vortexrage
06-12-2006, 07:51 AM
Hello!
I know it's been discussed but I've been reading of too many methods and too many potential problems to go with them.
Currently I have 1 day maybe a bit more, to learn how to and to rig a biped character in cinema 4d, so i decided to ask you guys, what would be the simplest and less time consuming way of articulating a single mesh character in cinema 4d and if possible a link to a tutorial on the method discribed.
Nothing fancy really I will only need to do a walk and run cicle anyway.
Also, I've done the facial expressions in posemixer, does anyone know how to invoke the sliders for the animations into the viewport?
Thanks in advance for the attention!
VR
I know it's been discussed but I've been reading of too many methods and too many potential problems to go with them.
Currently I have 1 day maybe a bit more, to learn how to and to rig a biped character in cinema 4d, so i decided to ask you guys, what would be the simplest and less time consuming way of articulating a single mesh character in cinema 4d and if possible a link to a tutorial on the method discribed.
Nothing fancy really I will only need to do a walk and run cicle anyway.
Also, I've done the facial expressions in posemixer, does anyone know how to invoke the sliders for the animations into the viewport?
Thanks in advance for the attention!
VR
