mexxmillion
06-30-2006, 05:20 AM
hi..
is there a way to derive per particle attributes such as rgbPP or any other custom attr to instancer shader?
eg.. if i dupe x300 boxes instances .. they have a lambert shader.. but i want them to have the color from the particle arrt?
i cant use particleSampler info.. or can i?
please.. help..:eek:
is there a way to derive per particle attributes such as rgbPP or any other custom attr to instancer shader?
eg.. if i dupe x300 boxes instances .. they have a lambert shader.. but i want them to have the color from the particle arrt?
i cant use particleSampler info.. or can i?
please.. help..:eek:
