cattiwompus
03-12-2002, 06:25 AM
I've been coming to this site a lot, but this is my first post, and I really need help. If anyone has run into this problem and can help me that would be great. My problem is when I add an angle deformer to the wrist of my model, it reads the angle when the hand is pointed up as the same angle when the hand is pointed down, which causes the lattice to deform the mesh the same way one angle as it does the opposite angle.
For example: the hand is pointing down and it rotates to point upward. The angle should read 90 when down, 180 when straight out, and 270 when up, however, when it passes 180 and starts pointing up it reads the angle as going back down to 90. I can't figure out why it reads the angle the same and it's really giving me a headache
Please help, me.
For example: the hand is pointing down and it rotates to point upward. The angle should read 90 when down, 180 when straight out, and 270 when up, however, when it passes 180 and starts pointing up it reads the angle as going back down to 90. I can't figure out why it reads the angle the same and it's really giving me a headache
Please help, me.
