Attean
06-06-2006, 12:45 PM
I am having a nightmare with my elbow. I am following along with the Rigging Pro tutorial. When I get to the Arm FK/IK stage all is looking good, everything in the right place, but then I position constrain the lower arm IK effector to the hand controller and move the hand controller. Then, after the hand controller is control Z-d into it's original position, the elbow bones are out of place.
Summary: When I set neutral rotation at the proper location, they don't zero out. They stay at 5, 5 in the y and z axis. When I zero this out, it returns to position 2, much to my chagrin. I'm trying to get it zerod on the elbow. Any help is appreciated.
http://www.harveytrade.com/before.jpg
before: position 1
http://www.harveytrade.com/after.jpg
after: position 2
Things I've tried to fix the problem: Set neutral pose just pops it to the second position discussed above (the same one after I moved the hand controller).
Remaking the arm gave me the exact same results so I'm fairly certain I didn't just miss something twice.
Here's what changes: the neutral pose rotation changes from 0 to 5s in two axis. I don't know how to reset this since freezing and "use current pose" under local transforms ppg just moves it to the second position.
I'm confused and out of ideas, if you guys could help me out by giving me something else to try I'd be appreciative. Thanks in advance.
edit: both remove and set neutral pose returns the bones to position 2.
Summary: When I set neutral rotation at the proper location, they don't zero out. They stay at 5, 5 in the y and z axis. When I zero this out, it returns to position 2, much to my chagrin. I'm trying to get it zerod on the elbow. Any help is appreciated.
http://www.harveytrade.com/before.jpg
before: position 1
http://www.harveytrade.com/after.jpg
after: position 2
Things I've tried to fix the problem: Set neutral pose just pops it to the second position discussed above (the same one after I moved the hand controller).
Remaking the arm gave me the exact same results so I'm fairly certain I didn't just miss something twice.
Here's what changes: the neutral pose rotation changes from 0 to 5s in two axis. I don't know how to reset this since freezing and "use current pose" under local transforms ppg just moves it to the second position.
I'm confused and out of ideas, if you guys could help me out by giving me something else to try I'd be appreciative. Thanks in advance.
edit: both remove and set neutral pose returns the bones to position 2.
