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View Full Version : rigging and setting up a realistic WING


kerosene
01-13-2003, 03:24 PM
Hello all.

We are working on an angel animation with realistic wings with feathers and all.

I would apreciate any information on ways to start resolving the setup. I know some studio had made this raven or crow and that there was article online about it. Now I just can't find it.

I am thinking of following:

- Either IK or sliders to control the main-bone movement.
- some ultra clever way of transforming the feathers as the bones open/close
- some kind of deformation to the feathers to make the bend by the aerodynamic resistance

I am using MAX but any reference would be great

thanks,
heikki

MDuffy
01-13-2003, 04:27 PM
I think this is the web page you were looking for:

http://www.jackals-forge.com/tutor/tut1.html

Michael Duffy
mduffy@ionet.net

john_homer
01-14-2003, 08:43 PM
I posted a lengthy reply to almost exactly the same question about 2-3 months ago...
you could search around for that...
.j

john_homer
01-14-2003, 08:48 PM
http://www.cgtalk.com/showthread.php?s=&threadid=27637

hope it helps

.j

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