SMWilly
06-12-2006, 09:21 PM
I want to achieve a very elastic eye rig in Maya, where im not confined to using spheres for eyes and can co-exist with my dynamic facial blendshapes/ set driven keys.
Does anyone know of a tutorial, or know the workflow and process to achive this?
any help is greatly appreciated!!!
Does anyone know of a tutorial, or know the workflow and process to achive this?
any help is greatly appreciated!!!
