EventHorizon
01-14-2003, 08:48 PM
Evening!
I was fooling around with dynamics when it came to me, I was going to make some text having a slimy "jello" effect bumping up and down.
So first of i did it real simple by just making a sphere and adding "soft body tag" and creating a floorobject on which the sphere would bump away. Worked like a charm! Now I should be able to to the same with some text:
However, trying to do this with letters created by the following process "Add text spline->Extrude/Loft - Nurbs" will not work. Using "Loftnurbs" will result in a far to complex polygon structure containing alot of triangles which i am not happy to eliminate. And by using extrude nurbs I get a far to simple model not containing enough of information to make it work.
Any idea on how to build a nice "simple" model of a text spline with minimum polygons and without any triangles = D It just wont work using Loftnurbs or Extrudenurbs.
Event
I was fooling around with dynamics when it came to me, I was going to make some text having a slimy "jello" effect bumping up and down.
So first of i did it real simple by just making a sphere and adding "soft body tag" and creating a floorobject on which the sphere would bump away. Worked like a charm! Now I should be able to to the same with some text:
However, trying to do this with letters created by the following process "Add text spline->Extrude/Loft - Nurbs" will not work. Using "Loftnurbs" will result in a far to complex polygon structure containing alot of triangles which i am not happy to eliminate. And by using extrude nurbs I get a far to simple model not containing enough of information to make it work.
Any idea on how to build a nice "simple" model of a text spline with minimum polygons and without any triangles = D It just wont work using Loftnurbs or Extrudenurbs.
Event
