royterr
06-17-2006, 04:51 PM
I am using a mib_glossy_reflection shader (assigned to my objkect) with ctrl_shading as a base material.
tweaking works fine until i check the reflection option in the ctrl_shading node. redndering becomes 1000 times slower.
render without ctrl_shading reflection option.
http://www.aedii.qc.ca/v2/fichiers/uploads/section_4/leather1.jpg
As you can see i am still miles away from that leather material, and i really need to play with the reflection option in the ctrl_shading node.
how can i achieve that?
Another problem, when assigning a bump to the ctrl_shading render gives black artifacts.
tweaking works fine until i check the reflection option in the ctrl_shading node. redndering becomes 1000 times slower.
render without ctrl_shading reflection option.
http://www.aedii.qc.ca/v2/fichiers/uploads/section_4/leather1.jpg
As you can see i am still miles away from that leather material, and i really need to play with the reflection option in the ctrl_shading node.
how can i achieve that?
Another problem, when assigning a bump to the ctrl_shading render gives black artifacts.
