DoomGen
06-06-2006, 02:33 PM
I'm trying to recreate a cloudy plastic material that with each pass through of a wall, the more white and less transparent the plastic gets. The edges are fairly transparent (85%) but in the centre which has the most walls it goes down to 20% transparent and very white, like each wall subtracts 5% transparency thus making it almost solid white plastic in the centre.
I hope that makes sense as I am struggling big time getting something that looks correct. A normal transparent object gets darker the more walls that get passed whereas mine gets lighter (more white)
Thanks for your help
I hope that makes sense as I am struggling big time getting something that looks correct. A normal transparent object gets darker the more walls that get passed whereas mine gets lighter (more white)
Thanks for your help
