PDA

View Full Version : Managed C++, C#, and Maya API


McBain
06-27-2006, 05:57 AM
I want to make Maya plugins that will utilize .NET widgets, and I want to know anything if any of you guys had experience with this.

Does Maya API support Managed C++? I know that it doesn't support C#. Should I just write it in Managed C++, or should I have a wrapper DLL that calls C#?

There was a Maya API Conference that discussed this recently.

Any info would be nice. Thanks.

CGTalk Moderation
06-27-2006, 05:57 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.