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blinky
06-06-2006, 04:44 PM
im trying to use a map to limit the density of the hair on a mesh ( just a plane at this point im just trying to go through how it all works )

i used the help files and have managed to hook a texture map up to the density link button thing, but when i do this all the hair disappears. Without me going into massive depth as to what i ve done can anyone think of a reason why it might be doing this? The texture itself is a mix of black and white ( obviously ). I cant see anything that might be wrong with it.

Any ideas of where i could look for problems?

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06-06-2006, 04:44 PM
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