View Full Version : adding blendshapes....
animator1313 06-28-2006, 06:52 PM I'm having a brain fart. when do you add blendshapes? before or after the skeleton has been skinned?
does it matter?
cheers,
jonathan
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before skin.
"put the morph before skin, if you want keep that grin!" - i dunno. But we need someway to remeber it.
"put the morph before the skin, if you want the face to sing!"
animator1313
06-28-2006, 10:57 PM
"If you skin before you blend...
You're sure to get it, in the end"
thanks for the refresher
twedzel
06-29-2006, 05:20 PM
Doesn't matter as long as you have your deformation order in the proper order
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06-29-2006, 05:20 PM
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