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themick_g
06-07-2006, 07:14 AM
Hi,
I exported my model to z-brush (uv layout done in xsi), and painted a bumb map in z-brush.
Back in XSI all my uv-seams are also visible when rendering my bumbmap.I used a bumbmap-generator.
Is there a trick in z-brush or xsi to get no seams rendered? should I use z-brush UV layout, eg AUV tiles?
thx
mick

marciani
06-07-2006, 09:33 AM
there is a ZBUMP node in the forum , i don't remember where.......
With this plug in all is correct.
Bye
leo

deli-rium
06-07-2006, 10:07 AM
Try fixing seams in Zbrush just before you create your bump map. It's under texture in Tool palet.

themick_g
06-07-2006, 05:47 PM
thx a lot guys!
m

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