PDA

View Full Version : I need joint angle deformer help, bad


cattiwompus
03-12-2002, 06:25 AM
I've been coming to this site a lot, but this is my first post, and I really need help. If anyone has run into this problem and can help me that would be great. My problem is when I add an angle deformer to the wrist of my model, it reads the angle when the hand is pointed up as the same angle when the hand is pointed down, which causes the lattice to deform the mesh the same way one angle as it does the opposite angle.

For example: the hand is pointing down and it rotates to point upward. The angle should read 90 when down, 180 when straight out, and 270 when up, however, when it passes 180 and starts pointing up it reads the angle as going back down to 90. I can't figure out why it reads the angle the same and it's really giving me a headache

Please help, me.

lildragon
03-12-2002, 09:39 PM
Can you post a screenshot to illustrate this? :)

a su salud

cattiwompus
03-12-2002, 10:34 PM
Here's a pic of the hand pointed down and how it reads the angle and a pic off it pointed up and how it reads the angle.

http://www.geocities.com/guitarwater

watjep
03-13-2002, 02:03 AM
Try biasing your hand a little bit (make sure your wrist and lower arm are not aligned exactly). Just bend the wrist bone a bit in the direction that you intend to move and then reapply the gizmo.

PeterW.

CGTalk Moderation
01-13-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.