View Full Version : Races of Middle Earth - character - M@.
That's a great challenge... I'm in. Now It's time for work! Good luck everybody... Looks like there will be many people.
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When Sauron was known as the Necromancer in his stronghold of Dol Guldur under the shadows of Mirkwood the Great, he had servants far more adapted than orcs to the life in forest; they were called the Kharaghûl.
Actually, while the Necromancer's growing power was calling through the Middle-Earth for allies of all horizons, from Far Harad in the south answered the fellest apes of the jungles. He perverted them, made them more cunning and wicked, taught them the Black Tongue, and they became his best soldiers under the boughs of Mirkwood. Of what they became after that, nothing is sure; but they were certainly destroyed during the assault against Dol Guldur urged by Gandalf.
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sketching...the idea is precising...
http://perso.wanadoo.fr/v-h/mathias/kh120.jpg
http://perso.wanadoo.fr/v-h/mathias/kh220.jpg
Man, great concept. And I like the idea of putting a little light onto Dol Guldur and Mirkwood. They kind of are my favourite place in the hobbit,
"Lazy Lob and Crazy Cob
are weaving webs to wind me."
I'm looking forward to this one!
WOW! Just cool...i really love the mokey like characters! Ur art is very comunicative and dynamic! Well done.
very interesting concept ,can wait to see more:wip: :wip: :wip: :bounce:
KingMob
01-12-2003, 12:46 AM
MONKEYS!!!!!!
If there is one thing I love, it's a good monkey.
and this my friend is a VERY good monkey. :bounce:
RockinAkin
01-12-2003, 12:51 AM
Woohoo!
If there one thing this challenge is lacking, its MONKEYS! :thumbsup:
Very cool sketches.
Looking forward to more,
-DivideByZero-
woah brilliant background story and very very nice concept drawings.
will be watching this one for sure.
Apt Pupil
01-12-2003, 01:04 AM
It's about time you participate you lurker!! heheh, nice to see you finally entering one m@:) :)
Good looking sketch you got there, can't wait to see it take form (either more sketches or 3d)
Good luck, I'll be watching for sure:beer:
Virtuoso
01-12-2003, 01:11 AM
Hi M@...............I like the storyline and the concept,l;ooking to be on a very good path. I'll be following your progress. Perverted apes of the deep jungles sound quite interesting.
You say they are more cunning and wicked,will they also be enchanced with extra size and agility? Any tools or weapons?
Sounds real good so far,looking forward to more.:beer:
leigh
01-12-2003, 03:58 AM
Those are very cool concept sketches, m@! Very nice indeed :thumbsup:
When you make the model, I want to see that skull hanging around it's neck still! So make sure you stick to your concept sketch!!
Thank you all! I'm glad the concept pleased... more concept sketches to come , 3d is still far ahead I think, there's 47 days left...
Jabo, -OZ-, Koma, KingMob, DivideByZero, show : thanks a lot!
Apt Pupil : Hi there ! High time I entered, sure ;) say I'm a bit shy ... and where are you ? I was really looking for your entry in this contest.. Found a job? :beer: see you!:)
Virtuoso : thanks! maybe they will bear some kind of weapon, not sure yet...but I think trained apes, armoured and cunning, are still deadly with "only" their fangs and claws, in a forest. Waiting for your entry!:beer:
Leigh : thank you...I'll try to stick to it!
Gandalf
01-12-2003, 12:21 PM
This concept look great!!!!
Can't wait to see the model :thumbsup:
fellah
01-12-2003, 04:47 PM
wow, that first concept picture is really great! really dynamic, I can feel the anger and speed of that beast!
it will be a pleasure to follow your creation of this one m@. I hope you'll get enough time/inspiration to finish it.
take care
coCoKNIght
01-12-2003, 06:02 PM
Great concepte. I like your story, yet anotherone who has read tolkiens books :)
I think it's not gonna be easy to make this race in 3d but I wish you good luck!
bentllama
01-12-2003, 09:13 PM
Damn you dirty Apes.
:D
Nice concept.
:beer:
Gandalf, cocoknight, bentllama : thanks!
fellah : :beer: thanks my dear viking! I'm glad you like it... see you!
more sketching...
http://perso.wanadoo.fr/v-h/mathias/kh320.jpg
awesomw skecth ,wow just fabulous ,incroyable l armure est super ,keep it up man:wip: :wip: :thumbsup:
nadeemmar
01-12-2003, 11:18 PM
m@ : you are always my 2d Hero
like your concept alot...
let's see it done in 3d;) :bounce: :bounce:
rolhionjs
01-13-2003, 11:20 AM
Yep, a really nice sketch ! and a great creature ! Keep going ! :)
Clanger
01-13-2003, 12:12 PM
Wow! If your model ends up half as good as your sketch, we're in big trouble.
BlueCougar
01-13-2003, 01:17 PM
Awesome concept! I like the look of it.
Leszek
01-13-2003, 01:57 PM
Fantastic concepts, You really "feel" the light.:applause:
Hope to see it modelled soon.
Really liking the concept...looks like you've got a lot on your hands with that creature...keep it up:thumbsup:
Koma : thanks a lot!
nadeemar : thanks! cool to see you on CgTalk.
.::STRIKE::. : thanks!
Clanger : I'll try to make it better ;)
BlueCougar : thank you!
Leszlek : light is the key... But do not hope too much, it will certainly not be completed until many weeks... I've got exams next week :rolleyes:
Remi : I do have much to do !
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More sketches to come... look forward for me starting the head modelling soon...
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:beer:
Fetus23
01-13-2003, 04:28 PM
oh ya...I'm really liking those sketches!!!...waiting for development!!
fetus
coCoKNIght
01-13-2003, 04:32 PM
Your sketches are awesome, it's time you start modelling! :)
dark_lotus
01-13-2003, 04:37 PM
Very Cool, I too cannot wait for you to start this in 3D.:thumbsup:
WOW! Awesome concepts. Start modeling - I´m anxious to see progress. Any idea how to manage the fur? I need to draw some more.....
eli-XSI-ir
01-13-2003, 06:01 PM
I am very nervous :) ... your sketche is.. .. WOW
Fetus23 : Glad you like it :beer:
cocoknight, dark_lotus, eli-XSI-ir : thanks!
pit : thanks. The fur... we'll see how I'll do. I use max4 and I have no specific plugin for doing fur. I'll try to use scatter+flex, but that's damn slow. I will certainly experiment some hybrid thing.
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I will start soon to model the head. Here are some guidelines for orthos I just did:
http://perso.wanadoo.fr/v-h/mathias/khhead120.jpg
P.S: I will model it mouth open, because I will not do morph targets for the face.. I will do a static model, that will also help me with the fur (no bad and long calculations).
No it's time for some 3d ...
fellah
01-13-2003, 11:34 PM
hey, your drawing skills are really good m@ you already know I think that!
but I can't remember seeing a 3dmodel from you :rolleyes: I don't doubt your 3d skills, just looking forward to seeing them :)
work, work, work :wip:
Wait a bit fellah, I'll try to put an image of the head I just started to model, before I go to sleep ...
3d is coming! I wanted to post where I am before I go to sleep (3:11 AM :surprised :rolleyes: ). So It's very WIP. Low poly, of course.
http://perso.wanadoo.fr/v-h/mathias/kh140103.jpg
Seems your 3d skill is on par with your 2d - great start!
erilaz
01-14-2003, 07:38 AM
Ooooooooooh! That's one nice head you got there! Sculpty!
:D
pit, erilaz : thanks guys :)
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Slight update... "sculpting" out...
http://perso.wanadoo.fr/v-h/mathias/kh1401031.jpg
foenix
01-14-2003, 11:11 AM
Nice low poly head !
fellah
01-14-2003, 11:42 AM
wow, good to see I wasn't wrong about your 3dskills! very nice start indeed. you have really captured the look of your conceptSketches. good m@, I will be keeping an eye on this one!
work work work :wip:
foenix : merci...
fellah :beer: but that's not the first 3d thing I post on CGtalk though..see you!
...
http://perso.wanadoo.fr/v-h/mathias/cgch1.jpg
Odrakir
01-14-2003, 01:48 PM
WOW!
Great reference drawings and great 3d model so far.
I agree, you model as well as you draw.
Totitch
01-14-2003, 02:00 PM
Waw! Really nice work!!!
Great idea! A mixing between Planet of the ape and lord of the ring! This character is really frightening!
Your sketches are very nice! :thumbsup:
And the 3D model started very well!!!
Odrakir : thanks !
totich : merci beaucoup :beer:
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some early smoothing... just to see how it looks like..
http://perso.wanadoo.fr/v-h/mathias/kh1401033.jpg
coCoKNIght
01-15-2003, 09:51 AM
That's looking awesome! :thumbsup:
Regards
NANONEEN
01-15-2003, 12:26 PM
bravo m@.
it looks great!
I imagine it with big theet!
cocoknight : thanks...:beer:
Magnusv : thanks. But I still think I will go with an ape. I think it fits Tolkien's world very well:p ... I don't think adding horns or whatever will make it better.
NANONEEN : thanks! t'inquiète, les grosses dents vont venir...;)
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updates to come soon
Update :
http://perso.wanadoo.fr/v-h/mathias/kh150103.jpg
(the thing in the mouth is the start of the gum...)
(still completely symetrical, not yet welded)
foenix
01-15-2003, 03:12 PM
wow i'm afraid !
Matt-Clark
01-15-2003, 10:56 PM
This is looking great so far, nice concept and it looks like you're on you way to pulling it off in 3d as well.
KingMob
01-15-2003, 11:27 PM
that is monkey-tastic!
nice work!
foenix : :)
Matt Clark : thank you very much! I hope I will!
KingMob : thanks:beer:
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update : teeth are coming!
http://perso.wanadoo.fr/v-h/mathias/kh1501031.jpg
dmonk
01-15-2003, 11:46 PM
Awesomeness!
dmonk : thanks.
another view,
http://perso.wanadoo.fr/v-h/mathias/kh1501032.jpg
vertex
01-16-2003, 12:18 AM
That is looking very cool, and very accurate against your concept images.
:beer:
Vertex
leigh
01-16-2003, 12:37 AM
That's fantastic :thumbsup:
You could possibly make his teeth a little bit bigger though - even the gorillas we have in this world have slightly larger fangs :)
You could also maybe make his brow slightly heavier... Just a thought :)
Otherwise, a fabulous model! :D Looking forward to seeing some ears...
this is an excellent start ,great model just like i love it with beautifull detail:bounce: :bounce: :bounce:
BladeFX
01-16-2003, 09:59 AM
very cool model
Nice to see someone my age pull off drawings and 3d the way you are. Great start thus far, and a nice clean mesh. This one will be one to watch, ill keep my eye out for it, hopefully you'll finish though, Ide hate to see a good idea placed on hold.. Keep up the good work.
theSEL
vertex : thanks. Sketching doesn't need to be accurate, it's meant to have a style.. I'm not fast enough to sketch in 3d though...
Leigh : :beer: yeah I don't know why I did those teeth so small.. Even in my reference sketches I did much bigger fangs..:shame:, I'm going to correct that.Thanks for your crits :)
Koma : thanks a lot :beer: I'll try to detail it even more... wrinkle wrinkles wrinkles
BladeFX : thank you!
TheSEL : Thanks ! I'll try to finish though it will be hard work, fur and texture will take time... And look at
Koma 's work, he's younger than me...
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updates to come soon!
Mangled Poly
01-16-2003, 11:19 AM
Hehehe i simply love that nose reminds me of the planets of the apes... the female ape had a nose just liek that! :beer:
Mangled Poly : Tim Burton rules!
Virtuoso : thanks :beer:
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very small update. Started neck, refined some wrinkles, bigger teeth. Ears and more teeth to come soon.
http://perso.wanadoo.fr/v-h/mathias/kh160103.jpg
fellah
01-16-2003, 02:32 PM
pff, nothing good..
really, this is turning out very good m@, I wonder how it will look in a month if you keep going like this! great!! nothing to add/crit, you're doing fine yourself!
:eek: :eek: :eek: :eek: CANT BE DONE BETTER.................................................................jesus.....cnat be.......:surprised
rolhionjs
01-16-2003, 06:08 PM
Wow ! very cool !
Tiburon3D
01-16-2003, 06:23 PM
Looks awesome, realistic yet a view of the fantastic, just like Tolkien!
Keep it up!
-=InQ=-
01-16-2003, 08:19 PM
Geez, this is the best model I've seen here so far! French artists do kick butts... we gotta something 'bout this, pipl ;)
One thing. This ape guy looks scared! Shouldn't his eyebrows be like this:
>-[~]
not like this:
<-\
? :D
nadeemmar
01-16-2003, 08:19 PM
the new update is really awesome
keep going m@
Fetus23
01-16-2003, 08:58 PM
M@, this is amazing.....Its the first 3d i've seen from you and im blown away....:bounce: :bounce:
All i can do is watch it unfold.....maybe i'll study it hard to find something to crit but for now it looks perfect.
:beer:
fetus
DimitrisLiatsos
01-16-2003, 10:16 PM
:bounce:
The Ape head is amazing...cool work M@!!!!
i will be back for more!:bounce:
sasquatch
01-16-2003, 10:43 PM
Thought I'd wander over and see what's up. :eek: nice job, m@ that head's looking ace. The skull looks a shade small to me, but I'll reserve judgement till I see it connected to a body.
fellah: thank you I will not even answer to your serious you... damn!that's just what I've done! :beer:
-OZ- : thank you very much... encouraging!
.::STRIKE::. : thanks!
Tiburon3D : that's just what I'm striving for! thanks!
-=INQ=- : thank you. You know, apes have completely different facial expressions than humans.
nadeemar : thanks.. your guy is coming nicely too!
Fetus23 : I'm glad you like it! thanks!
DimitrisLiatsos : thanks you!
sasquatch : thanks, I think you're right for the skull .I'll try and correct that. :beer:
----
well thanks for all these replies! It's encouraging... I'll not post anything tonight, still struggling with those damn ears..
pigwater
01-16-2003, 11:36 PM
:applause: :beer: :thumbsup: :) :eek: :buttrock: :eek: :thumbsup:
i was gonna put more smilies but they wouldn't let me
beautiful
Primus
01-17-2003, 02:50 AM
Beautiful work from concept to execution :applause:
marioucci
01-17-2003, 12:23 PM
well excellent man!!!!
To me it has the great feeling of frazetta's apes which is terrific...
if the body follows the quality of the head u gonna have a killer, man!!!!
lookin forward to more
loggie
excellent - it looks very real - i dont want to fight against that beast ;)
pigwater, Primus, loganarts, swag, : thanks a lot!
---
He can hear now, and bite with two more teeth! (I'm slow...) .Still have to refine those ears though. Waiting for your suggestions.
http://perso.wanadoo.fr/v-h/mathias/kh170103.jpg
Joril
01-17-2003, 02:18 PM
Once he's in battle armour, this work will be caried onto another level.
Actually this one reminded me of planet of the apes.
Anyway, really clean modeling this far.
Will you give him some facial expressions once it's done? Real apes have alot of em.
About the ears.
They seem to fall back into the furr on gorillas.
http://redcladloon.freeservers.com/gorilla.jpg
ilasolomon
01-17-2003, 02:30 PM
:surprised POOF!
I think I should QUIT this challenge just right now! :D
EXCELENET
dakmoden
01-17-2003, 03:28 PM
Amazing stuff man, great details in those wrinkles!:thumbsup:
Gotta keep an eye on this thread:buttrock:
Joril : thanks...about facial expressions, that depends on how much time I'll got left then. About ears, those are more chimp-like ears... I think I'll let them like that... I'm not doing a gorilla :)
ila_solomon : :blush: thanks! I'm glad you like it. :beer:
dakmoden : thanks.
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I've finished the upper teeth. In those renders, the lower teeth are just a mirror of the upper ones, and it will not stay like this. Almost ready to weld.
http://perso.wanadoo.fr/v-h/mathias/kh1701031.jpg
Your head is quality, M@. It's going to be a scary ape!:cool:
GOOOOOOOOW!!!...hey...ur way of modeling is so neat!...very life like.....mmmh..i repeat...cant be done better than this!:applause:
coCoKNIght
01-18-2003, 10:37 AM
You should post a warning for all people who get scared fast, 'cause this creature of yours is really scary! :D :thumbsup:
Mentat7
01-18-2003, 03:40 PM
Gorrilla Grodd can't touch this! Bring on the apes!! Excellent start! :thumbsup:
Grub : thanks a lot!
-OZ- : thanks again :beer:
cocoknight : that's just how it's meant to be :)
Virtuoso : thanks.. in fact my model is something like 99% quad faces... it shows ;)
Mentat7 : thanks!
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well I think I've now finished that head. It's welded and all. (well there're not yet morph targets... don't know if I'll do that though; and no fur, I'll do it in the end) I'm quite happy with the result and to have finished it now. I 'll not have much time next 2 weeks, I'll be in exams... I'll just have time to check CGTalk and maybe do some sketches to have a better idea of what will look like the body and armor.
:beer:
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http://perso.wanadoo.fr/v-h/mathias/kh190103.jpg
http://perso.wanadoo.fr/v-h/mathias/kh1901031.jpg
Crime101
01-19-2003, 12:56 AM
Wow, this is the first time I have seen this thread since the concept art. This is amazing, you are definately a pro. Hopefuly I will be able to make a model that nice in about 5 years. Nice job.
Per-Anders
01-19-2003, 01:38 AM
that's awesome... man i wish i could get past the interface and workflow of z-brush... i've seen so much great work. man you need to do a tutorial!
nadeemmar
01-19-2003, 09:10 AM
great work m@...
And you did all of this with Zbrush? teach me
i think m@ was and still MAX User:beer:
Crime101 : thanks!
CgFreak, mdme_sadie : ZBrush??? I use max4!
-OZ- : I'm afraid you'll have to wait till next week-end :shrug:
nadeemar ::beer:
Wow, very cool...
could you show us some wireframes of the head?
thx a lot...
eddy-3ddy
01-19-2003, 10:49 PM
Amazing head!!!
Here some pic I reffered to at the first glance.
uhmm. there's also a closed-mouth-version of this one. If you've interested? and a front view also. Not that you need any...
Ryu: thanks!
http://perso.wanadoo.fr/v-h/mathias/khheadwire.jpg
3ddy: thanks.. I have my ref pics already :)
well, now my exams are finished I have time to work on that.
Here's a little sketch of what style I have in mind now:
http://perso.wanadoo.fr/v-h/mathias/kh410.jpg
KingMob
01-23-2003, 08:50 PM
great monkey!
I like his body in the sketch a lot...It has a planet of the apes mingled with middle earth feel which is really neat.
Glad youll have mroe time soon, can't wait to see this armor/body
good work man:beer:
Fetus23
01-23-2003, 11:49 PM
Sketch is looking real nice M@...Cant wait to see what you'll do with his armor. I'm very curious to see where this is going and
eagerly awaiting more. Beautiful job so far. :thumbsup:
:wavey:
fetus
KingMob : thanks ! I'll try to do my best :beer:
Fetus23 : thanks man! I'm curious too to see where it's going... we'll see!
---
well I've started to block out the body. In fact I'm not going to add much details on the body, because its definition will either be covered by armor, or by fur. I'll only detail hands and feet. :wavey: I hope to post updates soon.
http://perso.wanadoo.fr/v-h/mathias/kh240103.jpg
azazel
01-24-2003, 01:26 PM
Nice body, but forearms are too long and much too thin...
KingMob
01-24-2003, 03:42 PM
disagreee...he's a monkey/gorilla type of guy, they have big forarms. maybe to thing, but with hands it will make more sense...nice update you have there!
azazel : thanks but the last polies of the arms are "hands"... :rolleyes: It's not the whole lenght of the forearm!
KingMob : thanks again man:beer:
---
Well, Here's the body frame (not detailled, it's just here to guide me for the armor). Working on the hands now.
(same comment that for azazel. The end of the forearms are the start of the hands)
http://perso.wanadoo.fr/v-h/mathias/kh250103.jpg
ilasolomon
01-25-2003, 08:58 PM
Horay!...finally the body...hey, I see you like fat big stomach too! ;)
kip-eet-aap!
KingMob
01-25-2003, 09:01 PM
dude monkeys have fingers not flippers!
j/k
Great looking, I figured that bulge at the end was his hand (didn't cross my midn atually) but now I can see why he thought the forearm was to long hehe :surprised
great work, if the rest is even half as cool as the face...it will be really cool! :p
freddylierman
01-26-2003, 01:03 AM
simply awesome man, can't w8 to see more :thumbsup: :thumbsup:
azazel
01-26-2003, 09:52 AM
last polies of the arms are "hands"
Now it makes perfect sense...let's see some great hands ;)
Fetus23
01-26-2003, 02:22 PM
Nice start on the body M@, good proportions. Waiting for the extra juicy armor :)!!
:beer:
fetus
fellah
01-27-2003, 04:07 PM
nice start on the proportions! some ideas though.. I think you shall make the lower part of the legs and the feets really big, the same with the forearm and hands.. you know almost like trollProportions. I think it would make him less monkey and more fantasy creature.. :)
:wip:
Very nice m@....the head is exceptional(?)...I agree with fellah and virt....something to make it more fantasy'ish....other than that...looking boss:thumbsup:
ila_solomon : I like big fat stomachs! :beer:
King_Mob : Thanks for your support dude :)
Gregwid : Planet of the apes planet of the apes argh! don't want to hear that again :annoyed: well, it can't be helped; but we'll see what it'll look like in the end. Thank you anyway :)
Frederic L. :Thanks!
azazel : Hands coming soon ! very soon !
Fetus23 : Thanks... I'm keeping the best for the end ;) (or I hope so)
fellah : Thanks for the suggestion :):beer: ...I'll see...
Virtuoso : I will certainly not do a toon-like thingie:surprised but thanks a lot..your comments are always welcome.
But...
I don't think Middle-Earth creatures have to be extravagant. That's not my interpretation of the book... in the book the creatures are very simple. Trolls are almost humans (referring to "The Hobbit"). Orcs are foul humanoïd creatures, almost humans too; nowhere is it mentionned they should have pointy ears(neither for the Elves), green skin or whatever. Shelob is a big spider, barely described. She's got a big belly, eyes and claws. Just the necessary to frighten. The Balrog is just a moving terror of Fire and Darkness.
So I think an armed ape, cunning and under the command of the Dark Lord, could fit Middle-Earth; Maybe some of you could think that if added a horn on his nose or transformed his arms into long tentacles it would be better because it 'll be a "fantasy" creature. I don't. Transformations can occur inside. The fact that he wears an armor and handles a weapons is a token of this transformation.
I hope that my 3d-interpretation will be original enough.
Don't want to justify or anything... just placing my thoughts in order.
Remi thanks..
thanks again for your crits and encouragements! it's useful!
-----
Hands to come soon!
bentllama
01-27-2003, 08:28 PM
Originally posted by m@.
[B] But... I don't think Middle-Earth creatures have to be extravagant. That's not my interpretation of the book... in the book the creatures are very simple. Trolls are almost humans (referring to "The Hobbit"). Orcs are foul humanoïd creatures, almost humans too; nowhere is it mentionned they should have pointy ears(neither for the Elves), green skin or whatever. Shelob is a big spider, barely described. She's got a big belly, eyes and claws. Just the necessary to frighten. The Balrog is just a moving terror of Fire and Darkness.
So I think an armed ape, cunning and under the command of the Dark Lord, could fit Middle-Earth; Maybe some of you could think that if added a horn on his nose or transformed his arms into long tentacles it would be better because it 'll be a "fantasy" creature. I don't. Transformations can occur inside. The fact that he wears an armor and handles a weapons is a token of this transformation.
I hope that my 3d-interpretation will be original enough.
Don't want to justify or anything... just placing my thoughts in order.
I like your interpretation. It is very inline with my own, however I will define my thoughts in my own thread and save this thread for the great work that you are producing m@ !
can't wait to see more...
KingMob
01-27-2003, 08:29 PM
the only thing planet of the apes to me is the armor, but I havent really seen how you plan it...so long as its not that crazy tendril/wicker look I think it fits great...
after seeing your savage look to them I think they have a ncie personality of their own...
Besides judging by your modeling you got some great stuff here and more to come man.
I do like the idea of big forearms and little legs tho, gorrilarific. maybe a compromise...either way its top notch :buttrock:
Fedron
01-28-2003, 03:06 AM
Hey m@, i've away for a while. I moved to Paris finally :)
I'm happy to see ya finally in this contest, and doing an AWESOME job!!!! :):)
I didn'read all the posts, but i agree with you interpretation, everything will be in small details, because Tolkiens is about small details. And you are good at that!!
Well i'll be lloking forward.
I'm not having too much time for this contest because i'm having a lot of work doing low polys models for a company, but i'couldn't stop myself from startink skeching some creature, we'll see.
cheers m@
bentllama : thank you very much! I'm happy not to be the only one :)
KingMob : :beer: I'm a big fan of Tim Burton but of course I won't do that kind of armor!
Fedron :Hi there Fedron! you've found a job in Paris? good to see you :) and thanks a lot... I hope to see some of your stuff soon! :beer:
----
Hands almost finished. Damn I'm getting crazy. I think I spent almost more time on those than on the head.. I'm still not satisfied.. tell me what you think!
http://perso.wanadoo.fr/v-h/mathias/kh2801031.jpg
http://perso.wanadoo.fr/v-h/mathias/kh280103.jpg
KingMob
01-28-2003, 04:02 PM
that is insanely cool.
I'm quickly becoming a fan of your work man.
Really have a phenominal grasp on anatomy.
Can't wait to see more.
5 stars!
oh can we see the palm?
BlueCougar
01-28-2003, 04:02 PM
Are you going for the longer palm of the ape? The proportions for a human are slightly off, the fingers need to be a little longer, but for an ape I believe that's appropriate. I like the progress as well as the simplicity of the presentation.:thumbsup:
Hey m@,
This is looking great so far. The updates seem promising :thumbsup:
Just think you should enlarge/ thickn' those hands a bit, to give it a more beast-like look.
Overall looks great and I'm diggin' the model so far. Maybe you could make him even some more chubby.
Oh and by the way: That third concept art sketch of yours (on the second page) > :bowdown:.
Cheers.
blackwulf360
01-28-2003, 04:18 PM
Can't wait to see a full model...good luck. Luv the sketches
You can really be proud of your hands, they are great...
Can you tell us more about your way of production?
Did you do some sketch for the hand? And about the modelisation, cube modelling? edge extending?
Could you show us some wireframe plz? your wire are full of knowledge you know :)
Really great, keep on that way, it'll be a beautiful model...
:wavey:
bentllama
01-28-2003, 04:27 PM
I feel like the hands are too thin for an ape character...watch mighty joe young for some good up close reference of gorillas hands... :)
they look great...they just dont feel strong/bulky enough...
KingMob : thanks :beer: ! if I don't post a view of the palm yet, it's because... hum... well it's not ready yet ;)
BlueCougar :thanks! I'm going for the long palm, yes
Edge : Thank you. I've now thickened a bit the fingers, but I can't do much more or I'll have to redo my mesh and I don't have time for that :shrug: ...and I'm quite bored of hand modelling now.
blackwulf360 : thank you !
Ryu : thank you very much. I didn't draw any sketches, I had my hand handy:D . But I should've, to gain time and painful tweaking.It's all box modelling :) +edge divide, edge create, cut and poly create (if you know Max)
bentllama : well I think they will stay of that kind. The long palm will do the trick I hope. But well, I'll say that they have human-ish hands to handle tools better .. . Thanks for your crit!
Kurtzar :we'll see, we'll see. Thanks !
---
I've thickened fingers a bit; but I think it will not be thicker. We'll see.
http://perso.wanadoo.fr/v-h/mathias/kh2801033.jpg
wire : (well the're many pentas in this one :shrug: )
http://perso.wanadoo.fr/v-h/mathias/kh2801032.jpg
mtmckinley
01-28-2003, 06:56 PM
Very nice! :D
fellah
01-28-2003, 06:56 PM
great looking hand m@, I agree with bentllama about the lack of "strength" in the hand.. but it looks like you know where you want to take it yourself, so go on and make it as you've planned. I'm really eager to see how it will all come together! :)
mtmckinley : thank you!
fellah : thanks a lot!
---
well I think I've now finished the hand. I'd like to model the wrinkles on the palm, but no time for that... I've spend enough time on those hands.
http://perso.wanadoo.fr/v-h/mathias/hand37.jpg
http://perso.wanadoo.fr/v-h/mathias/hand38.jpg
DimitrisLiatsos
01-30-2003, 01:14 PM
:bounce: Excellent hand m@. ...the only thing i think is little wierd is the palms , they look a little shallow (maybe it's the light..so don't bother with me ...)
Keep up :wip: , i will be back....:wavey:
Great, as usual :)
But something strikes me when i look to your image,
the shader of the skin... it seems like clay to me,
and i really like this feelings, could you tell us more about
how do you do that?
Plz don't be too much software specific, i'm a lightwave user :)
Your wire is quite cool, some pentas :rolleyes: but let's tell
we didn't see them...
I wish you some good continuations,
bye :wavey:
Fetus23
01-30-2003, 11:07 PM
Looking superb m@. Stick to your vision, I like it very much :thumbsup:. Its turning out to be fantastic!!!
waiting for more updates :wip: :wip:
:wavey:
fetus
DimitrisLiatsos : thanks! you're right about the palm.. I'll see what I can do:wavey:
Ryu : translucency ! or SSS if you can! :beer:
Fetus23 : thank you very much!:beer:
---
a foot! it was quick to do 'cause apes have feet very alike to their hands :p
---->soon to come, the full body.
http://perso.wanadoo.fr/v-h/mathias/kh310103.jpg
rolhionjs
01-31-2003, 10:38 AM
You really have great modeling skills ! Great work M@ !
.::STRIKE::. : thank you very much..I'm glad you like it!
---
the full body! now I'm gonna pose it.(remember, the only parts that will show in the final will be hands, feet and head. The rest is for reference)
http://perso.wanadoo.fr/v-h/mathias/kh3101031.jpg
http://perso.wanadoo.fr/v-h/mathias/kh3101032.jpg
Leszek
01-31-2003, 12:55 PM
This ape ROCKS!
I disagree with the opinion that its more like "Planet of thr apes", there are many creatures based on the real world in Middlearth eg. Oliphants.
Great job,beautiful details on hands and feets :thumbsup: , can't wait to see the FUR.
nadeemmar
01-31-2003, 01:23 PM
great work m@
looking forward to see the armor:bounce: :bounce:
KingMob
01-31-2003, 04:04 PM
Really great man, Love those feet, they are dead on!
SOmething jsut struck me as funny tho...right now he is a shaved ape...for some reason I picture this guy with a little razor shaving off all that fur...
Oh well I just woke up so my mind is working strangely
Steveyola
01-31-2003, 07:20 PM
Nice.Needs more scaling on the hands and feet,more size,but you have something else in mind I am sure,like armor maybe?Also I think with fur and armor it will be really good,look forward to it.:beer:
wow, its great watching you put this thing here together. Its good you still have a month to go, thats plenty of time to create a masterpiece, looking forward to armor next! Keep the updates coming....
SEL
Leszek :much thanks. You'll have to wait until after the armor to see some fur...
nadeemar : thanks man:)
KingMob : thanks!
Steveyola : of course there will be armor!
SEL : thank you..
---
posed:
http://perso.wanadoo.fr/v-h/mathias/kh010203.jpg
I've started the helmet.. still very rough, but here's the style:
http://perso.wanadoo.fr/v-h/mathias/cask7.jpg
rolhionjs
02-01-2003, 10:22 PM
wow ! cool ! helmet make me think about the looking like planet of the apes :)
azazel
02-01-2003, 10:25 PM
This helmet is great, especially the "third eye" on his forehead :thumbsup:
ilasolomon
02-01-2003, 10:32 PM
That's a superb, really realistic, great modeling m@, helmet needs horns & feathers (?) :) :thumbsup:
lildragon
02-01-2003, 11:52 PM
Wow M@ 10 pages and I can't believe I missed this :hmm: this model is superb! I especially love the shot with the helmet, that's true LOTR style right there :buttrock:
I'm most def keeping one eye on this :surprised
salud
rolhionjs
02-02-2003, 12:16 AM
well sorry about this sentence, but that's what i thought first.
This model is very fine, and it's an exceptionnal modeling. The idea of the Sauron's eye on the helmet as well, and as lildradon said : "that's true LOTR style" :)
keep going and good luck for this great thread ! :applause:
mtmckinley
02-02-2003, 12:47 AM
excellent! :D
leigh
02-02-2003, 02:24 AM
That is superb modelling, m@! :applause: Truly wonderful polys!
The only crit I have is that, and this may sound a little strange, the helmet looks a little too finely-crafted for an ape like character.
Don't get me wrong, I really love the helmet design, but somehow I have difficulty believing that something bulky and apelike such as this fearsome creature would be able to craft such a lovely helmet, if you know what I mean. Somehow I think that a creature like this would make very bulky armour.
Look at the films. The Elves are dainty, artistic people, and their armour is intricate and beautifully crafted. The Dwarves are squat, stocky characters, and their armour and weapons are full of sharp-edges geometric designs that suit their character. The orcs and goblins are crude, vile creatures, and their armour is spikey and crude and vicious looking.
I think that it really helps if you try and imagine your character making his own armour. Although this guy has fairly human-like hands, the sheer bulky body and large size of this character would suggest that perhaps any armour he fashioned would also be large and bulky.
I know that this character is smaller than the cave troll in FOTR, but it is slightly similar in terms of character, I think. Now, try and imagine that cave troll making armour - do you think it would look anything like this? Perhaps the overall shapes would be the same, but I think the manner of manufacturing would be cruder and rougher, and the overall look of it slightly bolder.
Just some things to think about :)
chadlychoo
02-02-2003, 08:37 AM
Holy jeebus! This is absolutely great. keep the updates comin. WOW! :eek: :thumbsup:
.:STRIKE:. : thank you very much.. "planet of the apes", it can't be helped...I hope it will be enough original in the end and have it's own style. :shrug:
azazel : thanks! that's the special Sauron's eye!
ila_solomon : thanks a lot! I'm glad you like :) feathers? I haven't thought of that before! good idea, I'll see...
lildragon:
that's true LOTR style right there
hehe thanks! I'm glad you like it!
Gregwid : thanks... fur will obviously come, after the armor :)
.:STRIKE:. : thanks again ; no problem, it's good to speak frankly.. good luck for you too :)
mtmckinley :thanks!
Leigh : thanks a lot. And good point, I agree... but I was thinking that those armor were not done by the apes themselves, Sauron has many crafty hands to his disposition; I was just thinking of doing an armor simple enough to put on... thanks again, I agree that having the history of what we're modelling and how it's used helps much :)
Chad-D : thanks!
BoromirNo1
02-02-2003, 09:58 AM
This looks amazing. cannt wait to see the finished thing.:applause:
fellah
02-02-2003, 10:22 AM
great m@, that head looks really great as well as the hands and feets!! :eek: one of the best entries in this challenge IMO!
if I would through in a little crit, it would be that the armor feels a little weak/thin now..
really looking forward to the armour on the body, it will be a hard task, but I'm sure it will be all worth the work in the end :airguitar
take care
rage288
02-04-2003, 12:58 PM
i cant believe my eyes man!
awesome!
i can hardly wait for another update....
one thing only i think that the palms of the hands need more work
cheers!
dur23
02-04-2003, 08:39 PM
Stunning as expected:) The style of that helmet is very LOTR.
BoromirNo1 : thanks!
fellah : thank you very much!!! I agree for the helmet.
rage288 : hi man! what's up? good to see you here:beer: I'm glad you like it. For the palms, I'm not gonna change them now. I'll add details with bump maps.See you!
dur23 : thank you!
---
little update on the helmet.
http://perso.wanadoo.fr/v-h/mathias/kh050203.jpg
KingMob
02-05-2003, 03:47 PM
some mighty fine work M@.
I wanted to ask you tho, is he modeled in that pose, or is he rigged?
COol helmet, I like the back part that goes around the neck, make sure his body armor compensates for that, other wise his view would be hindered I would think...
sweet update, now make us more monkey magic
:bounce:
KingMob : thanks man; yes he's rigged; but not a really good rig, so I posed him and tweaked the model so it looks nice.
---
started the armor!
http://perso.wanadoo.fr/v-h/mathias/kh0502031.jpg
http://perso.wanadoo.fr/v-h/mathias/kh0502032.jpg
Fetus23
02-05-2003, 11:07 PM
Looks amazing!!....I'm just waiting in line for your updates m@ :)...
keep going like this...:wip: :wip:
:wavey:
fetus
KingMob
02-05-2003, 11:12 PM
cool man, fitting more into LOTR every update! keep up the great work man!
stantor
02-06-2003, 09:15 AM
Great work !:applause:
[msf]
02-06-2003, 07:40 PM
Not sure if this has been said yet but maybe if you gave him a little more forehead he would look more apelike. Its a great model none the less. and wouldnt his legs be a little bigger to support all that weight? and arms as well assuming he moves as a traditional ape.
Hey, just checking out your new updates, I wont say anything negative about the body because you are going to cover it up with armor, so we all can wait to see what that turns out like. Everything magnificent thus far, the only thing I see compared to your sketches is the expression. His eyes need to be more open and he needs to look more pissed off. Other than that, everything is great! Keep going, I want to see this thing done!
SEL
Fetus23 : thx man, I'll try to do my best :)
KingMob ::beer:
stantor : thank you!
[msf] : I'm satisfied with my proportions.. let's say it's a special ape.
SEL : thank you! I didn't try to copy my sketches... they were judt there to guide me.
---
ah! I'm starting to like it! hope you enjoy it too!
http://perso.wanadoo.fr/v-h/mathias/kh070203.jpg
http://perso.wanadoo.fr/v-h/mathias/kh0702031.jpg
coCoKNIght
02-07-2003, 05:22 PM
really heavy m@! :thumbsup:
lildragon
02-07-2003, 10:31 PM
Awesome! Now all he needs is more definition in his thighs and arms, and this is an ACE model man :D
salud
lildragon
02-08-2003, 07:54 AM
Competiton is surely fierce in this challenge :D
Something I've been meaning to ask you, I'm really digging the teeth and the gums, can you show a nice low poly wireframe shot of both the top and bottom gums and teeth? and also a wireframe of the sword, that looks really good also. Always interested in how peeps model blades and teeth, very rare and unique thing ;)
keep rocking man :buttrock:
salud
Bilbo_Baggins
02-08-2003, 08:57 AM
That is a great model. :) I also like the history behind it except for one point. If Saruman's servants made the armor, it would have the symbol of the white hand on it if you wanted to follow the books rather than the movies. In the books Saruman is feigning an alliance to Sauron and is really seaking the ring for himself. His Uruk-Hai wear the symbol of the white hand and view themselves as superior to orcs from Sauron (which they are). No doubt a skilled warrior like this would also wear the symbol of the white hand. So Im just saying that if you want to keep the eye of sauron on the helmet, you should say that skilled servants of Sauron made the armor rather than Saruman's servants.
coCoKNIght
02-08-2003, 09:02 AM
Sarumans servants? where have you read that? It would be quiet impossible.
coCoKNight : thank you!
lildragon :thank you very much! :beer: here we go for the gum+teeth:
http://perso.wanadoo.fr/v-h/mathias/gum2.jpg
and the sword:
http://perso.wanadoo.fr/v-h/mathias/sword.jpg
Virtuoso :thanks!! I'm glad you like it:beer:
Bilbo_Baggins :thanks but I never said anything about Saruman!! my apes are Sauron's servants, when he was in Dol Guldur. Saruman has nothing to do in this :shrug:
AshodT
02-08-2003, 10:47 AM
hey man really great work,as always!
j'adore le persos,et jai juste une question..
did you extrude the teeth from the gum?
keep it up :beer:
lildragon
02-08-2003, 12:18 PM
:applause: that's all I have to say man :applause:
salud
AshodT : thanks man, I'm glad to see you there! :beer: yes I did extrude the teeth from the gum.
lildragon : thanks again!:)
---
little update
http://perso.wanadoo.fr/v-h/mathias/kh080203.jpg
Ninja Scroll
02-08-2003, 09:26 PM
I'm still impressed... don't know what to say...
:applause: :applause: :applause: :drool: :applause: :applause: :applause:
ilasolomon
02-08-2003, 10:33 PM
Absolutly one of the best (maybe the BEST!) :) I can't wait for the final pose & render :thumbsup:
if i want to crit I say the armor needs some Glyphs. & maybe more bolts.
leigh
02-08-2003, 11:13 PM
That is looking fantastic :applause:
The only crit I really have is that the torso armour doesn't look all that comfortable - he wouldn't have very much mobility in that.
Virtuoso :big THANKS. All those replies really motivate me!:beer:
Ninja Scroll : thank you!
ila_solomon : thanks a lot... Glyphs...good idea but would look too intricate for a soldiers rough armor. I think the skull hanging on a chain that I still plan to do will compensate that lack of "signs" on the armor... we'll see..
Leigh : thank you very much! :)
Sauron's servants have a hard life:annoyed: .. when will they finally get comfortable armors?:hmm: :)
---
just some other views I liked I wanted to share
:beer:
http://perso.wanadoo.fr/v-h/mathias/kh0802034.jpg
BoromirNo1
02-10-2003, 05:12 AM
a large evil lloking shield and some nasty looking trousers would be cool. :cool:
one of the best entries :drool:
hate to be the one judging this one. :beer:
KingMob
02-10-2003, 05:28 AM
oh man...I love this entry so much.
I big wooden chunky shield with spikes would be just perfect...great stuff man, as always.
BoromirNo1
02-10-2003, 09:45 AM
btw. forgot to mention in my last post. LOVE :drool: the sword.
fellah
02-10-2003, 10:17 AM
pff, I cant see anything good! :)
really I cant..
hihihi :cool: ;)
lildragon
02-10-2003, 10:27 AM
you have made such a great creature there man, only suggestion is to rethink the shoulder armor a bit, the plate underneath. Reason being this dude should be able to wield that sword like no one's business, but as it stands right now, he won't be able to rotate his arms up to much because of the spike blocking the rotation at a certain degree ;)
Also please add more detail to the thighs, he needs it, give him a thigh master or sommin heheh
Awesome work man!
salud
Boromirno1 : thanks!
KingMob : thank you man.. I thought of a shield but I'm still not sure of that... we'll see..:beer:
fellah : who's there? I think I heard a voice ? ;)
lildragon : thanks.. and good point for the shoulder plates. I think I'll pop out two spikes :) but the upper plate is very mobile .The modelling is not finished! more armor to come..
---
Ah! university.. there will be no update until next Week-end..:annoyed:
rolhionjs
02-10-2003, 06:59 PM
well m@, i'm not really a fan of the design of this creature (les goût et les couleurs ;) ) but i can say one thing : you really have great modeling skills !! It's stunning !!! Faboulous work !! :thumbsup:
Fetus23
02-16-2003, 08:42 AM
Just waiting for your update M@!!! Amazing work thus far....forgot to ask if you plan to texture him?..
:beer:
fetus
.::STRIKE::. :shrug: merci quand même...
Fetus23 :thanks.. I do plan to texture him...
---
http://perso.wanadoo.fr/v-h/mathias/kh160203.jpg
p4b10
02-16-2003, 10:34 AM
Wow man, there are a lot of work since i visited this thread...
it looks GREAT, that is a very good model :thumbsup: .
It will be great you have time to texture it...
One little thing.... with the huge work you did with the face and head it's a pity that the helmet covers it so much...
keep it up! :buttrock: :buttrock: :wip: :wip:
Silmarillion
02-19-2003, 11:27 AM
:applause: Looks awesome man :beer:
Yeah baby,
looks really awesome... whoohaa, getting nightmares..
cu leif
Vladvrz
02-20-2003, 09:42 PM
I think it looks too manufactured.Too straight,right out of the machine shop. I think with textures,age,dirt,grime,chinks in the armor,scratches,bends,missing parts,than it has the chance of being really amazing.As of now it is very good with potential.I hope you can get the texturing finished,it would be great to see.
Also I would have liked to see more size in the hands and feet,still however thewy are very detailed and well done.Overall it is a very good job none the less.:beer:
I think this is an amazing model M@, no crits from me.:thumbsup:
polart : thank you. In the face close ups the details are still viewable.
Silmarillion : thanks a lot! :beer:
leif : thanks!
Vladvrz : I agree with you. Textures will do the job.
Grub : thanks!:)
---
Model almost finished. It was high time...I hope I'll have time&inspiration enough to do the textures in 6 days! thanks all for the replies!
http://perso.wanadoo.fr/v-h/mathias/kh220203.jpg
KingMob
02-22-2003, 03:51 PM
bah! you are way to good.
now then...fur...6 days...get a move on man!!!
love the skull btw. when you texture it I hjope you put some cool cracks where the chain parts join in. definetly one of my favorite entrys.
Fetus23
02-22-2003, 04:09 PM
Yes!!! Thats really cool M@...I hope you have time for textures too...its already dynimite work!! Very much looking foward to more of this! :applause:
:wavey:
Is a lot that i dont post here! And the cool lookinn chaater of the beginning is now an amazing model!:beer: :applause: :thumbsup:
KingMob : thank you my friend! I will not forget the cracks!
Fetus23 : thank you very much...:beer:
-OZ- : thank you:) I'm glad you like it
Virtuoso : thanks. Yeah, dirtying will be capital, I'll try to do my best...
---
Well, I really dreaded this moment, but finally I'm very happy, I found a simple yet cool looking and not too much memory expensive way to do fur without plugin. It's fur time!
http://perso.wanadoo.fr/v-h/mathias/kh2202031.jpg
smfjersey
02-22-2003, 10:40 PM
You know at some point you're going to have to explain how you made that hair.
The whole thing is very impressive.
fellah
02-22-2003, 11:57 PM
wow, that's looking really great! :sad: bastard.. :sad:
AshodT
02-23-2003, 12:18 AM
Put1,ca cest un artiste!!! on remarque directe les bons;)
you're work is great my friend,keep it up :beer:
pabbloz
02-23-2003, 01:21 AM
BRAVO! :applause:
hey, really cool woooow amazing, how are you doing the fur???
looks pretty good, is it mapped planes?
keep up the good work
cu leif
AshodT
02-23-2003, 03:46 AM
thats obviously shag. it could be fur or hair.both would do the work here.
it seems shag fur to me though.
m@??:)
mage111
02-23-2003, 04:02 AM
the face is looking great!
only crit that probably of little concern is the length of hair currently...
and this is a personal preference... but i wouldnt mind seeing longer hair.
either he grooms/trims himself alot, or hes a teenager hehe. none the less its a really great face, lots of emotion and intimidating in it,
cant wait to see more updates :-)
Thanks all! as I said before, I use no plug-in . Here's my technique:
I made 5 sample patterns each containing ~100 hair scattered on a plane(using the max's Scatter tool) . The specificity of each pattern is to have hairs bending a particular way (with angles from 0 to 90°). Those patterns then are placed manually over the model's surface, the trick being to rotate them in a good way; the Scatter modifier lets me then to rotate the hairs relatively,to add randomness and change the number of hair per pattern; and, very important, to choose how much hair I want to display in the viewport .
----
smfjersey : thank you!
fellah : hehe.. thanks;) ..
AshodT :merci beaucoup! I'm glad it looks like a plug-in..
pabbloz : thanks!!!
leif : thanks.. its geometry!
mage111 : thanks.. good point. I think I will lengthen the fur a bit but well, I was thinking that fur on the head is shorter than on the rest of the body :shrug: we'll see...
----
without raytraced shadows : 10min
with raytraced shadows : 3 hours :surprised
http://perso.wanadoo.fr/v-h/mathias/kh230203.jpg
AshodT
02-23-2003, 08:28 AM
:drool:
BASTARD!!!:thumbsup:
coCoKNIght
02-23-2003, 08:58 AM
Oh f... ARGH! This is too much, this is too much! I'm gonna... I, I, argh, this is AWESOME but very depressive... :cry:
DimitrisLiatsos
02-23-2003, 10:22 AM
:bounce: Everything that i want to say was told by others . the only thing i want to add is that i really enjoyed watching your work evolve on your thread :thumbsup:
Very good work, congrats :bounce:
Fetus23
02-23-2003, 04:42 PM
beautiful hair M@....it fits him so well!! :buttrock:
:wip: :wip:
:beer:
Joebount
02-23-2003, 05:27 PM
Excellent !!! :beer: I hope you will be able to finish it on time !
cakeypigdog
02-23-2003, 11:33 PM
hi m@
just want to say (like so many already have) that this is a truely exceptional model.
its fantastic to see someone with such ability work through a model like this.
i reckon this my fave model in the whole comp: particuarly in terms of the modeling. hard work pays off: well done!
btw. i love the surface aesthetic of the old renders: the lowpoly ones of the head back at the start: they have a wonderful quality.
it was seeing your thread a few weeks ago that inspired me to enter this comp. so thanks:)
spose i should stop being so sycophantic and give some form of crit: the one thing i am not too keen on are the peices of metal on the front of the helmet (the two horizontal strips of the saurons eye and the arrowhead shape that comes down over his muzzle) i think these pieces look artificial: perhaps you could re model them with bevelled edges? or if they are already bevelled then make it a little more pronounced.
well done and keep going. its a beautiful peice.
oh and btw, your concept sketches are fantastic: you really have excellent style: they have great movement and your lines are very dynamic!
BoromirNo1
02-24-2003, 11:45 AM
Without texture this is one of the favs to win. With texture this is gonna take some beating. :love:
AWESOME :airguitar :buttrock:
Really looking forward to seeing this one completed :beer:
AshodT :hehe.. thanks!
Cocoknight ::shrug: sorry.. but thanks again:)
DimitrisLiatsos :I'm glad you enjoyed it... :beer:
Fetus23 : thanks my friend!:beer:
Joebount : I hope too!thank you...
cakeypigdog :thanks a lot.. I'm glad I could motivate you! your entry is very stylish.. as for the helmet I quite agree. I didn't detailed it as much as it should. We'll see if I have time.
BoromirNo1 : thank you!
and to the CGTalk staff : I'm honoured you used my ape to represent the challenge on the front page. Thanks a lot.
---
more fur!
http://perso.wanadoo.fr/v-h/mathias/kh240203.jpg
http://perso.wanadoo.fr/v-h/mathias/kh2402031.jpg
rage288
02-24-2003, 02:36 PM
hehey! i cant beliee my eyes!!!
amazing work u got there friend!!
how many polys at render time? just curious...hehe
shoey
02-24-2003, 02:58 PM
I absolutely love this character. I think the modelling is stunning. I would love it if you could post some screen shots of the stages for making the fur for a dumbass like me. Keep up the good work, hope you have enough time left to finish it:thumbsup:
The Magic Pen
02-24-2003, 03:18 PM
Incredible .... :eek: :buttrock:
Equinoxx
02-24-2003, 03:23 PM
m@ my man, that looks absolutely incredible man.
you fancy writing a small tut with pictures for your fellow maxusers :D
that hair OWNZ. even looks better then shag :thumbsup:
coCoKNIght
02-24-2003, 03:27 PM
Oh, sorry m@, I haven't seen the pictures, I closed my eyes!
... ... ok, I admit it, I couldn't resist and saw those incredible pics... A tutorial would really not be a bad idea :drool:
azazel
02-24-2003, 07:51 PM
I wonder how this fur looks with raytraced shadows hehe;) but that'd take forever to render probably. Just curious, how do You plan to texture this fur?
YEAH!! scatter fur rulez!!!!!:beer: great!
KingMob
02-24-2003, 09:41 PM
well...you said it was gonna look good with fur...and it does.
I really hope you get to texture this thing, cause right now its looking freaking super...and with good texturing it will be...
well let's just say good luck to everyone else
:)
I lvoe the last days of a challenge, when you really seperate the pros from the newbies.
Great work man!
leigh
02-24-2003, 09:48 PM
:applause: That looks awesome!!! That fur really looks great!
Really awesome work, definitely one of the highlights of this particular challenge!! :beer:
Congrats on a superb model!!
terrible !!!
top classe le chimpanze :wip:
j'ai pas tout bien capté ta tchenique de poil... :(
ca t'embete de nous la refaire en francais dans le texte ?!?
alllezzzzzz steuplaiiittttt !!!
trans : just asking him if he can explain again his fur tech in french...
5 stars for moi !!!!
Edouard
02-25-2003, 08:01 AM
That's a verry nice ape you've got there....keep up the good work.. and don't put the little cute ape in the circus:p
rage288 :thanks my friend. I'm at 1900000 polies at render time now .
shoey : thanks!
The Magic Pen : thank you!
Equinoxx : thanks a lot man!:beer: better looking than shag? I'm glad, but I think it's because it's all placed by hand ... but that technique is not at all animation-friendly. I will consider making a tut... I'll post in the 3dsmax section.
coCoKnight :hehe ..thanks!:beer:
azazel :see the pic below:p bah I'll texture the fur quite uniformly, but It'll look good.
-OZ- :Thanks!!!!
KingMob : thanks a lot... yeah those will be long final days...
Leigh : I'm really glad you like it:) thanks a lot!
baby :thank you ...
bon alors... komenkjéfais... en français? je me suis dis qu'avec 5 types de poils je pourrai couvrir toutes les zones du corps. Des poils recourbés entre 0 et 90°. J'ai donc fait cinq petits "patterns" (ce mot n'a pas d'équivalent en français.."motif" çà l'fait pas) avec ~100 poils chacun, fais avec scatter (donc pour chaque pattern je peux modifier l'inclinaison des poils les uns par rapport aux autre, la taille , la forme.. le nombre de poils affichés dans le viewport, grâce à Scatter), chaque pattern ayant une inclinaison de poils précise (pour pouvoir epouser les forme du corps ou pointer vers le bas). Et puis j'ai placé à la main tout ces petits pattern, et c'est assez fastidieux mais çà rends pas mal:)... j'peux pas vraiment mieux expliquer, j'espère que çà peut t'aider :beer:
----
Fur finished! now 3days for texturing(and one day rendering obviously:rolleyes: )... this one took 3 hours.
http://perso.wanadoo.fr/v-h/mathias/kh250203.jpg
hiko_
02-25-2003, 09:16 AM
Carrement superbe !
Great job with fur :drool:
Have you a website ?
Silmarillion
02-25-2003, 09:48 AM
:wip: Man say Hi to the guys in Weta for me , thats where you are goingo to end after this contest , great model :beer:
OK thxxx...
oui j'ai capté...
j'avais pas compris que tes paterns etaient en 3D...je pensais que c'etait des morceaux avec opacité...scaterrisé ensuite...
j'ai envie d'essayer...je sais pas sur quoi mais....
tu nous montrerais juste une de tes paternes ?!? :)
lildragon
02-25-2003, 01:47 PM
:thumbsup: you definitely have a favorite here my friend, awespiring work. And if you can get it textured in time you will hold some top spots come voting time. This beast is so L.o.T.R is sickening :) congrats buddy congrats :buttrock:
salud
Dreamwave
02-25-2003, 04:01 PM
verrrrrrrry cool! hurry up...you would be a potential winner if you finish in time! :wip:
You are insane :P very cool fur and technique. Thats a interesting technique for the fur!!! The modelling is superb, im a little put off by the armour. it looks very well made extremley clean with perfectly round bolts and extremly smooth shell like shape. of course the textues will make a diffrence but theres something about it that looks off to me. Im not sure why. Anyway this is awesome!!!!! i want more more i say!!!!!!!!!!!!!
leigh
02-26-2003, 12:22 AM
You are going to texture it too??? :drool:
Oh yeah, this one is going to get even better!!! :bounce:
And man, if this one is taking 3 hours to render WITHOUT textures, boy is it going to take a loooooooong time to render with them :surprised
hiko_ : I'm glad you like it man, thank a lot! no, I don't have any website for the moment...
Silmarillion :thank you very much...
baby : c'est pas très interessant à voir.. c'est juste des poils alignés :p
lildragon : I hope I'll have time! thank you!
Dreamwave : thanks, I try to!
nick : am I? :p textures will clear that effect, believe me.
Leigh :thanks... yeah the render will be long, that's a sure thing.
----
tadam! (don't heed that ultra-bright helmet... )
http://perso.wanadoo.fr/v-h/mathias/kh260203.jpg
KingMob
02-26-2003, 03:16 AM
well let me be the first to say, good work!
only few things I would say is the gums are a bit plasticky and the tongue needs a little more dynamic pose hehe..
THis one is really fantastic.
shoey
02-26-2003, 07:47 AM
:eek: just awsome:eek:
redshirt
02-26-2003, 07:50 AM
This is some really amazing stuff. It's great to see the whole process, and some of your solutions to problems such as fur are pretty inventive as well. A tutorial on something like that would that would be awesome, but then again this whole thing has been a learning experience. Thanks for putting this up. I love this forum. So many talented people showing thier work processes. Right now I'm mooching, someday I hope to contribute...
I do have a modeling question though. I looked at your wire for the head, and I was just wondering how are you getting such tight details without placing more bevels and tighter polys, especially at the edges of the eyelids and mouth. Also at all the wrinkles. Are you weighting verts in meshsmooth? Are they super high iterations? Yet, I see some really tight polys in the knuckles of the hand. Just curious. Great stuff, you know in case you needed encouragement ;)
:bounce: :bounce: :bounce: :bounce: :bounce: :bounce: :bounce:
Very, very LOTR!!
Great looking model dude!!!
Hats off! :thumbsup:
Hellwolve
02-26-2003, 11:34 AM
WOW!
Can't say anything else. Great, juts top-notch work!
rage288
02-26-2003, 11:46 AM
i am going to cry...
:buttrock: :buttrock: :buttrock: :buttrock: :buttrock:
lildragon
02-26-2003, 12:12 PM
m@. I was waiting to ask you this, how do you go about your UV mapping? having a helleva umm "fun" time in Maya :p which package do you use btw?
salud
DimitrisLiatsos
02-26-2003, 12:13 PM
:bounce: M@ .....Superb Texturing on head and top quality work overall. Bravo!!!
lildragon ...i think it's MAX...is it not M@???
Fahim
02-26-2003, 01:26 PM
I have been following this thread from its begining. I really like what youre doing. Your modeling skills are really good. Some says its not a "LOTR style" but it cant be more LOTR than this.
"Mokeys" do really fit in, keep on m8!
fellah
02-26-2003, 02:27 PM
pff, I will show you how it should be done.. you wont stand a chance, little m@.. I will show you :D
leigh
02-26-2003, 07:30 PM
Absolutely bloody downright incredibly unbelievably amazing :xtreme: :xtreme:
KingMob : thanks and yreah you're right about the gum. I've tried to change it a bit.. but well..
:shrug:
shoey, baby, nibo, Hellwolve, rage288, DimitrisLiatsos, Fahim, Leigh : thanks a lot!
redshirt : thanks a lot; yeah I sometimes weighted the poly before meshsmoothing; I didn't want to end up with an inextricable poly... especially for unwrapping;)
lildragon : Thanks.I use max, and yeah UV mapping is "fun", but pretty long though.
fellah : hehe thanks that's just the kind of comment that makes me work double quick:p
---
http://perso.wanadoo.fr/v-h/mathias/kh2602031.jpg
KingMob
02-26-2003, 08:02 PM
super! now add some blood and rust or something, dirt at least!
this is gonna be really tought to beat!
leigh
02-26-2003, 08:03 PM
Holy crap that metal looks great :buttrock:
Can I suggest that you perhaps bring up the gloss amount on the face to make it look a little moist? I think that would look really cool :)
RockinAkin
02-26-2003, 08:05 PM
Holy F*cking CRAP!
Awesome work!
Now get the rest of the body done fast!
-DivideByZero-
Virtuoso
02-26-2003, 09:07 PM
Just wanted to drop by and give you some extra incentive to get as much more done as possible and to also say you have really given a great effort throughout this characters creation period.Reallly wonderful work from concept, modeling,and textures.
There can always be some crit or two mostly due to personal tastes etc,etc....blah,blah,blah........ but still overall this is a top notch creation,truley one of the best. You should be proud M@,excellent work.:thumbsup:
I hope to see just a little more if possible,it's never enough when you look forward to seeing fine creations.Great job once again.:applause: :beer:
Lukashi
02-26-2003, 09:13 PM
M@ that is looking excellent! About the fur...I think i understand how you made it, but could you please show a screenshot of your scatter planes so i could understand it better?
Thanks, again great job, your fur inspired me to add some to my cheetah :)
sunlion
02-26-2003, 10:04 PM
:buttrock: oh my GOD:buttrock:
Fahim
02-26-2003, 11:37 PM
Really nice m8..
have you thinked about to add some scratches or something on the metal?, i think it would give the metal a more realistic look, it's allready really nice but thats just an advice :)
I'm holding my tumbs for you mate!
Fetus23
02-26-2003, 11:48 PM
Fantastic!! :buttrock:
Only suggestion would be to try a white background or something lighter so we can see that lovely bearded chin.
Once again...amazing model and your textues are turning out to fit him perfectly... :thumbsup: . You better get a move on!! :wip: :wip:
:beer:
:wavey:
!!!!!!nuS ehT ot ledoM
;)
AshodT
02-27-2003, 12:05 AM
tes un ouf!!!
jkif troooooooooo!!
i like it so much man,really great work,textures add ALOT!!
keep working friend :)
wau - thats is so great i can´t believe:applause:
Monkeyfarm
02-27-2003, 05:04 AM
I've got a little suggestion for you, although it's prob. too late to change.
The eyes don't totally match the open mouth scream/roar. It seems they look too relaxed for the rest of the face. They should be more "strained" or something. Does that make sense?
Just a little nit I guess.
coCoKNIght
02-27-2003, 06:29 AM
I like where you're heading towards with the textures of the helmet but it definately needs dirt, much dirt, and maybe blood and/or scratches.
You're progressing very incredibly fast! :thumbsup:
thanks all, your crits are very useful, and your encouragements help me hold on :)..
---
http://perso.wanadoo.fr/v-h/mathias/kh270203.jpg
Edouard
02-27-2003, 12:02 PM
Much better, I like the rusty metal..maybe you can highlight his hair a little bit more..nice work!!!:wip:
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