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View Full Version : Proper way to setup a image plane for modeling?


diginime
06-08-2006, 07:09 PM
Hi,
I'm from Maya and now i switch to XSI. Can anyone tell me a proper way to set up a image plane? I saw some people used rotoscope, then some people used grid. What's the difference? Can give me a complete tutorial to setup image plane?Thanks.

Sbowling
06-09-2006, 06:25 AM
Search is you friend.



http://forums.cgsociety.org/showthread.php?t=209595&highlight=image+plane

dwigfor
06-09-2006, 05:09 PM
There's a script on xsibase to help setting up grids.

diginime
06-10-2006, 12:41 AM
There's a script on xsibase to help setting up grids.
Ok. Where to get the script? By the way, is there any tutorial for XSI?

giant551
06-10-2006, 01:17 AM
Hi there, i found this real snazzy way of setting up a rotoscope, hope it helps

Rotoscope (http://www.joncrow.com/tutorials/xsi_tuts/rotoscope_technique/final_reference_movie.avi)

gent_k
06-10-2006, 01:36 AM
I've been using rotoscope more and more lately. Except for the fact that you can still screw it up by using 'F', it works well.

stefanosoik
06-10-2006, 11:40 AM
if you press F and you lose your rotoscope orientation you can still press Alt+z to undo the view changes.. This can be used to any view and camera...

giant551
06-10-2006, 12:01 PM
if you press F and you lose your rotoscope orientation you can still press Alt+z to undo the view changes.. This can be used to any view and camera...

thanks for the tip:thumbsup:

grahamef
06-12-2006, 06:26 PM
if you press F and you lose your rotoscope orientation you can still press Alt+z to undo the view changes.. This can be used to any view and camera...

You can also store camera positions using the little memo-cam buttons at the top.

As for using rotoscopy versus image planes, I think it's mostly a matter of personal preference. Image planes can be more fiddly to set up but they are easier to adjust if your front and side images aren't perfectly aligned.

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06-12-2006, 06:26 PM
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