View Full Version : urgent maya problem.. display
chips__ 06-30-2006, 01:53 AM hey and thanks for reading
i need to get a render of a 16 million poly object done by this morning (it's 4 am now and i need it by 9!!!)... i've finally finished getting the whole thing into maya and setup, but now for some reason i cannot open windows in maya. I get mel errors, and i cant find anything in the scripts that seems wrong.
Basically i click on the render settings for example, and i get told that there is a problem in the script responsible for opening the window. I can't even just render without using any settings...
Windows x64
8 gigs
quadro 4500
maya 7.0.1
Peter
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I might help, perhaps :)
It's worth a try!
You can render scenes from command prompt, so you wont have to navigate within Maya for to render it.
Open up command prompt, and navigate to where your scene file is, say you'd put it right on C:, then you'd type "cd.." in the command prompt, until you get to c:
when you've navigated do where you've got your scene file, type "render -r mr scene.mb"
(where "-r" specifies the Render used, and "mr" is Mental Ray)
This way, you wont even need to have Maya open to render, so you can save a ton of system power, and get more juice from your system to render your scene.
As for the render settings (I'm not all that much into rendering, I'm getting all this info from my cgtoolkit dvd!), maybe you could put everything in the scene into a Layer and hide the layer, or just select everything and hide it! And hopefully that way you could get into some settings atleast.
While you're at it (and if you're using mental ray), try using Mental Rays Approcimation Editor (under rendering editors menu > mental ray. At the bottom you'll find Subdivision Aprox. Divition, which will smooth your objects (I dont know what youre rendering though), so you wont have to smooth stuff in the scene, and keep it lowres until the comand promt will do the render!
It got a bit blurry at the end there, but I just got a message that I have to answer! sorry :D
Hope it helped!! Good luck!
chips__
06-30-2006, 02:26 AM
hey!
thanks... i'm sure that'll help me when i need to do the rendering... now i just need to figure out how to tweak the settings :)
Mikademius
06-30-2006, 09:14 AM
You can tweek the settings via MEL. Just open a new scene, click everywhere you need other settnigs, read the mel commands in the script editor and copy them. Then open your scene, run the commands and render via cmd.
e.g. Final Gather:
setAttr "miDefaultOptions.finalGather" 1;
setAttr "miDefaultOptions.finalGather" 0;
on and off... It's really a copy/paste job :)
It's probably too late now... But that's how to do it :thumbsup:
akewt
06-30-2006, 09:44 AM
my suggestion would be to move all your pref files and restart maya. if that doesnt work then it must be your scene. so then you want to export the geometry as an OBJ to get rid of any nasty nodes in your scene. create a new scene and import the OBJ. if the problem STILL occurs then the geometry is too large for maya to handle or somehting like that and mayas just plain borking.
hope this helps and im not too late. didnt look at the time.
Kev
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06-30-2006, 09:44 AM
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