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TES
01-12-2003, 04:26 PM
my new finished work:)
3dsMax5,brazil RS,photoshop7
http://www.jsc-hydraulika.cz/pic/zombie.jpg

I love Resident evil too much:thumbsup:

skilled vē
01-12-2003, 04:29 PM
I like it alot , I love the texture of the bag ....I think you got the dead feeling very good, I like it alot great job man :airguitar

hhmaya
01-12-2003, 04:34 PM
I had a little to feel!! ha ha
:applause: good job!

TES
01-12-2003, 04:35 PM
thanx much:)
pic of room without zombie

Hyperpixel
01-12-2003, 10:21 PM
That looks great man. your lighting is very nice. the only peeve I have is that the skin texture on the body looks a little too plastic-like. ...also fix the tesselation on the frame of the cart but other than that, great job man!!!

DeathCarrot
01-12-2003, 10:40 PM
very doom 3ish :thumbsup:

Dr BeN
01-12-2003, 11:05 PM
hi .. very nice texturing and modelling job ..... but i disagree with the lightning ! .... it really is like doom 3 ... except doom 3 has better shadows ...

please and some shadows .. this leak destooys the whole atmosphere !

make the room darker ! all the walls in the back are visible ... let some lights brake .. and let there be dark areas .. as if there yould be antoher zombie in the back of the room ! ;)

go for it ! nice pic so far ;)

:applause:

TES
01-13-2003, 07:21 AM
thanx guys....... I haven't seen Doom 3 yet :hmm: so I don't know what you mean about that lighting.......I will do something with that......not this time-too much work for school:annoyed: .......and please if you know some good
on-line tutorial how to do good looking skin shader or something like this, post it here please!!!every help from your side is welcome......sorry for my english!

TES
01-13-2003, 07:24 AM
and about that darkening the room-i did that and it looked good but finaly it get in this:) so i will repair it .........

HASKAN
01-13-2003, 03:24 PM
Good Job but the table has no shadow.... and that seems like the table is a photomontage...

TES
01-13-2003, 04:26 PM
:eek: huuuu itīs really big bug:hmm: a will execute that:thumbsup:

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