View Full Version : How to keep pupil round in a deform eyeball?
01-13-2003, 09:20 AM
I use Maya, and I need help on keeping the pupil round in a latice deformed eyeball?!
S. J. Tubbrit
01-13-2003, 11:12 AM
Haven't tried this, but you could try using a lattice which has more subdivisions on it, select the lattice around the area of the pupil/iris and create a cluster, then select the area outside of that and then create another cluster which has the area outside of the pupil/iris area...?
01-13-2003, 04:01 PM
Have you tried to just remove the pupils`s cv s from the ffd set.
01-16-2003, 02:25 AM
01-14-2006, 04:02 AM
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