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GUMP
01-14-2003, 08:01 PM
I have a model of a femur im working on.
The distal end (Knee area) is loaded with
faces and I just want to simplify that a bit.

So I guess my questions is, once you have
a poly model built and X # of faces how does
one reduce the number of faces efficiently?

(B-HOLM)
01-14-2003, 09:13 PM
Polygons -> Reduce
that should be the answer. You can also just tweak it manualy by deleting edges etc.

GUMP
01-14-2003, 09:31 PM
Oh cool, thanks. I will have a look into the reduce..

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