Vectorius
06-13-2006, 09:18 PM
hello. this is my first work with Zbrudh,it's just a test for a future displacement map... iive try the projection master to do the wrinkles and the skin texture, and the standar brudh to enhance the details.
second test:
http://vectorius.free.fr/vectorius/gnuf.jpg
First test:
http://vectorius.free.fr/vectorius/zbrush_one.jpg
the base mesh in 3ds:
http://vectorius.free.fr/vectorius/yuch_2.jpg
second test:
http://vectorius.free.fr/vectorius/gnuf.jpg
First test:
http://vectorius.free.fr/vectorius/zbrush_one.jpg
the base mesh in 3ds:
http://vectorius.free.fr/vectorius/yuch_2.jpg
