Pate
01-11-2003, 08:18 AM
Hi!
I am having a problem in my scene. If I use a refraction index of anything besides 1.0, my glass objects (that use the material in question) mostly stop being transparent, and generate all sorts of weird artifacts. If I use the index of 1.0, the objects lose their illusion of thickness.
I was hoping some of you might have some ideas about how to avoid the artifacts.. I created a stripped-down scene file that illustrates the problem. If you feel like it, you could download the file and see what I am talking about by changing the refraction index of the material "Glass03" and re-rendering.
The file is at:
http://www.co.jyu.fi/~ap/RefProb.c4d
It is about 470 kilobytes, made with C4D R7.
Thanks!
Pate
I am having a problem in my scene. If I use a refraction index of anything besides 1.0, my glass objects (that use the material in question) mostly stop being transparent, and generate all sorts of weird artifacts. If I use the index of 1.0, the objects lose their illusion of thickness.
I was hoping some of you might have some ideas about how to avoid the artifacts.. I created a stripped-down scene file that illustrates the problem. If you feel like it, you could download the file and see what I am talking about by changing the refraction index of the material "Glass03" and re-rendering.
The file is at:
http://www.co.jyu.fi/~ap/RefProb.c4d
It is about 470 kilobytes, made with C4D R7.
Thanks!
Pate
