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View Full Version : Shaders Relink


Unblooded
06-24-2006, 01:46 PM
Hello to everybody!

So here's my problem, I'd like to save all my shaders and only my shaders in a file ex: SHADERS/HD/shaders.ma

And my Model and only my model in another file ex:
MODEL/HD/model.ma


So far no problem.

Now when I use a Render mel which creates an all new scene then imports everthing that i need.

1) My Model
2) My Shaders

3)Animation , Lights etc ......

It doesn't seem to relink the shaders to the model, it there a mel to relink the shaders to an object?

ex: relink blinn1 to Model_1 ?

For those who my want to know my I'm doing this.
That way I can simply change the (Model or Shader) Directory from HD to LOW by only changing a simple line in the Render mel.
And in my case i find it much easyer to work all seperated (acces time faster)

Txs for the help !

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06-24-2006, 01:46 PM
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