Spacelord
06-22-2006, 05:11 AM
Hi I've been doing mib_glossy_ref tests and thought I share.
All of these test have the reflection and reflection enviroment on 1.00.
The only settings I change are
reflection base
reflection edge
I have some other tests cooking, adjusting the reflection and reflection enviroment.
I'm finding a lot of these tests show over bright reflection errors so I'm thinking
i must start using the physical settings of having each value adds to 1.00.
I really need to read up on the mib_glossie_ref docs, I'm flying blind doing these tests. :)
Hope these are of some help.
Also it would be good to have a Mental Ray forum here, I've noticed theres lots
of action in the maya forum related to Mental Ray and not much action in the softimage forum. Most of the tests done there can be translated to all OEM versions of mental ray.
I do realise theres lamrug, but theres a lot more people here.
anyway heres my test
http://img150.imageshack.us/img150/3233/mibglossie019hj.jpg (http://imageshack.us)
All of these test have the reflection and reflection enviroment on 1.00.
The only settings I change are
reflection base
reflection edge
I have some other tests cooking, adjusting the reflection and reflection enviroment.
I'm finding a lot of these tests show over bright reflection errors so I'm thinking
i must start using the physical settings of having each value adds to 1.00.
I really need to read up on the mib_glossie_ref docs, I'm flying blind doing these tests. :)
Hope these are of some help.
Also it would be good to have a Mental Ray forum here, I've noticed theres lots
of action in the maya forum related to Mental Ray and not much action in the softimage forum. Most of the tests done there can be translated to all OEM versions of mental ray.
I do realise theres lamrug, but theres a lot more people here.
anyway heres my test
http://img150.imageshack.us/img150/3233/mibglossie019hj.jpg (http://imageshack.us)
