View Full Version : Unofficial "your face modeling" mini challenge
rattlesnake 06-19-2006, 07:16 PM hi every one..this minichallenge is about modeling your face on 3d..but u can give it the style u want, make it look evil, angelical, animal fusion what ever cross your mind..."make up" as u want..is just for fun..so if u want to join us (the best, rattlesnake) youre welcome...this is planned for starting today: Monday 19 June, and will end on Friday 30..so is kinda speed modeling too..good luck friends..post all your progress here so every one can see the wip shots
Deadline can be extended if required ;)
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thebest
06-19-2006, 07:19 PM
ok dude lets rock the place :buttrock:
mosconariz
06-19-2006, 07:39 PM
Okay... this is great... I'm in! :buttrock:
thebest
06-19-2006, 07:47 PM
cool now we are three the counter is still counting :deal:
TheFirstAngel
06-20-2006, 09:54 PM
any style? am i allowed to model myself as adriana lima? :scream: just kidding, ok, joining this too, sounds fun :D best of luck to you all :bounce: :bounce: :bounce:
3dRaven
06-20-2006, 10:17 PM
I'll try to scrape out a few extra minutes for this :scream:
AtomBaker
06-20-2006, 11:16 PM
Why not. I might as well bite off more then I can chew. My modeling isn't that speedy, but I'll give it a try.
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http://forums.cgsociety.org/showthread.php?t=372378
rattlesnake
06-21-2006, 12:47 AM
any style? am i allowed to model myself as adriana lima? :scream: just kidding, ok, joining this too, sounds fun :D best of luck to you all :bounce: :bounce: :bounce:
hahaha...that sounds like a nice option..lol:scream:
im very happy to see some more artist are joining.
here is my first update:
Base modeling for my head
http://jorgelescale.com/wipshots/mini/basemodelingup.txtafter this step im going to bring the head to zbrush, wish me luck:thumbsup:
mosconariz
06-21-2006, 01:33 AM
after this step im going to bring the head to zbrush, wish me luck:thumbsup:
Wish you luck! but you don't need it... :scream:
Nice job in this step Jorge, congratulations, remember to go to sleep early, tomorrow morning is breakfast with beer! :beer: :D
DaddyMack
06-21-2006, 02:02 AM
Hmmm... I'll dig deep and see if I can dedicate some hours to this... Nice to see so many familiar faces in here already (no pun intended...)
Looking forward to seeing some great work in this little thread;)
Hah... for once not having any hair will work in my favour...
rattlesnake
06-21-2006, 02:54 AM
mosconariz: hehehe..i wont forget man...almost 10:00pm ..time to take dinner so i can go early to bed..thanx man!
DaddyMack:lol ..hey is good to see youre joining mate!:bounce:
rattlesnake
06-21-2006, 03:26 AM
Hello everyone ..good news..deadline will be extended one more week..so everyone can finish this one on time:bounce:
now will be friday 30 :thumbsup:
Climax
06-21-2006, 03:27 AM
Ok, I am in too, but I warn you... I am #$%^ UGLY! :scream: LOL
AtomBaker
06-21-2006, 04:40 AM
So far since earlier this evening. I'm beginning to realize how tired I always look.
http://img230.imageshack.us/img230/1412/selfmodel0024jl.th.jpg (http://img230.imageshack.us/my.php?image=selfmodel0024jl.jpg)
________________________
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rattlesnake
06-21-2006, 05:37 AM
lol, ..u dont look so tired mate ,just a bit.:) :thumbsup: good start on your modeling ...:bounce:
rattlesnake
06-21-2006, 05:39 AM
ok before going to sleep ..i post my first zbrush pass..actually i have to modify some things...iim much uglier than this...wait to see
http://jorgelescale.com/wipshots/mini/mod1.txt
rattlesnake
06-21-2006, 08:44 AM
hey whats up mates? im taking the lead..lol!
ok heres second hand on zbrush..looking a bit more like me i think
http://jorgelescale.com/wipshots/mini/mod2.txt
thebest
06-21-2006, 09:45 AM
dude looks cool
just got back from my exam I could show updates but don`t know maybe it won`t look like me
lol :bounce:
3dRaven
06-21-2006, 04:21 PM
Just got a full photo shot done for the textures :buttrock:
3dRaven
06-21-2006, 04:21 PM
Just got a full photo shot done for the textures :buttrock:
3dRaven
06-21-2006, 05:26 PM
Well I posted just when they started fixing the server...:scream:
Well here's my mug shot :D
http://img120.imageshack.us/img120/2445/3draven6te.jpg
edit: oh yeah and I'm going for a solid snake style pic at the end :D
thebest
06-21-2006, 06:57 PM
cool work man can`t wait to see some 3d :scream:
DaddyMack
06-21-2006, 07:33 PM
Rattlesnake: Props for making me feel welcome mate;) and humble thanks for the extended deadline... :beer: and Congratulations on the killer running start
Grzesiek: Mental snap mate, it's great to see you;) I think with that tex as a starting point you'll make a great solid snake...
I'll get a few reference pics taken today and post a set of mugshots for you guys to chuckle at... not sure where I'm heading style wise yet tho...
Good luck to all you other challengers too
3dRaven
06-21-2006, 08:41 PM
update time
http://img415.imageshack.us/img415/8669/meshupdate5av.jpg
rattlesnake
06-21-2006, 09:00 PM
3dRaven: hey man thas a good start on the mesh! i think is going very smooth..and u did a good picture too!!
DaddyMack::beer:no problem mate :).:thumbsup:
rattlesnake
06-21-2006, 10:23 PM
heres just a little render test..http://jorgelescale.com/wipshots/mini/mod3.txt
3dRaven
06-21-2006, 10:25 PM
http://img224.imageshack.us/img224/2026/3draven22tp.jpg
Slooowly getting there, still have to work on the nose a bit and fix an edge loop or two :D
3dRaven
06-21-2006, 10:26 PM
Nice render Jorge but those glassy eyes look creepy :scream:
rattlesnake
06-21-2006, 10:29 PM
3dRaven: lol..i think im going for the devil make up for mine...:scream::bounce:
your mesh is going nice mate..keep it clean, youre doing it very good:thumbsup:
Gremlin
06-21-2006, 10:35 PM
I just modeled a face for my WIP--can't I just enter that instead? :D
Anyway,
good lookin' stuff guys--is anyone else doing this besides you two?
Cheers,
:beer:
Gremlin
3dRaven
06-21-2006, 10:49 PM
Well we hope so :p
3dRaven
06-21-2006, 11:59 PM
http://img205.imageshack.us/img205/8531/3draven32xh.jpg
Almost T2 :P
mosconariz
06-22-2006, 12:08 AM
weeks ago I got mad and scanned my anger with my scanner... now I'm adding another dimension to it
http://www.calcetinanimaciones.com/Fushual3D_WIP.jpg
mosconariz
06-22-2006, 12:10 AM
Raven, your 3D model and textures look really cool to me! keep on!
Climax
06-22-2006, 12:20 AM
Nice progess, I am thinking in a caricature style, haven't started yet but i'll go for it! ;)
TheFirstAngel
06-22-2006, 12:43 AM
great start greg, mosco you are so loco hahahaha! great work u 2
Squibbit
06-22-2006, 01:05 AM
weeks ago I got mad and scanned my anger with my scanner... now I'm adding another dimension to it
http://www.calcetinanimaciones.com/Fushual3D_WIP.jpg
dude , if that one on the left is a photo , you're already having dimensions we haven't
heard of...
.
3dRaven
06-22-2006, 01:30 AM
http://img142.imageshack.us/img142/2742/3draven45pn.jpg
Eeeeh too tired to fix the rest of the head today....updates tomorrow...
PScanlan
06-22-2006, 02:03 AM
This was NOT done in the given period of time, but since it was a self-modeling thread I figured i'd post it. This was actually for a class of mine. It was my first model over 500 poly's and my first time texturing- we had to model and texture our entire selves in a little over 3 weeks. This is just a render of my head. The textures arent completely finished as you can probably tell.
http://i17.photobucket.com/albums/b94/Spartacus3d/PSintm.jpg
mosconariz
06-22-2006, 02:45 AM
dude , if that one on the left is a photo , you're already having dimensions we haven't
heard of....
Hehe... no, not a photo... a scanned face...
my real face looks like this:
http://www.calcetinanimaciones.com/2faces.jpg
but... that day I decided to scan my anger... and I liked the result :D
Squibbit
06-22-2006, 03:09 AM
Hehe... no, not a photo... a scanned face...
yea okay i just wasnt sure if that green light and the distortions came with
the scanning or if they were photoshopped or sumthin :)
so how's the eyes? aint that scanner light rather bright?
.
tobeythorn
06-22-2006, 03:21 AM
I'm in. I've been needing an excuse to express my egocentrism
mosconariz
06-22-2006, 03:35 AM
yea okay i just wasnt sure if that green light and the distortions came with
the scanning or if they were photoshopped or sumthin :)
so how's the eyes? aint that scanner light rather bright?.
no photoshoping in that image :D... and about the light... yeah, now I'm a blind animator, but I'm like daredevil, I can see with the sound of every pixel shouting after being excited by an electric particle! muahahaha... neh, seriously, that light doesn't hurt much :rolleyes: I want to make a little stop motion animation scanning my face :shrug:... hehehe... we'll see (I hope)
I'm in. I've been needing an excuse to express my egocentrism
yeah Tobey, you're the first to admit this competition is about egos, hehehe
thebest
06-22-2006, 03:57 AM
cool work guys :thumbsup: hmmmmmm I must get something work or I will be looking bad here :rolleyes:
AtomBaker
06-22-2006, 06:12 AM
I'm feeling pretty out-gunned here, but I'm still at it, slow and steady.
I went from tired to sad. hehe Still not sure what the end result will be, but I've got a general direction I'm going in.
http://img206.imageshack.us/img206/8439/selfmodel0068yp.th.jpg (http://img206.imageshack.us/my.php?image=selfmodel0068yp.jpg)
Everything's looking good with you guys, too. This is my first challenge, but it definetely won't be my last.
______________________
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3dRaven
06-22-2006, 10:38 AM
http://img136.imageshack.us/img136/6981/3draven54et.jpg
Started some texture mapping
DaddyMack
06-22-2006, 12:09 PM
well here is the mug I'll be tackling... I'll try flesh out the bulk of it asap and then dedicate what I can to detailing...
http://www.brainchilddigital.com/misc/meshots.jpg
lol...
3dRaven
06-22-2006, 12:56 PM
http://img154.imageshack.us/img154/5760/3draven60dd.jpg
A slight update ...no longer bald :P
thebest
06-22-2006, 01:05 PM
wow u are making very cool 3d here guys keep going
3dRaven
06-22-2006, 01:50 PM
http://img133.imageshack.us/img133/2129/3draven77ls.jpg
Added in some spec and made slight adjustments to the face
Jelmer
06-22-2006, 01:57 PM
looks pretty good , but it's way to specular i think!
rattlesnake
06-22-2006, 02:59 PM
mosconariz; good update friend ..this will be a very artistic work at the end :bounce:
Scizz: hey man...well u can give it a relly cool style to your head...canvert it into a beast, a devil, magician, elf..what ever u want ..have fun it it man!..ill be waiting updates!:bounce:
AtomBaker: no worry ma you still have time...and your doing a nice head
3dRaven: hey ,.,,is looking really cool mate..seems that youre heading the challenge now...weeee!:bounce:, im just behind you:thumbsup:
rattlesnake
06-22-2006, 03:03 PM
ok heres my move...im working on my portrait on a normal looking mode..and after finishing it ill start the transformed version...and hopefully ill be able to make a little morphing animations with it:)
http://jorgelescale.com/wipshots/mini/mod4.txt
just the color map and sightly bump ...still need the specular map
3dRaven
06-22-2006, 03:29 PM
http://img367.imageshack.us/img367/2913/sss7mr.jpg
Added some SSS.... still needs tweaks though
Nice work Jorge, can't wait to see it with a spec map :D
mosconariz
06-22-2006, 03:30 PM
Damn! I have the honor to know Jorge in person and... shit! this virtual Jorge is getting really really close!
AtomBaker
06-22-2006, 05:23 PM
Smaller eyes and a smaller brow. I'll try and get a photo up next post so you can gauge the quality a little better.
http://img475.imageshack.us/img475/6831/selfmodel0091au.th.jpg (http://img475.imageshack.us/my.php?image=selfmodel0091au.jpg)
_____________________
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3dRaven
06-22-2006, 06:50 PM
http://img485.imageshack.us/img485/2193/3draven88zx.jpg
An sss update
DaddyMack
06-22-2006, 09:28 PM
The smiling assassin sneaks in and makes his first move:p
http://www.brainchilddigital.com/misc/assassin1.jpg
3dRaven
06-22-2006, 09:42 PM
http://img217.imageshack.us/img217/9982/3draven99ek.jpg
Replaced nurbs sphere eyes with full geometry, slightly adjusted the eyelids, messed with the sss (eye shader still needs fresnel reflections though)
rattlesnake
06-22-2006, 10:03 PM
wow guys u have some serious updates here..
DaddyMack, the modeling on your is looking really really cool..
3dRaven, that close up shot is very convincing, youre getting great detail
:bounce::bounce::bounce:
when are u planning to add the make up?:deal:
DaddyMack
06-23-2006, 12:01 AM
The silent assassin cleans his act up...
http://www.brainchilddigital.com/misc/assassin2.jpg
Just fixed some topology issues, minor reshape and killed all ngons...
Greg, you're nailing your char as always mate, and thanks rattler...
back soon;)
TheFirstAngel
06-23-2006, 12:22 AM
hehe, great works daddymack and greg Supersnake. Moscoweirfffo: pwahaha, lol, cant take it :p scatter loco ^^
since my digi cam didn't wan t to work i only had a very poor pic with a pen as ref. and there goes a little update.
http://www.angel3d.ch/content/3d/digime.jpg
rattlesnake
06-23-2006, 12:30 AM
:bounce::bounce:Angel is in action now!! great to see your start mate..
3dRaven
06-23-2006, 01:55 AM
Nice start Angel. Shame you won't finish it, was looking forward to a good caricature. A hot babe would slip into the pic somewhere for sure :P
Heres an update...getting slowly into character.
http://img211.imageshack.us/img211/5443/snake25wl.jpg
Climax
06-23-2006, 03:09 AM
hahahaha, cool! one of the coolest things in this mini challenge is to see all of you guys, your real face, well no post from me yet, but soon i will scare you all :scream:
AtomBaker
06-23-2006, 04:18 AM
Sorry, still no photo. Finally decided on a style for the image. Should turn out cool. Creepy, but cool.
http://img214.imageshack.us/img214/5726/selfmodel0116gp.th.jpg (http://img214.imageshack.us/my.php?image=selfmodel0116gp.jpg)
What do you all think? Everyone else's work is looking great.
DaddyMack
06-23-2006, 05:15 AM
Nice start Angel. Shame you won't finish it...
S**T!... coffee now sprayed all over my favourite toys... lol... Thanks Greg and Ca'arn Angel... Bring the pain (great to see you again mate;))
Gregz, you're nailing the whole solid snake biz man and Maya looks great on you;)
ShakeandSnake your skin looks mad! Nice overcast render too...
AtomBaker, Clever take man, I reckon it will look sweet rendered
...Too busy playing teacher today... will try hit it over the weekend...
Rock on!
AtomBaker
06-23-2006, 09:14 AM
Here's a nice, tasty render. My first time dabbling in sss. I'm not sure if I'll leave it like this, or paint it, but there's still more to come either way. Including a photo. hehe
http://img209.imageshack.us/img209/9756/selfmodel0123zz.th.jpg (http://img209.imageshack.us/my.php?image=selfmodel0123zz.jpg)
Enjoy. It's 6:45am here now, and I haven't slept yet. Ahh the joys of being unemployed.
tobeythorn
06-23-2006, 04:17 PM
Here is photo me:
http://www.geocities.com/alienspacefrog/DCAM0007.jpg
And 3D me with shitty photoshop hair:
http://www.geocities.com/alienspacefrog/me01.jpg
It doesn't really look all that much like me at this point, but I'm going to keep at it.
jameskhoo
06-23-2006, 05:48 PM
okie dude.. i am in.. here's my wip
rattlesnake
06-23-2006, 06:58 PM
hey guys youre doing a really nice job...dont forget that after finishing your head you need to add some kind of make up to it...
cant wait to see all this nice heads finished...keep going men!
DaddyMack
06-23-2006, 09:54 PM
dont forget that after finishing your head you need to add some kind of make up to it...keep going men!
lol... Those two phrases just roll beautifully together... The makeup phase will be when the fun really starts me thinks... Thanks again rattler for sparking my interest, this is just what I needed:bowdown:
and WOW! Tobey.. Your real face has such classic sculptural details- Chin, cheekbones, lips, nose, brow... This is a pretty wierd thread already so I don't feel too outta place saying I envy your bone structure. Your mesh is a solid start too:thumbsup: Welcome...
Omar... Can't wait to 'see' you mate, I always thought you were somewhat more than human... will be interesting to see your earthly disguise:p
tobeythorn
06-23-2006, 10:26 PM
Wow DaddyMack! Thanks a ton for keeping me motivated. That has got to be the most flattering thing anybody has ever said to me. Still, my modeling skills aren't as good(or fast) as my competitors...
I was thinking for makeup, having the Prajnaparamita Heart Sutra inked in Japanese caligraphy like in Lafcadio Hearn's mimi-nashi-hoichi(耳なし芳一) (http://upload.wikimedia.org/wikipedia/en/1/19/Kwaidan_dvd.jpg). What do you think?
I'll update my progress later tonight.
DaddyMack
06-24-2006, 12:24 AM
Wow DaddyMack! Thanks a ton for keeping me motivated. That has got to be the most flattering thing anybody has ever said to me.
:blush: Shucks dude *wipes tear*...
Seriously tho... I just call 'em how I see 'em...
Playtimes over tho... I've gone final on my max mesh (all quads and my cleanest work to date) and I am gonna see if I can get the overall structure corrected in Z... Back soon hopefully with some improvements:wavey:
3dRaven
06-24-2006, 01:22 AM
http://img216.imageshack.us/img216/2861/snake14qx.jpg
Mouth & eyelids rigged
http://img225.imageshack.us/img225/5130/snake20fk.jpg
Getting some slight artefacts near the edge of the mouth (will clear em up tomorrow)
3dRaven
06-24-2006, 01:25 AM
Nice mesh for a start Tobey, keep carving at it :thumbsup:
DM - Can't wait to see that goaty in place on the model :D
tobeythorn
06-24-2006, 02:45 AM
Thanks for your support Raven. Your entry is looking fantastic. It looks very much like the mugshot your posted. BTW, your shading/lighting is very nice. What setup are you using? Is it a green light or the skin shader that makes it look that way?
I have a question about working from photoreference, which I don't have much experience with. After modeling my mesh over a photographic backdrop in orthographic view, the result doesnt look correct in perspective view because a photo is obviously not orthographic. How do you guys work around this? 45 degree view? Model in perspective view? Both?
And my progress: I've been mostly focusing on getting my mesh down and the edge loops anatomically correct as Ive only modeled one partial head prior to this competition. As soon as I work out the lower ear/neck and fix the nose furrow I will focus on making it look more like me.
http://www.geocities.com/alienspacefrog/me-test-3.jpghttp://www.geocities.com/alienspacefrog/wire-03.jpg
rattlesnake
06-24-2006, 03:47 AM
3dRaven: hey raven...thats really nice.
tobeythorn: hey man..your modeling is looking very good from my point of view...very clean mesh...and well about photo reference youre right , i decided to stop using front and side pictures as blueprints on my view port, i have double display , so what i do now is to put three pictures inside one monitor (front, side, perspective), and try to model by looking at them in the other monitor...is almost like sculpting or drawing using a real life model.
AtomBaker
06-24-2006, 04:20 AM
Yeah, I don't like using orthographic photos either. The photo layout on the side seems good. I honestly did mine using a small mirror (about head size).
I also have a question though, rattlesnake. Are the rules for this unofficial competition very strict. My face has become a mask, so, it seems only right to have something representing me using this mask. Not a full character. It would still just be a head shot.
Just wondering, wouldn't wanna spend the time at it, then get bawled out and forcibly ejected from the forums, doomed to roam the barren wastelands of a post-apocalyptic ruin of what was once my favorite thread.
errr, I mean.... Yeah. hehe. Wouldn't wanna blow the time, and overstep the thread boundaries.
Once again, tired, sorry hehe.
rattlesnake
06-24-2006, 04:37 AM
oh...is ok continue with your modeling man...is good idea to make a mask ..is your face but converted into a mask...u can paint it as an aristic hand made mask like those u can find in "Venice (Venecia, Italy)" add feathers golden details and stuff..:thumbsup:(just an idea of course):)
kmest
06-24-2006, 10:22 PM
all you guys are doing great..all of ya...hope i was not busy to participate here then you would knew the full power of the dark side
i like all your models.....
sacha,i couldnt realized it was 2d or 3d or real??
:thumbsup: keep it up guys
AtomBaker
06-25-2006, 12:18 AM
Another update from the new guy. Hope you like it. And with any luck, a working camera will be available to me tomorrow.
This still isn't final, but I like the way it's going. Gonna keep the creature a bit toony, though. No high-detail texturing or anything.
http://img205.imageshack.us/img205/4789/masked0019jv.th.jpg (http://img205.imageshack.us/my.php?image=masked0019jv.jpg)
and I just realized the atom used for the CG society logo. hehe. No rip-off intended.
3dRaven
06-25-2006, 02:03 AM
http://img68.imageshack.us/img68/9924/lashes26oq.jpg
Added in geometric lashes and rigged the eyes, had to rebuild the mesh around the mouth (was getting weird deformations but now its ok) Ear peice is still in progress I'll add in a jacket tomorrow (no more floating heads :P )
malibubob
06-25-2006, 09:27 AM
raven it looks good, but the shader just looks way too waxy to me. what are u using to shade it? maybe decrease the specularity
keep it up!
3dRaven
06-25-2006, 09:45 AM
its mental rays fast skin shader. I'll try to give it some tweaks later on.
Just finishing up a Jason Osipa style rig to it...soooo much fun :cool:
TheFirstAngel
06-25-2006, 11:23 AM
all you guys are doing great..all of ya...hope i was not busy to participate here then you would knew the full power of the dark side
i like all your models.....
sacha,i couldnt realized it was 2d or 3d or real??
:thumbsup: keep it up guys
OF COURSE IT IS 3D. used a photo, mapped it on a plane with the same aspect ratio. Made the base cage with splines, made an uvw planar that matched the plane behind it and toggled the cam for a test shot. nothing u wouldnt do either would it? ^^
3dRaven
06-25-2006, 11:16 PM
http://img471.imageshack.us/img471/3264/snake55oq.jpg
Added in some camo and some fabrics
rattlesnake
06-25-2006, 11:53 PM
wow man thats really really nice..youre kicking everyones butt in this one...i got stucked a bit with bump mapping troubles ...but soon ill make my move..good job man
3dRaven
06-26-2006, 12:24 AM
Thx supersnake :D Hope you fix your bump maps :) Still waiting to see what direction your face will go after leaving its human form. I'm actially having probs with bump maps on the face so far. Need to read up how to hook em up to mental rays sss material ...it seems well..a bit "special" :p
http://img45.imageshack.us/img45/3918/thefaces4tt.jpg
Some quick test from the facial rig
tobeythorn
06-26-2006, 02:00 AM
Raven: it is looking even better, and close to complete. I think you need to improve the eyes though. Make them more vibrant and it will bring your snake-self to life. Speaking of which, mine doesn't even have eyes, so I should get working...
tobeythorn
06-26-2006, 04:36 AM
so here is my latest update...slowly and unsurely...I need to fix the bottom of the ear, and bring the whole ear forward some, and the neck is poorly defined at this point and it still doesnt look like me:http://www.geocities.com/alienspacefrog/metest5.jpg
malibubob
06-26-2006, 04:51 AM
raven just hook a bump2d to the bump map shader section of the fast skin shader. then connect your file to the bump2d utility....any ways help that helps. as for the waxy look, i have found that the specularity doesnt look that great with the fast skin shader, but using the recfection map seems to give a good effect...anyways just though i would try and help. its looking good keep it up
thebest
06-26-2006, 05:18 AM
http://img45.imageshack.us/img45/1965/hmmmmmmm1tp.jpg (http://imageshack.us)
lol who is he I was trying to make my face but for sure he is someone else hahahahaha
rattlesnake
06-26-2006, 05:24 AM
lol who is he I was trying to make my face but for sure he is someone else hahahahaha
hehehe, youre doing it right mate, i just think that maybe u need to fix the proportions a bit
, but that will be more easy when ears are done...so we can clearly see where all things must go...keep going man
AtomBaker
06-26-2006, 07:01 AM
Finally settled on this idea. This mask is the most depressing thing I've ever made. hehe.
http://img65.imageshack.us/img65/5392/mein3d0266yf.th.jpg (http://img65.imageshack.us/my.php?image=mein3d0266yf.jpg)
I'm going to make a full collar and whatnot soon, and definetely change the lighting for a creepier mood.
rattlesnake
06-26-2006, 08:46 AM
tobeythorn: hey that face is looking very nice , i really like it...the light setup is also really interesting:thumbsup:
AtomBaker: lol. i thinkk that looks interesting mate...is a nice concept,
3dRaven
06-26-2006, 11:22 AM
Nice updates guys :D
AtomBaker nice work :) I like the idea of the mask
Tobey: your getting close to looking like yourself :thumbsup: Can't wait to see him with hair
Thebest:Good to see you starting. Check out my first few posts I had a pointy head ;) You'll get a closer resemblence with more progress I'm sure of it.
thebest
06-26-2006, 12:21 PM
Thebest:Good to see you starting. Check out my first few posts I had a pointy head ;) You'll get a closer resemblence with more progress I'm sure of it.
yeah I hope I can get closer to my real face thanks for encouraging :thumbsup:
AtomBaker
06-26-2006, 04:04 PM
Another quick update. Getting the outfit going. Still have to make the collar. Also, I'm hopeful to have a photo later this evening.
http://img391.imageshack.us/img391/9304/mein3d032png7qi.th.png (http://img391.imageshack.us/my.php?image=mein3d032png7qi.png)
rattlesnake
06-26-2006, 06:50 PM
wow man that creature on the back is ooking much better now...really good kep going!
Guys theres just 4 and a half more days to complete this...if some of you need some more time please tell ,so we all can decide if extend a few more days , youre doing a great work men!
rattlesnake
06-26-2006, 06:55 PM
well a little update, fixed bump mapping issues and now is time to work on some expressions and the transformation mode..heres my image:
http://jorgelescale.com/wipshots/mini/bumpmaptest.txt
http://jorgelescale.com/wipshots/mini/eye.txthttp://jorgelescale.com/wipshots/mini/shade1.txt
AtomBaker
06-26-2006, 07:33 PM
Thanks. The compliments fuel my fire. :thumbsup:
Man, that's looking very slick. I love the eyes. Especially the corners. Really... goopy. :bounce:
DaddyMack
06-26-2006, 08:49 PM
Ouch! You guys are killing it in here... Damn, I just pulled a serious workload (right in time for my holidays:shrug:) so my entry plan for this challenge has changed... Here's the current output
http://www.brainchilddigital.com/misc/assassin3.jpg
'k... To 'celebrate' the lack of time I can now dedicate, the plan is to have me lifeless basically... with a typically 'forced' expression of vacant happiness... I'm planning to paint a death mask on... Rattler does this still meet the challenge?
rattlesnake
06-26-2006, 10:10 PM
yes mn..i think is a cool idea to do...go on mate!:):thumbsup:
AtomBaker
06-27-2006, 08:08 AM
Another update before the morning snooze. Changed the hand position a bit. Still needs to be tweaked a little, at the base of the thumb.
Added some purple to the under-eyes, which will be moved down a bit.
Collar and bells added. The materials on both are just temporary colour references. Probably going to make the bells instead of just spheres.
http://img204.imageshack.us/img204/2651/mein3d43png8hz.th.png (http://img204.imageshack.us/my.php?image=mein3d43png8hz.png)
That's about it for now. Once I get the tweaks done, I'll play with a creepy lighting set-up.
3dRaven
06-27-2006, 05:49 PM
http://img483.imageshack.us/img483/839/eyes5jn.jpg
Added in some more costume elemets (communication device and straps)
Slightly reworked the eyes material although the reflections could use some tweaks still.
EricTheRed
06-27-2006, 07:21 PM
well... i doubt i'll have time to texture this or even do the hair before the friday deadline... but here's my progress thus far. I spent much of the day yesterday working on this. I included 2 pics... the second one is w/ the cornea/outer shell of the eyeballs hidden so you can see the modeling i did on the iris/pupil/lens areas.
eventually i'm going to use this model to teach myself how to do zbrush detailing... but for now... here is me. :D
3dRaven
06-27-2006, 07:50 PM
Nice work Eric, the face is looking good very smooth. Pitty you joined in so late.
Maybe you can ask for an extension of the deadline? :lightbulb
EricTheRed
06-27-2006, 10:21 PM
no worries on the deadline... i'll be happy w/ what i have for the mini challange... the other stuff (hair, learning zbrush, texturing) would take too long anyway... i'm flying back to cincinnati on monday (i'm in seattle right now) so i won't be getting much work done over the weekend.
here's another update - c & c are welcome
http://img.photobucket.com/albums/v628/ChrysDives/CGTalk/Me-test025.jpg
3dRaven
06-28-2006, 12:09 AM
http://img73.imageshack.us/img73/2271/new6ad.jpg
Added in alpha maps for the rest of the hair. More eye adjustments, tried a different lighting setup.
rattlesnake
06-28-2006, 12:32 AM
AtomBaker: hey good update, bells idea sounds ok to me...this will rock once u configure that light setup man
EricTheRed: hey man, i really like your modeling...seems like a great start...i hope u can make it on time..gogogo!
3dRaven: oh yes man..i like the new things..and the new light set up is more interesting i think, good test
EricTheRed
06-28-2006, 12:50 AM
thanks rattlesnake... yeh... maybe i'll stick w/ the bald marble bust style for this... but i'm still happy w/ what i've got... hopefully i can get my glasses finished some time tonight.
http://img.photobucket.com/albums/v628/ChrysDives/CGTalk/Me-test026.jpg
http://img.photobucket.com/albums/v628/ChrysDives/CGTalk/Me-test027.jpg
raven - i'm really liking the direction you're going... my only crit is that the reflection/spec on your face seems a bit strong giving your face a slightly slick/oily/wet look... if you can tone it down a bit or diffuse it more i think it would have more of the soft effect of skin. looking good though... keep it up.
AtomBaker
06-28-2006, 04:11 AM
Just another update before bed. New lighting, and a few tweaks.
http://img235.imageshack.us/img235/5861/mein3d500kk.th.png (http://img235.imageshack.us/my.php?image=mein3d500kk.png)
rattlesnake
06-28-2006, 07:43 AM
EricTheRed: very clean model man..good job on it
AtomBaker: man new light is cool...i think i can sugest a bit more contrast...a more intense light comming from somewhere...but is moving on the right direction:thumbsup:
rattlesnake
06-28-2006, 07:45 AM
some expressions
..please wait for it to load:
http://jorgelescale.com/wipshots/mini/faces.gif
3dRaven
06-28-2006, 09:07 AM
AtomBaker the new lighting setup looks good. I'd add in some slight falloff the the red spotlight (make its intesity drop at the edge if your character (near the arms) The clothes could use a bump map to break up the specular
Looks like your slowly coming to life supersnake ;)
Eric - hope we get to see some textures in the next 2 days :)
DaddyMack
06-28-2006, 03:24 PM
Heyaa... nice meshage Eric!
Gregz.. You're nailing this one down... something is bugging me about your eyes tho mate, is it just me or is he a little crosseyed? Are his pupils slightly obscured by his lower lids? ... dunno?
Snake... Nice;) Love the realism you've got going...
I had a student resit an exam today so I had a little time to play makeup... as I said... rather than bow out, I've chosen to kill 'im off;)... reminded me of the day off the dead and I ended up with the bloody macarena in my head...wierd...
It's a really washed render but it's 1am here and I atarted at 4am... my excuse and I'm stikkin to it
http://www.brainchilddigital.com/misc/skul.jpg
I'm happy with that as a basecoat and will get to detailing after some sleep;)
EricTheRed
06-28-2006, 06:55 PM
raven - thanks for the encouragement, but i probably won't be getting any textures done by friday since i'm in seattle, washington, right now and my wacom is in cincinnati, ohio. I suppose i could possible hash out a procedural marble shader and stick w/ the marble bust idea. :D
3dRaven
06-28-2006, 08:18 PM
http://img519.imageshack.us/img519/5991/snakeset4zy.jpg
Increased the skin reflection, lowered the spec, double checked the eyes. Daddymack sharp eye :thumbsup: moved them further apart. Added in 1 more light. Thank god the minichallenge is coming to a close could tweak this thing to death :D
DM wow thats a nice texture you got there, really brought him to life.
3dRaven
06-28-2006, 08:44 PM
http://img424.imageshack.us/img424/4135/snakegi9ak.jpg
Mental Ray test with global illumination on
tobeythorn
06-28-2006, 08:50 PM
Everyone's work is looking really good. Very impressive.
So, I have spent all of today thus far working on my head (being not-so-gainfully unemployed has it's perks). It has been frustrating and slow. There are still a number of problems:
1. It doesn't look like me, especially the cheeks.
2. See number 1.
3. I'm embarrassed to say, never done UV mapping before. I'm going to have to figure out the workflow in a hurry.
4. I have no idea how to do hair. I tried in maya a long time ago, and found it exceedingly frustrating. Poor visual preview, weird artifacts, and my rendertimes were about 24h/frame. Granted, I had no idea what I was doing... I've been working in MODO so far, but doesn't support hair/fur yet except through hacked displacement mapping.
5. Oh, and I really wish I had about 4GB ram and one of these shiny new multicore processors, cuz rendering is SLOW.
And yes, I shamelessly pasted a photo of my eyes into my render:
http://www.geocities.com/alienspacefrog/testing4.jpg
3dRaven
06-28-2006, 09:07 PM
tobey try polygon textured planes for hair (with a color & opacity map). It requires no special hair plugins an the results are usually without atficts if mapped well and they render out fast.
Hard to give tips on uv mapping other than relax /unfold the mesh before further tweaking uvs ....and hide the seams at the back of the head (should use some form of cylindrical mapping for it). Haven't used modo yet but I'm sure it should have it somewhere in its tools.
DaddyMack
06-28-2006, 09:23 PM
Hey Tobey... Looking great mate;) I think you just need a 'point' around your cheekbone area... hard to explain but if you feel about and have a close look at your face in that area you'll get a sense of what simple changes you could do to 'exaggerate' that area slightly with your mesh... Which BTW I think is a great rep of yourself:thumbsup:
As for UV mapping... a simple little trick I use to flesh one out for a face is to create a duplicate of the mesh, and relax (max) or smooth (maya) it out so it kinda looks like a gimp mask (no overlapping details like ears or nostrils) then apply that as a morph target to the original... Morph the original into it and then use a 360' cylindrical projection with the seam at the back of it... Morph it back to it's original state and kill the history... voila! a clean and reasonably efficient uv map to tweek and/or paint away on;)... May sound complicated when you first read it but guaranteed if you follow those steps, you'll 'get' what happens... The reason we map the gimp mask is because it has no overlapping verts... by doing so we avoid a lot of pulling verts in uv editor and can kinda get on with some painting... good luck;)
Gregz... hard'e har har...
rattlesnake
06-28-2006, 11:20 PM
http://img519.imageshack.us/img519/5991/snakeset4zy.jpg
Increased the skin reflection, lowered the spec, double checked the eyes. Daddymack sharp eye :thumbsup: moved them further apart. Added in 1 more light. Thank god the minichallenge is coming to a close could tweak this thing to death :D
DM wow thats a nice texture you got there, really brought him to life.
Man i think this one is looking really ggreat..i saw the gi test..but in my opinion this one is much better...is looking very realistic:thumbsup::thumbsup:
rattlesnake
06-28-2006, 11:24 PM
tobeythorn:
the head modeling is very good mate, i hope u can figure out about uv mapping soon enough to complete textures on this one..this minichallenge is all about learn and practice so go for it man!, youre doing it great
tobeythorn
06-28-2006, 11:35 PM
Thanks Raven and Daddymack for the tips.
Raven: Good Idea, I noticed that you used the poly hair method, and It looks suprisingly good.
Daddymack: you are right that my meshflow is the reason that my cheeks are off. As for what you said, I kinda follow you, but Modo has autoUV tools, which I just need to figure out.
Anyway, I managed to accidently get a UV map working. The tools in Modo seem really weird, stuff changes all of a sudden for no reason and such. I don't think Modo is as refined or reliable as luxology likes to brag, but maybe I'm just clumbsy. I've decided that I'm going to either tattoo or kabuki my face for my "makeup", so I mapped an escher etching to get a somewhat similar look.
http://www.geocities.com/alienspacefrog/testing5.jpg
Anthonie
06-28-2006, 11:52 PM
haha hey guys.
I wanted be part in it too but am too buissy with other parts.
I've looked to the processes. Looks cool guys.
Raven you made a good process. You are officialy metalgearized :D
In about a month we can do this again :D
Then I'm gonna start the tread. Gonna be lots of fun.
See yaa around dudes
AtomBaker
06-29-2006, 01:43 AM
I'd love to do this again. Then I'd focus more on me. This snowballed into a character piece featuring Baker's face for me. hehehe
DaddyMack
06-29-2006, 04:28 AM
No time... well a little time... enough to setup a render on my lappy while a preview rolls out on my pc...The makeup will get a tidy and I'm planning a cracked mud type of bump, as if the makeup is very dry and thick... soon...
http://www.brainchilddigital.com/misc/skulli2.jpg
tobeythorn
06-29-2006, 04:49 AM
Daddymack: I really like the shading you have going. Cool look. Maybe soften up that shadow across his shoulder.
rattlesnake
06-29-2006, 05:37 AM
No time... well a little time... enough to setup a render on my lappy while a preview rolls out on my pc...The makeup will get a tidy and I'm planning a cracked mud type of bump, as if the makeup is very dry and thick... soon...
http://www.brainchilddigital.com/misc/skulli2.jpg
that image is looking really good man!!.wow i really love the look and feeling it has:bounce:
rattlesnake
06-29-2006, 05:41 AM
well an other little update:
i think i wont finish it as i want but heres what i have...
still need a new color map and some effects
http://jorgelescale.com/wipshots/mini/dem2.txt
rattlesnake
06-29-2006, 08:12 AM
Hi every one ! well the time is almost over...hmm here is thursday 3:08 am and i think we will close the mini challenge when friday ends...so we post our results on early saturday, is not a solid rule..so u can use all saturday to post it i think...will be just fine...the works i have seen are very interesting..im happy to see your works friends,,keep going still work to do:bounce::buttrock:
thebest
06-29-2006, 08:59 AM
so u gave up and made the horns hahahahahaha lol
hmmm the deadline is coming hope I can show something
AtomBaker
06-29-2006, 04:08 PM
Just doing touch-ups and tweaks now. I wanted to get some other opinions on the mask. Does it look better glassy, like this, or the way it was before?
http://img235.imageshack.us/img235/3047/mein3d54png4rd.th.png (http://img235.imageshack.us/my.php?image=mein3d54png4rd.png)
tobeythorn
06-29-2006, 04:14 PM
AtomBaker: I liked it better when it was more matte. Try somewhere inbetween though, maybe that is the sweet spot.
3dRaven
06-29-2006, 04:39 PM
http://img79.imageshack.us/img79/2826/snakesmall6yn.jpg (http://img196.imageshack.us/my.php?image=mefinal1ir.jpg)
Well here's my final (click to enlarge)
AtomBaker
06-29-2006, 04:52 PM
tobeythorn: I shall give it a shot.
3dRaven: No cigs? hehe. :thumbsup:
3dRaven
06-29-2006, 09:35 PM
all in all only a cigar would do (it's supposed to be the 60's :P ) but nah I'm against smoking so it would totally clash with my face :D
DaddyMack
06-29-2006, 10:38 PM
Here's an update on the tex... I'll tweek it as far as I can before going final... I see the mess;) I might try build a simple scene to house this if I get time...
http://www.brainchilddigital.com/misc/skulli3.jpg
3dRaven
06-30-2006, 12:23 AM
Rob no beard?? Give him a white beard :twisted:
3dRaven
06-30-2006, 01:32 AM
http://img213.imageshack.us/img213/8558/finalthumb2dl.jpg (http://img213.imageshack.us/img213/1074/final6lx.jpg)
After staring at the pics a while decided to go back to the first lighting setup, rerendered
DaddyMack
06-30-2006, 04:19 AM
Rob no beard?? Give him a white beard :twisted:
Hah! Father time is kikkin my A$$ dude... Seriously, I'll try add eyebrows too...
DaddyMack
06-30-2006, 01:49 PM
Thanks you guys for the play;) Sorry I could only half participate... Was an absolute pleasure doing business with each of you and I look forward to battling alongside you all again soon:buttrock:
Here's My final... Went for a slightly ethereal look... wanted to appear kinda happy and at peace so to speak... Hope you like...
http://www.brainchilddigital.com/misc/skulllall.jpg
Thanks again... I'm glad I stumbled into your gathering:bowdown::wavey:
AtomBaker
06-30-2006, 03:51 PM
Here's my final, I think. After enjoying this challenge so much, I'm definetely going to do more. :buttrock:
http://img116.imageshack.us/img116/5375/earyfinal0ms.th.png (http://img116.imageshack.us/my.php?image=earyfinal0ms.png)
rattlesnake
06-30-2006, 04:39 PM
wow guys u finished really great !!..congratulations...:bounce::thumbsup::thumbsup::thumbsup::scream:
rattlesnake
06-30-2006, 07:49 PM
well the winners!!:
the guys who finished ..lol!
3dRaven,
AtomBaker,
DaddyMack,
i think only 3 of u finished this one...so u all won first place...Congratulations, you did a really nice job,
i havent the time to really finish this one because some jobs i have to complete, but i hope we can make an other mini challenge soon ..
thebest
06-30-2006, 08:00 PM
congrats to u all friends
and I think I must say I was very lazy so I couldn`t finish on time and lol I didn`t even make
more than one update so sorry for u all about my laziness
AtomBaker
06-30-2006, 09:46 PM
Huzaaaah. I look forward to the next challenge.
thebest: hehe. It happens. I was suprised with how much I pumped out in less then two weeks, compared to my habits as of late.
tobeythorn
06-30-2006, 11:31 PM
hmmm, looks like i missed the party... anyway, thanks guys! this has been a really good learning experience. your entries are great. we definately need to do this again, and soon.
here is where I give up on mine for now. I hate the way mascera runs when you cry...http://www.geocities.com/alienspacefrog/sad-tobey.jpg:
3dRaven
07-01-2006, 12:15 AM
It was a fun challenge guys :D. Hope to see you all at the next one
Hey guys,
I just came across this thread and just wanted to show my head (I know the deadline was yesterday but I wasn't aware of the existence of this thread before). It is my first serious attempt on modeling a head but I was amazed by the fact that ppl actually recongnized me in it.
It is for a project I am working on ATM. Progress and details can be found here (http://www.wybl.nicofeenstra.nl/test/skateproject2006).
Here is the actual piece.
http://img178.imageshack.us/img178/721/headme3kb.jpg
DaddyMack
07-01-2006, 07:18 PM
Gregz.. Cheers for the a$$ kickin mate;) Always a pleasure to battle alongside you
Atom.. I think your piece really shows personality dude:thumbsup:... congrats
Tobes.. lol... Great final mesh man... shows a good eye and I have always respected a man who can wear makeup:p
Best.. You'll be back... I've been watching your skills evolve for a few months now...
Snakeman.. Humble wow... I'd love to see what you call 'final' mate... IMHO you thoroughly kikked our a$$es with your entry in its last state... Also, great to meet you out here... and thanks for hosting this little gathering... Humble bow...
Wybl.. dude! your hair is sooo perfect for 3d...
Could one of you guys pm me if you attack a mini head to head in the future... I'd happily head into battle with you guys again... Check ya!:bowdown::wavey:
AtomBaker
07-01-2006, 10:25 PM
DaddyMack: Thanks, man. I really appreciate it. This is the first time I've ever really focused on a creepy theme. Most of my stuff has been comical up until now.
Next time I'll represent myself a little more positively. The sad clown make-up is a bit of a stretch for my personality. hehe
But yes, again. Thank you kindly for the compliment. It's a real confidence booster for me :thumbsup:
:bounce:
thebest
07-02-2006, 06:28 AM
Best.. You'll be back... I've been watching your skills evolve for a few months now...
thanks friend :bounce:
Fudge
07-02-2006, 09:41 AM
is it too late to enter?
tobeythorn
07-02-2006, 01:42 PM
of course not, go for it!
Climax
07-07-2006, 07:41 AM
Hi guys, yeah I know I am late, but the objetive is to have some fun in free time uh?
http://www.hondurasart.com/gallery/album114/aachttp://www.hondurasart.com/albums/album114/aac.jpghttp://features.cgsociety.org/gallerycrits/48606/48606_1152259726_medium.jpg
THE VIDEO (http://www.hondurasart.com/albums/album124/aab.mov)
rattlesnake
07-07-2006, 08:22 AM
wow man..looks a lot like u..really nice stuff...
rattlesnake
07-07-2006, 08:28 AM
lol!..i just saw the video..really amazing stuff friend..:thumbsup:
thebest
07-07-2006, 03:55 PM
wow cool work omar :thumbsup: here another winner hahahahah lol
AtomBaker
07-07-2006, 08:17 PM
I likes it :thumbsup:
Climax
07-07-2006, 10:58 PM
Rattlesnake, TheBest, AtomBaker
Thanks Fellows, more less, As you see I am a bit fatter in real life, I shoted the video until I had the model done, I was using a small mirror during the process, so many details are still to be fixed, also i didnt want to use photograps as textures, maybe i will also make my pretty body when i have the time, thanks for nice words :)
tobeythorn
07-07-2006, 11:29 PM
climax: it really is very good, but you are right about some of the details. If it helps, here is what I see needs adjusting,
1. The neck flows into the jaw too sharply, it needs to be smoother and filled out slightly. Also, your neck looks like it should be pretty wide where it meets the jaw.
2. The ears on your model slant inward into the jaw, whereas they should look just about vertical from the front view looking at the photo. Also, they seem too thin/sharp in some areas and your real ears are a bit more complicated than what you have now. Add some details!
3. The wings of your nose need to be rounder, fuller, and smoother. They are too angular.
4. Your model is kinda lacking temples. Move than geometry inward a bit.
5. You need to fix the mesh flow to better define the cheeks. I've had, and continue to have, much trouble with that area too, so don't feel bad.
Climax
07-08-2006, 12:40 AM
tobeythorn Thanks pal!, yeah you've got very good points in your observations, some of them i hadn't even seen! thanks a lot!
tobeythorn
06-09-2007, 07:54 PM
Hey everyone!
It's summer again, and I'll actually have a little free time. Anybody want to do another unofficial challenge? Cuz I know I want to... Ideas? Post here or IM me
-TOBEY
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