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navichana
06-16-2006, 01:44 PM
Hi! friends,

I had setup a small scene with lights in Max. Then I baked their textures
using Render to Texture with Complete Map and assigned it's target Map slot to Diffuse.

After Render, i had removed lights from the scene and export the whole scene to X file using
Panda DirectX Exporter.

The problem is that, the DirectX Viewer is giving error(FAILED TO LOAD MODEL..) while loading the scene file having Baked Textures, but
if I assign only textures(without baking) to the objects, it runs.

I got confused...:scream:

Regards,
Navi

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