastic work here, #s 98 and 30 are looking great, really sensitive rendering and fine detail ~ nice stuff! :)

AlleragMot,

I have to agree here, your critique was a true pleasure to read, and I hope that you will offer more critique here in the future. :)

Cheers,

~Rebeccak

Helen-Baq
07-23-2006, 11:24 PM
Thanks Rebecca :)

Here is Head #02:

http://www.viki.anim8or.org/2D/post/heads/Head02.jpg

Head #80:

http://www.viki.anim8or.org/2D/post/heads/Head80.jpg

Allerag
07-24-2006, 03:34 AM
:scream: Holy kippers indeed, Helen-Baq. Keep it up. I really like 02 and 80. You inspired me, gave me a little nudge to finally take a moment set up my portfoilio here. You should really do the same - up to 5 images for free - I love free.:love: I think I'm going to subscribe to your thread so I can keep up with your work. Do you work strictly digitally or do use traditional media as well?

Rebeccak, I'll definitely be around to offer feedback. I've been veiwing your work as well and I'm very impressed. I've been out of school for about 7 months now and I really miss the life drawing classes, and the open critiques. These forums are wonderful. Its absolutely imperative that artists commune and share ideas and offer critiques. I noticed you've studied Byrne Hogarth. Alot of his ideas on anatomy are brilliant and very progressive. I think his philosophy on the proportion of the figure really ring true. I'm not sure if you are familiar with him Helen-baq but if not check out his work, I think you'd dig it. You seem very versed in the old masters and Hogarth discusses some of evolution of proportion, from ancient works to modern man.

And I could be mistaken Rebeccak but looking at your work I'd have to say you've studied Robert Beverly Hale as well - just a hunch. I think its great that you're offering that workshop -

Helen-Baq
07-24-2006, 08:43 AM
Wow! People want to subscribe to my thread! Gosh! :bounce:

AlleragMot - I'm glad I inspired you! I've been meaning to set up a portfolio, but I'm at a loss as to what to put in it! I'm not good at these sorts of decisions. I'll think about what to choose. :) I do traditional work as well, there's a few things in here I've drawn with pencil. I find a sketchbook and pencil cheaper than a laptop and it doesn't need batteries. ;) I love how easy the clean-up for digital work is, though, so I've been doing that more and more. I found a really ancient animation I made with a mouse in Project Dogwaffle a few years ago: http://www.viki.anim8or.org/Animation/LookyHere_sm01.gif . I have a few others, but not in gif format, though I suppose I could convert them. I looked up Byrne Hogarth and found several books. I can definately see the resemblance to Rebecca's work. I would like to check him out some more, thanks for that, AlleragMot. :D

So, without further ado, here are heads #86 & 81 (in order drawn)

Head 86:

http://www.viki.anim8or.org/2D/post/heads/Head86.jpg

Head 86 with a little equilization:

http://www.viki.anim8or.org/2D/post/heads/Head86-eq2.jpg

Head 81:

http://www.viki.anim8or.org/2D/post/heads/Head81.jpg

Head 81 with a little equilization:

http://www.viki.anim8or.org/2D/post/heads/Head81-eq.jpg

I wish I would just get the hang of drawing them with more contrast. :curious:

Rebeccak
07-25-2006, 06:00 AM
OPB AlleragMot: Rebeccak, I'll definitely be around to offer feedback. I've been veiwing your work as well and I'm very impressed. I've been out of school for about 7 months now and I really miss the life drawing classes, and the open critiques. These forums are wonderful. Its absolutely imperative that artists commune and share ideas and offer critiques. I noticed you've studied Byrne Hogarth. Alot of his ideas on anatomy are brilliant and very progressive. I think his philosophy on the proportion of the figure really ring true. I'm not sure if you are familiar with him Helen-baq but if not check out his work, I think you'd dig it. You seem very versed in the old masters and Hogarth discusses some of evolution of proportion, from ancient works to modern man.

And I could be mistaken Rebeccak but looking at your work I'd have to say you've studied Robert Beverly Hale as well - just a hunch. I think its great that you're offering that workshop -
AlleragMot, thank you for your kind words. :) I look forward to seeing you on the forums more often. I understand perfectly what you mean about missing the comraderie of art classes, and am glad to hear that this forum is filling that gap for you (as it is for me and many others, I think). :) I was lucky to have studied under Hogarth and find his books to be invaluable. As well, I've done numerous copies from Hale's publications and would like one day to be able to afford his videos. :)

Helen-Baq,

I'm really liking the confident simplifications here ~ and the total polar opposite approach in terms of style that you have taken. :)

Can't wait to see more from you!

Cheers, :)

~Rebeccak

Allerag
07-26-2006, 03:35 AM
Helen-baq the eye animation gif is pretty sweet. You have so many images you may want to invest the $30 and get the unlimited image capability with the cg society member portfolio. I may do this soon my self but I actually have my own website which i haven't set up yet so I want to do that first. The cg portfolios are great though, because they get so much traffic. Aside from pencils, I wonder, have you ever used oils on canvas? If not, I think its a love affair waiting to happen for you.

Rebeccak you actually got to study under Hogarth??:eek: - I am kermit the frog with envy! He is a great artist.
When it comes to anatomy (composition, color theory, and design for that matter) I'd have to say one of my favorites is Boris Vallejo. There is so much of his stuff on the web, definitely worth veiwing, a true master of anatomy. Helen-baq, if you haven't already, check him out though you are probably already aware of him because he's very popular.
Hey - one more thing before I skate. H-b, alot of your sketches start of a little light, and then you equalize them, or bump the contrast. #27 (and possibly 52) appear to have been started with a black, or dark canvas. Do you ever start with a black canvas(digital) or black paper with white conte's or pencils?

Helen-Baq
07-29-2006, 05:25 AM
Helen-baq the eye animation gif is pretty sweet. You have so many images you may want to invest the $30 and get the unlimited image capability with the cg society member portfolio. I may do this soon my self but I actually have my own website which i haven't set up yet so I want to do that first. The cg portfolios are great though, because they get so much traffic. Aside from pencils, I wonder, have you ever used oils on canvas? If not, I think its a love affair waiting to happen for you.

Rebeccak you actually got to study under Hogarth??:eek: - I am kermit the frog with envy! He is a great artist.
When it comes to anatomy (composition, color theory, and design for that matter) I'd have to say one of my favorites is Boris Vallejo. There is so much of his stuff on the web, definitely worth veiwing, a true master of anatomy. Helen-baq, if you haven't already, check him out though you are probably already aware of him because he's very popular.
Hey - one more thing before I skate. H-b, alot of your sketches start of a little light, and then you equalize them, or bump the contrast. #27 (and possibly 52) appear to have been started with a black, or dark canvas. Do you ever start with a black canvas(digital) or black paper with white conte's or pencils?

I'm in the same boat as you - I have webspace and need to get my site set up. The unlimited images for $30 sounds sweet. I will definately look into that. I haven't used oils since I was around 13. I wasn't very good at it then, but I'd like to try again... Oh wait, that's not true... I did an oil painting on the back of a friend's denim jacket many years ago. He covered the back of his jacket with gesso and asked me to paint an oil painting on it! Lol! I'd forgotten all about that! I remember really enjoying creating the painting. Unfortuneately, his sister washed it a few years later. :( I've used a few different things besides pencils, I'll have a look around and see if I have anything to post.

I will definately look into Boris Vallejo. Definately sounds like someone I'd be interested in. :)

As far as starting with a black canvas, I don't remember if I did with any of these pictures. I've been a bit frustrated with how light I've been working. I don't know why that is, I don't have that problem with traditional media. I thought I'd post a couple of paintings I did on my leather jacket, though, as those definately started with a black canvas. :)

I'm going to go check out your portfolio...

Rebecca, thanks once again. :)

I had a ragingly horrible migraine the other day - worst one I'd had in a long time. I simply wasn't able to focus on art for a few days. Anyway, I did one more head. I'll definately do a few more, though.

Head #67 -

http://www.viki.anim8or.org/2D/post/heads/Head67.jpg

Here is the sleeve of my jacket. I must have painted this almost 15 years ago. White acrylic on black leather. I never actually finished it and now it's been so long... Not the best photo:

http://www.viki.anim8or.org/Artisan/Dali01.JPG

Here is the back of my jacket. I painted this about 6 years ago. This is a painting originally by Louis Wayne, a man who drew cute little cats having tea and what-not until he fell victim to schizophrenia. This is one of his schizophrenic paintings. It is a cat. The feet weren't actually in the original picture (at least not the copy I had), so I just improvised. Acrylic on black leather. Again, not the best photo:

http://www.viki.anim8or.org/Artisan/leather01.JPG

YMS
07-29-2006, 08:51 AM
sleeve of my jacket
Helen, very novel way with that skull! :thumbsup:

back of my jacket
Wow, for that jacket back - that would be a fun way to get into traditional painting. :)

Did many people want to buy it off you?

(Your heads in the 50 workshop have looked most impressive... :) )

Allerag
07-30-2006, 12:20 AM
Helen-Baq - I really like that skull composed of females - very cool concept - it makes me think of life, death and sin in the form of temptation - all great subject matter. Thats a wonderful theme for a helmet- no disrespect at all, that probably doesn't sound flattering but I mean it to be, and I wear a helmet every day cause I commute on 2 wheels(not because I'm clumsy and special though mostly true:scream:). I just bought a half helmet (because its hot as satan's @sscrack in a full face helemet when it's sunny and 90+ outside) I was thinking about airbrushing and that really sparks some ideas but who knows when I'll get around to it. As for my portfolio, please feel free to check it out. it's dated material though. I've done very little in the past few months in the way of finished peices, a lot more studying and technical stuff which is why I'm digging your thread, because it reminds me. With all these digital tools, and all the technical side of animation including rigging, scripts, file conversion, all the computer junk, setting up networks to render etc. etc. - sometimes it seems like you have to be a scientist to make art when you get caught up in it- the learning curve seems to be greater than the circumfrence of the sun - You can some times forget its all about art. it makes me want to just go pick up the oldschool tools and just be, just do it- I love oils but haven't had the chance to paint on canvas since jan 05. I'm tired and rambling - Check out Boris and let me know how you feel about it

Helen-Baq
07-30-2006, 08:21 PM
I thought everyone would recognize the painting on the sleeve of my jacket, so I didn't think to post that it was a copy of Phillipe Halsman's 'Dali Skull' (http://www.afterimagegallery.com/halsmanskull.htm) . :blush:

YMS - Thanks. :) I've had many people want to hire me to paint a jacket for them, but it never ended up happening for some reason.

AlleragMot - Cool, I like helmet paintings! Glad to hear you wear one, seems like a lot of fools think it's cool to go without. I know what you mean about the learning curve. I'm trying to learn Maya. I know Maya isn't that difficult. I just need to remember the mantra "It's not Blender or POVRay, It's not Blender or POVRay..." :p I keep being tempted to pick up Anim8or when I should be watching my Maya DVD. I remember Maya actually being easier than Anim8or in many ways, so I know it's just a matter of comfort level. It's a good thing I love science! ;)

I really like the Boris Vallejo works. I'll have to look into him more. Thanks for the recommendation. You really should try to find the time to pick up your oils and paint. I'd love to see some paintings from you. :)

Well, here's another picture from my sketch pad. I don't know if I said this before, but I have several drawings in there in different stages of completion. I can only start a drawing on the bus, since it's so bumply. Anyway, I finally finished this one. It's not the best scan, though, so I may re-scan it at some point, but I'm pretty lazy. :) This is a copy of Cloquet's "Bones of the Skull - Anterior View" from my artists' anatomy book:

http://www.viki.anim8or.org/2D/anatomy/anat-study-skull01.jpg

Helen-Baq
08-03-2006, 03:17 AM
Ok, I've done another sketch in my pad. I'm a little slow on the computer graphics because of the Maya learning and all, but I've made it through the DVD, so now I have teh mad 5ki11z! haha! Now I have some tutorials, or something... Ack! My head is getting full! :eek:

Oh, and my friend finally gave me his anatomy book from Bastyr. What a surprise! It was one of the Kinesiology books we used in massage school! It's a palpation guide, but a really good anatomy and kinesiology book, as well, as it goes through terminology, actions, origins and insertions, and even has some comparative anatomy. It's a bit expensive (this issue was $50 for spiral bound soft cover), but incase you're interested, it's called 'Trail Guide to the Body' by Andrew Biel. He was once an instructor at the school I attended. The funny thing is, I had just been thinking, 'wow, I miss that book, wish I still had it', and then, *poof*, there it was! :D

http://www.viki.anim8or.org/2D/anatomy/anat-study-torso01.jpg

aLoneCuzzo
08-03-2006, 02:07 PM
great to see you over here KICKIN SOME ASS!!

keep it up! I'm trying to get back on the ball! Thanks for the inspiration.

lostcat
08-03-2006, 09:40 PM
Wow! Good Job Helen-Baq!

I can tell you have a very good eye for proportions. And your 3d girl wip is gorgeous! Are we gonna have a whole body soon !!!?

When looking at the drawings, one thing Id like to a see a little more on some occasions was a little more tonal contrast, but again, the exercises you've made were well executed.
nice muscle study as well!
l8er

Womball
08-03-2006, 11:31 PM
Fantastic work! Really like the anatomy studies and the 3d woman is coming along very nicely.

Rebeccak
08-05-2006, 07:34 PM
Helen-Baq,

Ooh, just great stuff here! I ooh and ahh over Anatomical Drawings ~ it's just a thing! :D Really like the back jacket painting as well. It's great to see the diversity of your work. :)

OPB AlleragMot: Rebeccak you actually got to study under Hogarth??:eek: - I am kermit the frog with envy! He is a great artist.
Heh, yes! I was very lucky to have had his last full class. It was definitely a thrill to have seen him draw live. :thumbsup:

Cheers,

~Rebeccak

Helen-Baq
08-19-2006, 08:41 AM
I don't seem to be getting emails when I get replies to this thread! :surprised

aLoneCuzzo - Hooray! I want to see more work from you! I feel like I've slowed down terribly but 1. I've had to stop carrying my sketchpad and anatomy books around for awhile for my poor back spasms (mostly my rhomboids - man, I miss massage school sometimes) and 2. I've been working on my 3D model again and learning Maya. So I guess I've been working on art, but compared to the fast pace of the heads, it feels like I haven't been doing anything! :p

lostcat - Thanks! I've been working on her. Had her nearly done and decided the hand needed work, so I chopped off her fingers and started reworking the hand. I, too, would like to see more tonal contrast. I just don't know how to achieve it better with a pencil. Any suggestions?

Womball - Thank you. :)

Rebecca - Thanks! I plan to do more of the anatomy drawings. Since I learned anatomy in massage school rather than art school, I'm finding that these drawings really help cement it all into my head better. 3D, on the other hand, helps point out all my weak spots. ;)

I was hoping to have an update by this weekend, but I'm not sure if I will. Anyway, I'll have something soon, learning a new program has slowed me down a bit, but all-in-all, it's much easier and faster to use. :)

Helen-Baq
08-26-2006, 06:16 AM
I recently found an old doodle in an old sketch pad and thought it would be fun to revisit it digitally. So, here's the original and new versions:

http://www.viki.anim8or.org/2D/paintings/ALastGlance-2.jpg

mynti
09-21-2006, 07:19 AM
Hiiiyaaa Helen darling <3 Great to see you here, too!

mynti
09-21-2006, 07:20 AM
Just umm *shady look* wasting my first two comments..

Helen-Baq
09-22-2006, 03:50 AM
mynti, good to see you hear. :)

Here is my first torso:

RAFFAELLO Sanzio
Psyche Offering Venus the Water of Styx
1517
Red chalk, 263 x 197 mm
Musée du Louvre, Paris

http://www.viki.anim8or.org/2D/post/bodies/092-1.jpg

Womball
09-22-2006, 04:26 AM
I don't remember seeing that torso! Very femine most of the available female torso don't look like female bodies, with the exception of Ruebens. Awesome line weight and your control of shading is impressive too.

mynti
09-22-2006, 05:00 AM
WOW! V, beeeaaauuutiful. I love the cross-hatching. Mad time spent on that. Nice light touch and great eye. :hug: Keep it up! :shakefist: 49 more to go, for both of us!

NR43
09-22-2006, 05:24 AM
Hi there

good to have you in!
I want to do a crosshatched one too now,though I doubt it will be half as good as yours, but that doesn't matter coz it's FUN!

Great job woman! hope to see more soon :twisted:

Helen-Baq
09-23-2006, 06:59 AM
Womball, I know what you mean. Michelangelo especially had a problem with the feminine figure. Well, female models were rare and expensive at the time and rumor has it he preferred men. :scream: I've been trying to get through your anatomy thread. I discovered your skinless model a few months ago and was really interested to see it, but many of the pictures were missing thanks to photobucket's intollerance toward nudity. :rolleyes: Sadly, I am bandwidth challenged and cgtalk is terrible at loading on my connection. Often only half the pictures will load and most of them won't load all the way. :cry: Anyway, wanted you to know that I'm trying. :)

mynti, Thanks so much!!! :huggle: :D We can do it! :arteest:

NR43, Thank you so much! Do some crosshatching, I'd love to see it! :D

Here's my second one:

080:
VITTORIA, Alessandro
St Sebastian
c. 1600
Marble, height 170 cm
S. Salvatore, Venice

http://www.viki.anim8or.org/2D/post/bodies/080-1.jpg

Painter IX - mechanical pencil and white charcoal. Wacom Intuos 3.

It doesn't have the contrast I would have liked to achieve, but it was giving me a hard time, so I had to wrap it up (no pun based on his clothing, really...) :banghead: . I still kind of like the way it turned out. :)

grafi
09-23-2006, 08:09 AM
Your doing great with your drawing, I like the Rafaello one, the shading is nice.

Womball
09-23-2006, 04:04 PM
No problem Helen! I have a bad connection too, its very hard to upload work as well. The latest work you have is really good, just the abs seems too narrow.

mynti
09-23-2006, 04:38 PM
My Sweet Victoria -

As far as contrast goes, maybe try adding a few watercolor washes in painter for the darks and lights before you start your hatching in the next drawing. It might give a neat effect and make it easier on you to achieve the contrast you want. Even leaving the washes a little messy or out of the "bounds" so to speak might loosen up the look of your drawings without actually sacrificing a lot of the detail that you do when you start hatching.

I really am loving your style with these, cross-hatching takes forever and I really don't envy you having to draw all those little lines! Lol, keep it up, my darling anatomy-buddy!

Hugs and Smoochies,
Gracie

Helen-Baq
09-25-2006, 03:21 AM
grafi, thanks so much!

Womball, Thanks. I think it's more that I made the torso a bit too wide. I don't know how much i like that one, but I sort of had to finish it. ;)

Gracie, I want to get the hang of watercolors in Painter, so I'll give it a try. You've probably noticed by now that I'm not going to cross hatch every torso - it just takes a bit too long! I've been enjoying experimenting with Painter and learning my way around it, though I might have to give in and try some tutorials... <_< :scream: I fear painting, so I've been mostly sticking with drawing. You and linessa both have been a big inspiration to me to explore new and unfamiliar territory in the digital art realms. :beer:

Here are my next two:

069:
BERNINI, Gian Lorenzo
Truth
1645-52
Marble, height 280 cm
Galleria Borghese, Rome

http://www.viki.anim8or.org/2D/post/bodies/069-3.jpg


Painter IX - mechanical pencil and acrylic drybrush


011:
MICHELANGELO Buonarroti
David
1504
Marble, height 434 cm
Galleria dell'Accademia, Florence

http://www.viki.anim8or.org/2D/post/bodies/011-8-p.jpg


Painter IX - charcoal and oil pastel

Helen-Baq
09-29-2006, 07:35 AM
I found out this past weekend that my mom has cancer. She has surgery tomorrow and I won't know until after that just how serious it is, or how much she's going to have to deal with to beat it. :sad: It's making it difficult for me to draw, I just can't concentrate, so I'm sure I won't get through 50 torsos, and it might be awhile before I post anything else. Anyways, here's my next one. A big thanks to Gracie for inspiring me to try the watercolors, even if this isn't what she meant. :p
014:
MICHELANGELO Buonarroti
Dawn (detail)
1524-31
Marble
Sagrestia Nuova, San Lorenzo, Florence

http://www.viki.anim8or.org/2D/post/bodies/013_017.jpg


Painter IX - digital watercolor and chalk on italian watercolor paper. Wacom Intuos 3

Rebeccak
09-29-2006, 07:40 AM
Helen-Baq,

I'm incredibly sorry to hear about your mom - what sad news. I wish you and her all the best for tomorrow's surgery - what a difficult thing to have to go through. My best wishes for her and for you.

Best,

-Rebecca

kary
09-30-2006, 03:38 AM
I know how big an issue it is to deal with parental trama. My deepest sympathizes, and I hope the treatment goes well Medical science is more and more amazing every day. Hopefully art can be a refuge for you, but it would definately be the time to doodle and not be working technique.

NR43
09-30-2006, 10:04 AM
Oh my

I wish you and your family lots of warmth and strength.
Best of luck!

Helen-Baq
11-14-2006, 09:08 PM
Thanks for you kind comments. My mom is doing better now, she's had her first surgery and is awaiting her second surgery sometime next month. I'm still worried, but I'm getting used to the idea, I suppose. She's staying very positive about everything and I'm trying to do the same.

I plan on getting back to the torsos soon, though perhaps at a bit slower pace. I haven't been working on drawing really at all, but I have played around with fractals and even given Poser a whirl. I don't feel that my latest stuff is appropriate for this forum, but feel free to check out my deviant art page if you're curious.

Since all of this has happened, some good things have come about. I've managed to get a better job and highspeed internet, so loading sketchbook threads is no longer the arduous burden it used to be. Hence, I will now be able to enjoy the exquisite talents of all the wonderful folks here. :D

Thanks again, everyone, for your concern. I hope to have something to post in the near future. :)

Rebeccak
11-14-2006, 09:15 PM
Helen-Baq,

It's really good to hear from you, and to hear an update on your mom's condition. We all really hope for the best and we're definitely rooting for you and your mom!

It's great to hear about your new job and high speed access! :) That's terrific, it's amazing the difference these things can make.

Definitely looking forward to seeing more of your work soon. We just had a new addition (http://forums.cgsociety.org/showthread.php?t=429565) in terms of figure models willing to take pose requests for artists, which is terrific. If you need a break from master copies, definitely check out Ron and Ben's (http://forums.cgsociety.org/showthread.php?t=400770) threads. :)

Good to hear from you.

Cheers,

-Rebeccak

Womball
11-15-2006, 03:53 PM
I am sad to here about your mother. For relief you could draw, as an artistic therapy. I hope she gets better soon.

SpiritDreamer
11-15-2006, 05:08 PM
Hi....Victoria.....:)

Truely sorry to here about your mothers illness, but happy to hear that she has made it over the first hurdle..:thumbsup:
A LIFE TIME can be seen in a MOMENT, and a MOMENT can seem like a LIFE TIME
HOPE that you and your MOM are able to make every second TOGETHER count as a LIFE TIME
The PAST is MEMORY,...The FUTURE is UNCONCIEVED,...All that we TRULY HAVE.. is NOW
WISHING YOU AND YOUR MOM A HAPPY ...NOW...:)
TAKE CARE
Glenn

Intervain
11-15-2006, 07:40 PM
Hi Helen!

truly sorry to hear about your mom! i went through exactly the same situation 4 months ago so I can empathize :) *hugs*

Great torsos - I really enjoy your colouring as well as the sketching itself, so refreshingly different... especially that David [my fav colour :)]...

anandpg
11-16-2006, 05:30 AM
Hi Helen-baq... seeing your thread for the first time... very impressive style! the Bernini piece is my favorite. Great work on David too.. the muscles covering the left ribs look a bit confusing, though. I like your cross-hatching a lot. :thumbsup:

btw, Hope your mother gets well very soon... My best wishes to her.

aLoneCuzzo
11-22-2006, 05:49 PM
Long time no speak~

Your stuff is really coming along. Sorry to hear about your mom and I hope everything went well.

~cuzzo

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