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Hobs
06-17-2006, 02:28 AM
Hey guys im currently working on a rig and have a bit of a problem.
i have three helper objects (ho1,ho2,ho3.).
ho1 is in motion,
ho2 has a circullar path around ho1,
Ho3 is the problem ,
i want it to have the same y axis position as ho2 relative to ho1
but keep the same z,x axis as ho1

(ho3 will end up moving in an up and down motion relative to ho1 y axis and move around the scene with ho1) this motion would be a sin wave compared to ho1.

So i am looking to learn how to constrain ho3 Y axis to ho2 and constrain its X,Z axis to ho1 ?

Help would be greatly appreciated

eek
06-17-2006, 07:37 AM
What soft you got there?

cheers,

Hobs
06-17-2006, 08:27 AM
Oh its 3dsm7

Azrail
06-19-2006, 09:51 AM
As much as I got your idea, I think the wire parameters should do, You just have to wire the Y position of ho3 to the Y pos. of ho2 and its X and Z positions to the corresponding ones of ho1

or you might just add a position script to the transform of ho3 like this one:
[ $ho1.position.x, $ho2.position.y, $ho1.position.z ]

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06-19-2006, 09:51 AM
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