davidteixidor
06-24-2006, 08:21 PM
http://features.cgsociety.org/gallerycrits/231428/231428_1151180463_medium.jpg (http://features.cgsociety.org/gallerycrits/231428/231428_1151180463_large.jpg)
Title: Deep Space
Name: David Teixidor
Country: Espaņa
Software: Painter, Photoshop, Strata 3D Pro
When I'm designing a spaceship (or any other object) I think it have to have a basic shape easily recognicible .I don't like spaceships with "shape of nothing", with a lot of details that hide a poor design.Sometimes I like that they evoque something but not in a way too obvious.This ship could remind a crab or a lobster but it's not exactly either of them.If someone actually had designed this machine he souldn't make it seem to something intentionally.This kind of things happens accidentally as for example the Concorde than can remind a stork to the viewer .I think the rule, in this cases,is suggesting, not matching something.The vessel was modeled in Strata and the lights added in Photoshop.The Background was rendered in Painter.
Title: Deep Space
Name: David Teixidor
Country: Espaņa
Software: Painter, Photoshop, Strata 3D Pro
When I'm designing a spaceship (or any other object) I think it have to have a basic shape easily recognicible .I don't like spaceships with "shape of nothing", with a lot of details that hide a poor design.Sometimes I like that they evoque something but not in a way too obvious.This ship could remind a crab or a lobster but it's not exactly either of them.If someone actually had designed this machine he souldn't make it seem to something intentionally.This kind of things happens accidentally as for example the Concorde than can remind a stork to the viewer .I think the rule, in this cases,is suggesting, not matching something.The vessel was modeled in Strata and the lights added in Photoshop.The Background was rendered in Painter.
