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View Full Version : How to keep pupil round in a deform eyeball?


SPruss
01-13-2003, 09:20 AM
Hi guys,

I use Maya, and I need help on keeping the pupil round in a latice deformed eyeball?!

Thanks,

S. J. Tubbrit
01-13-2003, 11:12 AM
Haven't tried this, but you could try using a lattice which has more subdivisions on it, select the lattice around the area of the pupil/iris and create a cluster, then select the area outside of that and then create another cluster which has the area outside of the pupil/iris area...?

tom hain
01-13-2003, 04:01 PM
Have you tried to just remove the pupils`s cv s from the ffd set.

dmcgrath
01-16-2003, 02:25 AM
http://www.cgtalk.com/showthread.php?s=&threadid=19656&highlight=eyeball+constraint

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