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View Full Version : motion blur in Z-buffer (3ds max / vray)


kerosene
01-15-2003, 02:18 PM
Well the headlines tells it all.

We are usin max + Vray for rendering and would like to use separate Z-buffer for depth of field in after effects.

This seems impossible. If I render separate Z-chanel with render elements the Z doesn't have the motion blur.

If I render RLA or RPF with included Z the result is same - no MBlur.

any answers appreciated


heikki

Ovi
01-17-2003, 08:50 AM
As far as I remember, there's an option like "use 3ds max z-buffer".

If I'm wrong, try post this in the Vray forum:
http://www.chaoticdimension.com/forums/yabb/cgi-bin/yabb/YaBB.pl

uday
01-31-2003, 01:47 PM
dunno if this helps.
but with RPF you need to save the velocity channel to get MBlur in post.

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