PDA

View Full Version : How to modify sub-object selection in scripted modifier?


tuomasj
06-20-2006, 12:09 PM
Does anyone know, how to modify sub-object selection in scripted modifier?
For example, how to make an modifier that inverts selection done with mesh select.
I have tried extending Mesh_select, Edit_mesh and Edit_Poly but I don't know how to get faces/vertices from delegate.

thanks,

Tuomas

CGTalk Moderation
06-20-2006, 12:10 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.