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shipano
06-26-2006, 09:57 PM
Hello everyone , please help me on this question :sad:

How to break a object? For exmple,in shooting games, we often see things been broken or exploded and then end up as broken pieces. I really like to how to do it by Maya with low poly model.

Please give me some tutorial. Thanks!
I did some google search, but maybe I used wrong search words so I can't find any useful website...

amannin
06-26-2006, 11:21 PM
i bookmarked this a while ago, though, never done it.

http://cade.scope.edu/courseware/notes/phenomena/explode.html

also, here's the link to it being discussed on the (ex) alias website.

http://forums.alias.com/WebX?128@703.Xecya6JXdVc.3@.3bb0e49f

stallion151
06-27-2006, 02:02 AM
look around in the dynamics forum or maya general for shatter.
sorry no time to detail more.

shipano
06-27-2006, 08:12 AM
i bookmarked this a while ago, though, never done it.

http://cade.scope.edu/courseware/notes/phenomena/explode.html

also, here's the link to it being discussed on the (ex) alias website.

http://forums.alias.com/WebX?128@703.Xecya6JXdVc.3@.3bb0e49f

wow, thaks a lot!

vancliff
06-30-2006, 02:21 AM
You could select your object and then use Edit polygon, extract, select the whole object again apply an active rigid body and then apply a field, gravity. In the plane or floor ad a passive rigid body and hit play.

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